Player Matchup

Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
Pz0ne
Fenrir
Gold I
Level 158
God Stats
1W - 0L
1,765 SR
Queue Stats
42W - 37L
1,659 MMR
Solo
Xbalanque
Xbalanque
Gold IV
RedneckWombat
Xbalanque
Gold IV
Level 159
God Stats
1W - 0L
1,288 SR
Queue Stats
18W - 17L
1,715 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,511 SR
1,575 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,542 SR
1,690 MMR
Achilles
Achilles
Gold I
ItzPopz
Achilles
Gold I
Level 218
God Stats
6W - 5L
1,724 SR
Queue Stats
299W - 310L
1,695 MMR
Solo
Freya
Freya
Gold I
Marco_aguilarqaa
Freya
Gold I
Level 67
God Stats
0W - 3L
1,241 SR
Queue Stats
163W - 180L
1,643 MMR
Solo
Cupid
Cupid
Platinum II
MrSexopants
Cupid
Platinum II
Level 172
God Stats
1W - 3L
1,471 SR
Queue Stats
150W - 137L
1,800 MMR
Party 1
Agni
Agni
Platinum V
XXRAIXERXXGYT
Agni
Platinum V
Level 196
God Stats
61W - 54L
1,630 SR
Queue Stats
536W - 533L
1,711 MMR
Solo
Bastet
Bastet
Platinum V
amnewplzhelp
Bastet
Platinum V
Level 106
God Stats
5W - 8L
1,646 SR
Queue Stats
107W - 100L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 3
6,506
651
2,982
8,133
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Eset
 
Eset
11
1 / 0 / 2
6,366
637
4,653
4,156
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 4
5,409
541
3,494
8,071
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Pz0ne
Fenrir
10
5 / 2 / 4
5,984
598
6,524
8,838
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
RedneckWombat
Xbalanque
9
3 / 5 / 1
5,778
578
5,949
7,881
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaNu WaArachneCliodhna

VS

Bans
Cu ChulainnAnubisJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItzPopz
Achilles
8
1 / 2 / 3
5,318
532
3,301
9,300
7,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,416
542
2,165
7,074
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
5 / 2 / 2
5,956
596
5,695
6,072
1,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 4 / 0
5,568
557
5,666
5,625
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
8
1 / 3 / 1
4,680
468
4,521
9,104
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
8
8
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
W
Eset
 
Eset
1
0
2
2
W
Kumbhakarna
 
Kumbhakarna
1
1
4
3
L
Achilles
ItzPopz
Achilles
1
2
3
1.25
L
0
1
0
0
L
5
2
2
3
W
Fenrir
Pz0ne
Fenrir
5
2
4
3.5
W
Xbalanque
RedneckWombat
Xbalanque
3
5
1
0.7
L
1
4
0
0.25
L
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
21,348
37,079
Taken
37,175
14,535
Mitigated
15,797
11,486
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,982
369
0
3,132
8,133
4,164
0
4,655
3,478
30,295
4,024
W
Eset
 
Eset
4,653
510
0
1,720
4,156
1,472
0
1,219
2,664
45,746
0
W
Kumbhakarna
 
Kumbhakarna
3,494
622
0
2,562
8,071
3,770
0
862
7,141
15,787
0
L
Achilles
ItzPopz
Achilles
3,301
677
0
3,132
9,300
7,270
0
2,690
6,610
0
15,463
L
2,165
128
0
2,570
7,074
2,295
0
3,772
3,302
36,156
882
L
5,695
3,241
450
2,501
6,072
1,909
0
1,196
4,876
0
33,112
W
Fenrir
Pz0ne
Fenrir
6,524
2,245
0
2,153
8,838
3,181
0
1,202
7,584
0
39,811
W
Xbalanque
RedneckWombat
Xbalanque
5,949
2,723
0
1,919
7,881
1,948
0
0
7,881
0
34,648
L
5,666
634
0
1,648
5,625
1,386
0
2,311
3,057
34,598
0
L
Bastet
4,521
1,268
0
2,327
9,104
2,937
0
796
8,269
0
31,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
26,938
298
Minions Killed
266
0
Camps Cleared
0
1,008,468
Distance Traveled
996,864
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,506
651
68
7
0
172,158
0
W
Eset
6,366
637
100
10
0
193,202
3
W
Kumbhakarna
5,409
541
22
2
0
218,810
2
L
Achilles
5,318
532
23
2
0
216,610
3
L
Freya
5,416
542
70
7
0
182,849
0
L
Cupid
5,956
596
59
6
0
194,853
5
W
Fenrir
5,984
598
49
5
0
229,725
0
W
Xbalanque
5,778
578
59
6
0
194,573
0
L
Agni
5,568
557
64
6
0
189,461
4
L
Bastet
4,680
468
50
5
0
213,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role