Player Matchup

Cthulhu
Cthulhu
GhostFox1664
Cthulhu
Level 102
God Stats
14W - 1L
1,884 SR
Queue Stats
107W - 94L
1,509 Elo+
Party 2
Hachiman
Hachiman
ImNotSleepy3
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
MrSmallz49
Arachne
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Solo
Ares
Ares
ShyDemonKat
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
Wolfy472330
Kukulkan
Level 115
God Stats
1W - 1L
1,754 SR
Queue Stats
110W - 97L
1,477 Elo+
Party 2
Team Averages
Level 51
1,628 SR
1,435 Elo+

VS

Team Averages
Level 92
1,641 SR
1,489 Elo+
Cupid
Cupid
Alejo00700
Cupid
Level 105
God Stats
3W - 1L
1,520 SR
Queue Stats
70W - 56L
1,461 Elo+
Party 1
Bacchus
Bacchus
Alejo0704
Bacchus
Level 62
God Stats
2W - 0L
1,983 SR
Queue Stats
28W - 17L
1,512 Elo+
Party 1
King Arthur
King Arthur
Colebalt_
King Arthur
Level 100
God Stats
11W - 11L
1,568 SR
Queue Stats
208W - 182L
1,490 Elo+
Solo
Arachne
Arachne
TwE Kenai
Arachne
Level 105
God Stats
7W - 3L
1,550 SR
Queue Stats
131W - 124L
1,495 Elo+
Party 3
Agni
Agni
lilrelikzW
Agni
Level 88
God Stats
23W - 16L
1,583 SR
Queue Stats
120W - 102L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GhostFox1664
Cthulhu
7
0 / 1 / 0
4,834
483
3,468
8,454
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ImNotSleepy3
Hachiman
7
0 / 5 / 0
4,444
444
2,183
6,459
1,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
MrSmallz49
Arachne
11
0 / 0 / 0
5,628
563
754
3,471
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
4,075
408
266
5,348
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Wolfy472330
Kukulkan
11
1 / 3 / 0
6,096
610
2,989
5,899
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 0 / 3
6,328
633
6,012
5,654
1,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Alejo0704
Bacchus
11
3 / 0 / 3
6,451
645
4,058
5,598
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Colebalt_
King Arthur
11
2 / 0 / 0
6,676
668
1,425
6,398
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TwE Kenai
Arachne
12
2 / 0 / 2
6,355
636
1,401
5,982
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 2
6,896
690
3,839
4,264
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
0
3
4.5
W
Bacchus
Alejo0704
Bacchus
3
0
3
4.5
W
King Arthur
Colebalt_
King Arthur
2
0
0
2
L
Cthulhu
GhostFox1664
Cthulhu
0
1
0
0
L
Hachiman
ImNotSleepy3
Hachiman
0
5
0
0
L
Arachne
MrSmallz49
Arachne
0
0
0
0
L
0
3
0
0
W
Arachne
TwE Kenai
Arachne
2
0
2
3
L
Kukulkan
Wolfy472330
Kukulkan
1
3
0
0.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,660
Damage
16,735
29,631
Taken
27,896
11,350
Mitigated
13,508
8,819
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,012
2,690
236
3,894
5,654
1,778
0
1,664
3,990
0
48,689
W
Bacchus
Alejo0704
Bacchus
4,058
600
0
1,852
5,598
5,197
0
1,743
3,855
18,161
1,529
W
King Arthur
Colebalt_
King Arthur
1,425
406
0
1,208
6,398
3,265
81
1,022
5,376
0
43,384
L
Cthulhu
GhostFox1664
Cthulhu
3,468
134
997
2,291
8,454
4,419
0
1,836
6,618
22,963
330
L
Hachiman
ImNotSleepy3
Hachiman
2,183
881
0
585
6,459
1,773
0
1,693
4,766
0
13,743
L
Arachne
MrSmallz49
Arachne
754
580
0
2,546
3,471
1,017
0
431
2,994
0
32,615
L
266
155
0
547
5,348
2,231
0
388
4,960
7,470
663
W
Arachne
TwE Kenai
Arachne
1,401
1,032
0
4,644
5,982
1,954
0
859
5,123
0
41,797
L
Kukulkan
Wolfy472330
Kukulkan
2,989
353
0
1,853
5,899
1,910
0
3,346
2,269
38,855
621
W
3,839
437
0
1,629
4,264
1,314
0
2,081
2,183
44,195
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
32,706
240
Minions Killed
370
0
Camps Cleared
0
1,028,303
Distance Traveled
1,028,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,328
633
95
10
0
186,497
0
W
Bacchus
6,451
645
23
2
0
203,564
0
W
King Arthur
6,676
668
72
7
0
178,278
0
L
Cthulhu
4,834
483
36
4
0
211,229
0
L
Hachiman
4,444
444
26
3
0
183,832
0
L
Arachne
5,628
563
72
7
0
243,916
2
L
Ares
4,075
408
10
1
0
193,864
0
W
Arachne
6,355
636
86
9
0
232,459
0
L
Kukulkan
6,096
610
96
10
0
195,462
0
W
Agni
6,896
690
94
9
0
228,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role