Player Matchup

Odin
Odin
Battery Acid197
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,511 Elo+
Party 2
Olorun
Olorun
Citric Acid1840
Olorun
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
41W - 67L
1,418 Elo+
Party 2
Freya
Freya
Isolanium
Freya
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,603 Elo+
Solo
Nox
Nox
TeamCaptain117
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 67L
1,673 Elo+
Solo
Tiamat
Tiamat
Thatsofetch
Tiamat
Level 158
God Stats
11W - 5L
1,716 SR
Queue Stats
212W - 219L
1,546 Elo+
Solo
Team Averages
Level 133
1,505 SR
1,550 Elo+

VS

Team Averages
Level 125
1,543 SR
1,511 Elo+
Zeus
Zeus
DW3HEAT3
Zeus
Level 163
God Stats
9W - 8L
1,524 SR
Queue Stats
440W - 484L
1,535 Elo+
Solo
Artemis
Artemis
Jesterlicious
Artemis
Level 112
God Stats
1W - 1L
1,732 SR
Queue Stats
82W - 96L
1,504 Elo+
Solo
Vulcan
Vulcan
Kaos115
Vulcan
Level 102
God Stats
8W - 5L
1,468 SR
Queue Stats
450W - 437L
1,508 Elo+
Party 1
Shiva
Shiva
MURDONIAS
Shiva
Level 128
God Stats
12W - 11L
1,482 SR
Queue Stats
375W - 377L
1,514 Elo+
Party 1
Eset
Eset
icodicia
Eset
Level 120
God Stats
4W - 3L
1,512 SR
Queue Stats
229W - 240L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,147
741
4,170
13,905
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 5 / 3
9,063
824
6,130
10,812
4,681
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
Isolanium
Freya
12
0 / 5 / 3
6,987
635
2,456
10,519
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 6
7,893
718
3,603
8,068
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
1 / 1 / 4
7,983
726
8,724
8,023
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 1 / 9
9,955
905
12,738
5,836
2,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
3 / 2 / 8
9,005
819
11,461
8,691
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Kaos115
Vulcan
15
0 / 2 / 11
8,736
794
7,377
6,868
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
MURDONIAS
Shiva
16
7 / 2 / 8
9,881
898
10,781
12,517
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
14
3 / 1 / 9
8,644
786
5,595
5,993
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
7
Kills
18
18
Deaths
8
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
3
5
3
0.9
W
Zeus
5
1
9
9.5
L
Freya
Isolanium
Freya
0
5
3
0.3
W
Artemis
3
2
8
3.5
W
Vulcan
Kaos115
Vulcan
0
2
11
2.75
W
Shiva
MURDONIAS
Shiva
7
2
8
5.5
L
1
3
6
1.33
L
Tiamat
1
1
4
3
W
Eset
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
47,952
51,327
Taken
39,905
28,473
Mitigated
22,074
20,133
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,170
694
873
4,668
13,905
14,154
0
6,979
6,621
0
7,271
L
6,130
2,647
2,301
2,699
10,812
4,681
854
6,768
3,919
26,376
0
W
Zeus
12,738
530
1,768
1,603
5,836
2,394
1,264
4,527
1,309
35,849
177
L
Freya
Isolanium
Freya
2,456
747
706
1,977
10,519
3,339
0
3,635
6,668
8,056
0
W
Artemis
11,461
1,876
1,037
1,992
8,691
4,891
1,345
3,331
5,360
0
20,535
W
Vulcan
Kaos115
Vulcan
7,377
64
152
1,414
6,868
2,965
539
4,184
2,684
18,707
0
W
Shiva
MURDONIAS
Shiva
10,781
866
2,073
2,576
12,517
9,105
254
5,678
6,839
362
19,911
L
3,603
187
658
1,780
8,068
3,089
299
4,581
3,346
19,222
446
L
Tiamat
8,724
470
1,025
3,446
8,023
3,210
0
4,088
3,694
24,524
0
W
Eset
5,595
154
152
1,132
5,993
2,719
63
2,957
3,036
12,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
46,221
134
Minions Killed
164
0
Camps Cleared
0
1,005,762
Distance Traveled
1,050,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,147
741
9
1
0
202,352
0
L
Olorun
9,063
824
42
4
0
186,951
0
W
Zeus
9,955
905
55
5
0
203,264
0
L
Freya
6,987
635
14
1
0
192,518
0
W
Artemis
9,005
819
28
3
0
200,435
0
W
Vulcan
8,736
794
37
3
0
249,106
0
W
Shiva
9,881
898
30
3
0
209,540
0
L
Nox
7,893
718
44
4
0
179,897
0
L
Tiamat
7,983
726
25
2
0
244,044
0
W
Eset
8,644
786
14
1
0
188,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role