Player Matchup

Thor
Thor
Abejx
Thor
Level 108
God Stats
1W - 3L
1,370 SR
Queue Stats
157W - 148L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
THEBLACKGOD4769
Gilgamesh
Level 69
God Stats
9W - 9L
1,510 SR
Queue Stats
336W - 317L
1,544 Elo+
Solo
Cthulhu
Cthulhu
World_Star_X
Cthulhu
Level 109
God Stats
10W - 9L
1,586 SR
Queue Stats
252W - 244L
1,473 Elo+
Solo
Neith
Neith
vlohh
Neith
Level 128
God Stats
3W - 4L
1,593 SR
Queue Stats
255W - 226L
1,534 Elo+
Party 2
Hel
Hel
x CANADA EH x
Hel
Level 127
God Stats
3W - 1L
1,253 SR
Queue Stats
20W - 17L
1,443 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,506 Elo+

VS

Team Averages
Level 139
1,502 SR
1,507 Elo+
Tyr
Tyr
Caprizzi1
Tyr
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
203W - 193L
1,426 Elo+
Solo
Medusa
Medusa
The LoneWolf398
Medusa
Level 107
God Stats
15W - 10L
1,536 SR
Queue Stats
148W - 154L
1,430 Elo+
Solo
Awilix
Awilix
UlyssEs13
Awilix
Level 157
God Stats
8W - 7L
1,424 SR
Queue Stats
137W - 125L
1,556 Elo+
Party 1
Athena
Athena
Vaultdweller101
Athena
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 185L
1,569 Elo+
Party 1
Anubis
Anubis
swiftmoney09
Anubis
Level 152
God Stats
12W - 13L
1,550 SR
Queue Stats
447W - 423L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Abejx
Thor
14
5 / 2 / 4
8,023
535
8,935
14,099
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
THEBLACKGOD4769
Gilgamesh
12
0 / 5 / 1
6,911
461
6,502
15,150
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
World_Star_X
Cthulhu
12
2 / 2 / 6
7,138
476
12,720
13,149
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
vlohh
Neith
15
4 / 2 / 3
9,011
601
9,130
6,757
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
6,208
414
2,289
8,323
4,245
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,332
622
9,417
12,155
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 3 / 2
7,856
524
7,387
8,845
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
UlyssEs13
Awilix
14
3 / 3 / 2
7,897
526
7,240
12,097
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 2 / 4
8,293
553
7,386
16,962
16,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
2 / 2 / 2
8,666
578
4,606
8,611
3,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
15
15
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
Abejx
Thor
5
2
4
3.5
W
5
1
0
5
L
Gilgamesh
THEBLACKGOD4769
Gilgamesh
0
5
1
0.1
W
2
3
2
1
W
Awilix
UlyssEs13
Awilix
3
3
2
1.33
W
3
2
4
2.5
L
Cthulhu
World_Star_X
Cthulhu
2
2
6
2.5
W
Anubis
2
2
2
1.5
L
Neith
vlohh
Neith
4
2
3
2.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
36,036
57,478
Taken
58,670
31,149
Mitigated
41,710
12,947
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Abejx
Thor
8,935
2,748
0
4,831
14,099
4,911
0
3,036
11,063
0
56,173
W
9,417
1,229
0
3,892
12,155
12,575
0
639
11,516
642
61,763
L
Gilgamesh
THEBLACKGOD4769
Gilgamesh
6,502
1,830
0
825
15,150
10,890
0
976
14,174
0
44,517
W
7,387
2,846
0
1,630
8,845
3,680
585
4,335
4,510
0
61,247
W
Awilix
UlyssEs13
Awilix
7,240
2,622
0
653
12,097
4,983
0
1,340
10,757
0
55,253
W
7,386
2,557
2,715
3,163
16,962
16,604
0
7,898
9,064
27,065
0
L
Cthulhu
World_Star_X
Cthulhu
12,720
537
157
1,210
13,149
9,323
0
3,996
9,153
49,174
699
W
Anubis
4,606
85
0
2,676
8,611
3,868
0
501
8,110
71,244
0
L
Neith
vlohh
Neith
9,130
2,772
0
1,740
6,757
1,780
898
2,889
3,868
0
64,305
L
2,289
536
1,130
3,054
8,323
4,245
0
1,429
6,894
28,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
42,044
412
Minions Killed
446
0
Camps Cleared
0
1,463,716
Distance Traveled
1,473,215
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,023
535
84
6
0
354,850
0
W
Tyr
9,332
622
114
8
0
291,804
3
L
Gilgamesh
6,911
461
85
6
0
280,260
5
W
Medusa
7,856
524
91
6
0
282,742
2
W
Awilix
7,897
526
90
6
0
332,774
0
W
Athena
8,293
553
29
2
0
294,949
2
L
Cthulhu
7,138
476
75
5
0
278,687
2
W
Anubis
8,666
578
122
8
0
270,946
1
L
Neith
9,011
601
125
8
0
268,578
1
L
Hel
6,208
414
43
3
0
281,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role