Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ForgivenLeader
Jormungandr
Level 157
God Stats
2W - 5L
1,392 SR
Queue Stats
133W - 142L
1,489 Elo+
Solo
Medusa
Medusa
Trollrah
Medusa
Level 156
God Stats
17W - 10L
1,610 SR
Queue Stats
439W - 448L
1,491 Elo+
Solo
Odin
Odin
YouAPUChaha
Odin
Level 69
God Stats
5W - 1L
1,739 SR
Queue Stats
167W - 238L
1,372 Elo+
Solo
Hades
Hades
peregrina666
Hades
Level 158
God Stats
6W - 4L
1,469 SR
Queue Stats
231W - 226L
1,411 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,453 Elo+

VS

Team Averages
Level 104
1,552 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ItzDrizzt
Thor
Level 28
God Stats
2W - 2L
1,633 SR
Queue Stats
45W - 56L
1,383 Elo+
Party 1
Thanatos
Thanatos
Rapina092
Thanatos
Level 86
God Stats
1W - 2L
1,531 SR
Queue Stats
149W - 147L
1,533 Elo+
Solo
Hades
Hades
Raspleberry
Hades
Level 127
God Stats
4W - 8L
1,455 SR
Queue Stats
171W - 192L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
ehwinteryuk1
Heimdallr
Level 126
God Stats
2W - 2L
1,641 SR
Queue Stats
255W - 254L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 3 / 11
9,320
847
8,768
7,153
4,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ForgivenLeader
Jormungandr
18
8 / 3 / 9
10,659
969
15,662
11,449
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Trollrah
Medusa
16
6 / 4 / 7
9,652
877
12,547
9,409
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 1 / 2
6,506
591
818
1,405
1,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 5 / 9
10,102
918
8,345
12,147
7,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 6
8,675
789
6,101
13,090
13,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
14
5 / 7 / 3
8,841
804
6,078
11,623
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Rapina092
Thanatos
14
3 / 6 / 7
8,403
764
4,270
11,714
4,229
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 6 / 5
9,135
830
8,693
11,746
8,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ehwinteryuk1
Heimdallr
17
3 / 3 / 8
9,676
880
10,833
9,069
3,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
24
Kills
16
16
Deaths
25
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
3
11
2.5
L
Chaac
 
Chaac
1
3
6
1.33
W
Jormungandr
ForgivenLeader
Jormungandr
8
3
9
4.17
L
Thor
5
7
3
0.93
L
Thanatos
Rapina092
Thanatos
3
6
7
1.08
L
4
6
5
1.08
W
Medusa
Trollrah
Medusa
6
4
7
2.38
W
0
1
2
1
L
Heimdallr
ehwinteryuk1
Heimdallr
3
3
8
2.33
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
35,975
41,563
Taken
57,242
32,194
Mitigated
35,493
11,588
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,768
385
269
1,656
7,153
4,555
0
1,224
5,929
27,507
1,679
L
Chaac
 
Chaac
6,101
313
1,030
5,762
13,090
13,350
0
6,469
6,175
0
23,100
W
Jormungandr
ForgivenLeader
Jormungandr
15,662
1,259
712
2,722
11,449
14,662
0
1,928
9,521
25,307
3,396
L
Thor
6,078
1,174
52
506
11,623
5,685
0
4,849
6,508
0
10,145
L
Thanatos
Rapina092
Thanatos
4,270
1,128
528
4,882
11,714
4,229
0
6,449
5,196
0
13,023
L
8,693
597
928
2,311
11,746
8,526
0
6,327
5,228
13,854
470
W
Medusa
Trollrah
Medusa
12,547
5,466
256
918
9,409
3,760
1,679
2,621
6,788
0
22,780
W
818
150
423
218
1,405
1,533
0
8
1,397
0
1,448
L
Heimdallr
ehwinteryuk1
Heimdallr
10,833
2,446
0
2,056
9,069
3,703
0
4,815
4,103
0
22,872
W
8,345
205
531
3,883
12,147
7,684
550
2,730
9,417
15,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
44,730
119
Minions Killed
102
0
Camps Cleared
0
890,513
Distance Traveled
991,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,320
847
39
4
0
257,839
0
L
Chaac
8,675
789
33
3
0
203,964
0
W
Jormungandr
10,659
969
26
2
0
220,049
0
L
Thor
8,841
804
12
1
0
185,404
0
L
Thanatos
8,403
764
27
2
0
223,940
0
L
Hades
9,135
830
6
1
0
170,374
0
W
Medusa
9,652
877
30
3
0
168,419
0
W
Odin
6,506
591
0
0
0
64,538
0
L
Heimdallr
9,676
880
24
2
0
208,259
0
W
Hades
10,102
918
24
2
0
179,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role