Player Matchup

Bakasura
Bakasura
AthleticReaper
Bakasura
Level 125
God Stats
0W - 3L
1,213 SR
Queue Stats
261W - 254L
1,375 Elo+
Party 2
Nut
Nut
PlutoGREEN6771
Nut
Level 63
God Stats
39W - 31L
1,418 SR
Queue Stats
282W - 315L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
WhiteBoi24
Kuzenbo
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,367 Elo+
Solo
Hera
Hera
abstractwall_21
Hera
Level 129
God Stats
5W - 6L
1,488 SR
Queue Stats
264W - 259L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
playingsad
Zhong Kui
Level 87
God Stats
58W - 47L
1,546 SR
Queue Stats
246W - 262L
1,360 Elo+
Solo
Team Averages
Level 97
1,433 SR
1,365 Elo+

VS

Team Averages
Level 72
1,683 SR
1,411 Elo+
Kukulkan
Kukulkan
ColSpankers
Kukulkan
Level 70
God Stats
1W - 0L
1,542 SR
Queue Stats
50W - 55L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
I just dot I
Ne Zha
Level 75
God Stats
14W - 4L
1,814 SR
Queue Stats
116W - 113L
1,437 Elo+
Solo
Bacchus
Bacchus
TheFRONT_Line
Bacchus
Level 27
God Stats
15W - 12L
1,557 SR
Queue Stats
40W - 49L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
billywassup
Sun Wukong
Level 79
God Stats
4W - 7L
1,555 SR
Queue Stats
53W - 65L
1,385 Elo+
Solo
Medusa
Medusa
i_collectskullz
Medusa
Level 107
God Stats
5W - 3L
1,949 SR
Queue Stats
245W - 234L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 2 / 0
4,601
575
1,503
6,855
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 1
3,535
442
286
2,666
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
WhiteBoi24
Kuzenbo
7
1 / 2 / 1
4,580
573
1,866
5,045
4,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,635
579
1,971
2,486
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
playingsad
Zhong Kui
9
0 / 1 / 0
4,942
618
1,670
4,323
2,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ColSpankers
Kukulkan
8
0 / 0 / 1
4,695
587
719
2,354
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
8
0 / 1 / 0
4,161
520
1,224
5,078
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
8
2 / 1 / 4
5,559
695
1,904
3,793
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
billywassup
Sun Wukong
9
1 / 0 / 0
4,742
593
1,928
4,295
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
4 / 1 / 2
5,342
668
3,752
3,499
961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
2
0
0.5
W
Kukulkan
ColSpankers
Kukulkan
0
0
1
0.5
W
Ne Zha
0
1
0
0
L
0
3
1
0.17
W
Bacchus
2
1
4
4
L
Kuzenbo
WhiteBoi24
Kuzenbo
1
2
1
0.75
L
0
1
0
0
W
Sun Wukong
billywassup
Sun Wukong
1
0
0
1
W
4
1
2
5
L
Zhong Kui
playingsad
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,296
Damage
9,527
21,375
Taken
19,019
10,546
Mitigated
7,829
7,050
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,503
1,045
0
2,485
6,855
2,514
0
382
6,473
0
26,112
W
Kukulkan
ColSpankers
Kukulkan
719
88
0
0
2,354
632
19
1,433
910
24,308
0
W
Ne Zha
1,224
265
0
360
5,078
1,584
0
419
4,561
0
24,587
L
286
165
0
310
2,666
592
0
467
2,199
0
6,408
W
Bacchus
1,904
165
64
1,446
3,793
2,669
240
543
3,232
11,979
571
L
Kuzenbo
WhiteBoi24
Kuzenbo
1,866
736
0
1,406
5,045
4,286
0
1,051
3,994
11,774
0
L
1,971
368
0
500
2,486
587
45
719
1,767
24,889
876
W
Sun Wukong
billywassup
Sun Wukong
1,928
447
0
1,233
4,295
1,983
0
1,670
2,625
0
23,335
W
3,752
1,512
0
1,197
3,499
961
665
1,323
2,176
0
32,565
L
Zhong Kui
playingsad
Zhong Kui
1,670
169
0
2,349
4,323
2,567
66
0
4,323
30,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
24,499
189
Minions Killed
213
0
Camps Cleared
0
734,613
Distance Traveled
832,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,601
575
61
8
0
195,932
0
W
Kukulkan
4,695
587
48
6
0
168,675
0
W
Ne Zha
4,161
520
41
5
0
195,808
0
L
Nut
3,535
442
15
2
0
71,134
0
W
Bacchus
5,559
695
25
3
0
152,992
0
L
Kuzenbo
4,580
573
19
2
0
150,374
0
L
Hera
4,635
579
49
6
0
160,564
0
W
Sun Wukong
4,742
593
40
5
0
172,321
0
W
Medusa
5,342
668
59
7
0
142,976
1
L
Zhong Kui
4,942
618
45
6
0
156,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role