Player Matchup

Olorun
Olorun
Gold II
BigSHMEATicus
Olorun
Gold II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,816 MMR
Party 2
Agni
Agni
Platinum II
FEARNIGHTMARE
Agni
Platinum II
Level 228
God Stats
8W - 6L
1,709 SR
Queue Stats
542W - 533L
1,907 MMR
Party 2
Tiamat
Tiamat
Platinum II
Leugimorot
Tiamat
Platinum II
Level 65
God Stats
23W - 18L
1,648 SR
Queue Stats
290W - 264L
1,855 MMR
Solo
Thanatos
Thanatos
Gold I
Ozji
Thanatos
Gold I
Level 105
God Stats
6W - 7L
1,695 SR
Queue Stats
304W - 301L
1,708 MMR
Solo
Ymir
Ymir
Platinum V
laquecadilla
Ymir
Platinum V
Level 138
God Stats
2W - 2L
1,684 SR
Queue Stats
133W - 133L
1,719 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,647 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,595 SR
1,697 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
LordGriffinOG
Hercules
Platinum II
Level 157
God Stats
33W - 27L
1,687 SR
Queue Stats
158W - 141L
1,892 MMR
Party 1
Osiris
Osiris
Gold I
RapsLinger99
Osiris
Gold I
Level 143
God Stats
12W - 10L
1,640 SR
Queue Stats
370W - 376L
1,773 MMR
Solo
Skadi
Skadi
Platinum II
beebambi
Skadi
Platinum II
Level 136
God Stats
65W - 47L
1,646 SR
Queue Stats
403W - 398L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,499
577
7,161
9,802
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 5
6,158
474
5,666
7,744
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Leugimorot
Tiamat
11
0 / 4 / 0
5,990
461
3,248
8,099
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Ozji
Thanatos
12
4 / 6 / 1
6,787
522
7,822
13,587
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
6,671
513
5,747
10,033
5,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorJanusAo Kuang

VS

Bans
Nu WaBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 2 / 3
8,026
617
7,297
5,855
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
11
1 / 3 / 12
7,407
570
5,308
12,330
6,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
LordGriffinOG
Hercules
15
6 / 1 / 4
9,256
712
9,959
13,538
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
15
7 / 1 / 5
8,201
631
5,959
10,976
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
beebambi
Skadi
16
7 / 2 / 2
9,762
751
9,641
5,390
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
23
23
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
3
1.75
W
Horus
 
Horus
1
3
12
2.33
L
3
5
1
0.7
L
0
5
5
0.5
L
Tiamat
Leugimorot
Tiamat
0
4
0
0
W
Hercules
LordGriffinOG
Hercules
6
1
4
8
L
Thanatos
Ozji
Thanatos
4
6
1
0.75
W
Osiris
7
1
5
9.5
W
Skadi
beebambi
Skadi
7
2
2
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
38,164
49,265
Taken
48,089
20,441
Mitigated
25,958
14,661
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,297
1,504
0
1,461
5,855
1,592
94
2,691
3,164
51,406
0
W
Horus
 
Horus
5,308
2,856
637
3,044
12,330
6,946
0
8,226
4,104
0
10,865
L
7,161
3,891
0
2,717
9,802
3,169
0
0
9,802
54,568
4,199
L
5,666
262
0
993
7,744
2,254
0
1,652
5,812
39,519
0
L
Tiamat
Leugimorot
Tiamat
3,248
260
0
2,283
8,099
3,713
0
0
7,760
37,998
0
W
Hercules
LordGriffinOG
Hercules
9,959
4,235
0
5,596
13,538
9,743
0
4,171
9,271
0
65,116
L
Thanatos
Ozji
Thanatos
7,822
1,546
0
5,964
13,587
5,372
0
1,385
11,792
0
49,839
W
Osiris
5,959
2,905
0
4,469
10,976
5,615
30
2,940
8,024
0
57,402
W
Skadi
beebambi
Skadi
9,641
4,172
0
130
5,390
2,062
42
3,593
1,797
0
84,386
L
5,747
1,300
0
2,704
10,033
5,933
0
3,602
6,191
22,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
42,652
385
Minions Killed
471
0
Camps Cleared
0
1,242,672
Distance Traveled
1,424,508
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,026
617
105
8
0
265,776
0
W
Horus
7,407
570
21
2
0
310,916
8
L
Olorun
7,499
577
111
9
0
237,819
0
L
Agni
6,158
474
82
6
0
257,270
2
L
Tiamat
5,990
461
76
6
0
221,534
0
W
Hercules
9,256
712
114
9
0
276,419
5
L
Thanatos
6,787
522
80
6
0
270,932
0
W
Osiris
8,201
631
85
7
0
296,089
0
W
Skadi
9,762
751
146
11
0
275,308
2
L
Ymir
6,671
513
36
3
0
255,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role