Player Matchup

Camazotz
Camazotz
BraneDamage
Camazotz
Level 163
God Stats
17W - 5L
1,707 SR
Queue Stats
379W - 372L
1,494 Elo+
Party 2
Ymir
Ymir
DeadKnight56
Ymir
Level 120
God Stats
8W - 2L
1,850 SR
Queue Stats
189W - 201L
1,464 Elo+
Party 1
Horus
Horus
Dinoo0
Horus
Level 105
God Stats
8W - 4L
1,488 SR
Queue Stats
250W - 219L
1,551 Elo+
Party 1
Vulcan
Vulcan
GamingwithDrewzy
Vulcan
Level 163
God Stats
10W - 7L
1,729 SR
Queue Stats
151W - 148L
1,518 Elo+
Party 2
Rama
Rama
SandwichPerrito
Rama
Level 176
God Stats
64W - 40L
1,672 SR
Queue Stats
214W - 193L
1,535 Elo+
Party 1
Team Averages
Level 145
1,689 SR
1,512 Elo+

VS

Team Averages
Level 121
1,554 SR
1,510 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
AugustusMars
Yu Huang
Level 125
God Stats
1W - 2L
1,280 SR
Queue Stats
250W - 217L
1,514 Elo+
Party 3
Ymir
Ymir
MellowBubbles50
Ymir
Level 160
God Stats
5W - 2L
1,822 SR
Queue Stats
301W - 271L
1,488 Elo+
Solo
Rama
Rama
Promachos390
Rama
Level 129
God Stats
3W - 3L
1,622 SR
Queue Stats
348W - 305L
1,560 Elo+
Party 3
Set
Set
Shalstig
Set
Level 78
God Stats
22W - 16L
1,544 SR
Queue Stats
107W - 106L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BraneDamage
Camazotz
12
7 / 1 / 3
6,908
691
8,890
9,022
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,228
523
3,223
7,412
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Dinoo0
Horus
12
3 / 0 / 0
6,650
665
5,890
7,118
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,629
563
2,539
5,020
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 3 / 3
6,494
649
4,978
5,830
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 0
4,858
486
3,379
7,023
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
AugustusMars
Yu Huang
11
2 / 1 / 1
6,179
618
4,738
3,869
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 3 / 4
5,682
568
3,335
10,311
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 4 / 1
6,174
617
5,415
8,637
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,068
507
2,675
7,671
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
7
7
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Yu Huang
AugustusMars
Yu Huang
2
1
1
2.5
W
Camazotz
BraneDamage
Camazotz
7
1
3
8.5
W
0
1
1
0.5
W
Horus
Dinoo0
Horus
3
0
0
3
W
2
2
0
1
L
1
3
4
1
L
3
4
1
0.88
W
1
3
3
0.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
19,542
34,402
Taken
37,511
14,684
Mitigated
17,322
11,914
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,379
1,650
0
1,635
7,023
5,317
0
0
6,715
0
24,513
L
Yu Huang
AugustusMars
Yu Huang
4,738
181
0
1,368
3,869
1,063
0
1,147
2,604
39,953
0
W
Camazotz
BraneDamage
Camazotz
8,890
3,646
0
4,016
9,022
3,039
0
2,126
6,706
0
40,249
W
3,223
842
0
1,128
7,412
4,735
0
1,546
5,823
23,955
1,753
W
Horus
Dinoo0
Horus
5,890
2,684
0
3,615
7,118
4,086
0
0
6,676
0
41,106
W
2,539
81
0
1,028
5,020
1,254
0
2,850
1,886
32,679
0
L
3,335
1,452
0
1,936
10,311
6,072
0
3,208
7,020
16,290
0
L
5,415
4,498
0
3,469
8,637
2,342
0
638
7,999
0
49,497
W
4,978
3,731
0
2,127
5,830
1,570
499
1,034
4,796
0
49,446
L
2,675
1,008
0
3,344
7,671
2,528
0
280
7,212
0
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
27,961
322
Minions Killed
292
0
Camps Cleared
0
1,142,179
Distance Traveled
1,035,868
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,858
486
32
3
0
217,309
0
L
Yu Huang
6,179
618
99
10
0
215,102
2
W
Camazotz
6,908
691
60
6
0
250,845
3
W
Ymir
5,228
523
29
3
0
217,170
4
W
Horus
6,650
665
78
8
0
252,431
4
W
Vulcan
5,629
563
66
7
0
205,713
3
L
Ymir
5,682
568
23
2
0
189,217
3
L
Rama
6,174
617
88
9
0
182,615
1
W
Rama
6,494
649
89
9
0
216,020
2
L
Set
5,068
507
50
5
0
231,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role