Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
IamTheApHA
Erlang Shen
Level 83
God Stats
7W - 10L
1,382 SR
Queue Stats
227W - 220L
1,468 Elo+
Party 2
Olorun
Olorun
MYBUSSYSTINKS
Olorun
Level 125
God Stats
1W - 3L
1,412 SR
Queue Stats
502W - 472L
1,514 Elo+
Party 2
Ymir
Ymir
Thesillysalmon
Ymir
Level 122
God Stats
2W - 4L
1,410 SR
Queue Stats
204W - 186L
1,528 Elo+
Party 2
King Arthur
King Arthur
bigbg_6996
King Arthur
Level 25
God Stats
0W - 3L
1,315 SR
Queue Stats
7W - 15L
1,335 Elo+
Party 3
Team Averages
Level 97
1,404 SR
1,469 Elo+

VS

Team Averages
Level 96
1,589 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BosnianDrxgon
Anubis
Level 86
God Stats
20W - 12L
1,603 SR
Queue Stats
46W - 50L
1,462 Elo+
Party 1
Medusa
Medusa
DataRiku234
Medusa
Level 88
God Stats
15W - 15L
1,462 SR
Queue Stats
226W - 220L
1,431 Elo+
Solo
Ymir
Ymir
GakGak3000
Ymir
Level 45
God Stats
9W - 5L
1,732 SR
Queue Stats
73W - 64L
1,488 Elo+
Party 1
Arachne
Arachne
SultanMujahideen
Arachne
Level 105
God Stats
47W - 32L
1,647 SR
Queue Stats
88W - 81L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 2 / 2
5,876
534
3,147
6,122
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
IamTheApHA
Erlang Shen
10
6 / 5 / 1
6,138
558
4,100
8,479
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 3
5,815
529
7,099
5,680
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 4
5,945
540
3,686
9,379
6,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
bigbg_6996
King Arthur
9
0 / 3 / 2
4,997
454
3,125
8,559
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 2
6,481
589
4,678
7,290
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 3 / 4
7,469
679
6,545
3,735
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
10
1 / 2 / 2
5,266
479
3,913
6,149
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
5,478
498
2,436
8,138
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 2 / 3
7,202
655
8,046
8,555
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
12
Kills
14
14
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
2
2
W
Chaac
 
Chaac
0
2
2
0.5
W
6
3
4
2.67
W
Medusa
1
2
2
1
W
0
3
2
0.33
L
Erlang Shen
IamTheApHA
Erlang Shen
6
5
1
1.3
L
2
2
3
1.75
W
7
2
3
4.25
L
1
2
4
1.5
L
King Arthur
bigbg_6996
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
25,618
38,219
Taken
33,867
20,582
Mitigated
17,278
10,563
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,147
0
0
2,122
6,122
3,405
0
2,213
3,909
29,671
1,562
W
Chaac
 
Chaac
4,678
470
0
2,534
7,290
5,929
0
311
6,979
0
41,434
W
6,545
253
0
1,220
3,735
1,540
192
1,775
1,960
41,185
477
W
Medusa
3,913
1,713
0
1,378
6,149
1,903
90
4,245
1,904
0
35,176
W
2,436
290
0
1,619
8,138
4,735
0
5,428
2,710
16,242
0
L
Erlang Shen
IamTheApHA
Erlang Shen
4,100
2,494
0
2,306
8,479
2,801
702
1,762
6,717
0
22,453
L
7,099
3,404
829
3,003
5,680
2,123
0
1,034
4,646
48,480
0
W
8,046
5,314
0
4,451
8,555
3,171
0
2,106
6,449
0
52,348
L
3,686
875
0
2,105
9,379
6,497
0
2,547
6,832
17,140
1,813
L
King Arthur
bigbg_6996
King Arthur
3,125
528
0
198
8,559
5,756
0
1,402
7,157
69
22,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
31,896
235
Minions Killed
320
0
Camps Cleared
0
1,024,385
Distance Traveled
1,058,861
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,876
534
51
5
0
160,064
1
W
Chaac
6,481
589
78
7
0
184,329
0
W
Anubis
7,469
679
75
7
0
191,922
2
W
Medusa
5,266
479
52
5
0
215,509
1
W
Ymir
5,478
498
32
3
0
207,927
3
L
Erlang Shen
6,138
558
40
4
0
223,840
3
L
Olorun
5,815
529
71
6
0
196,477
0
W
Arachne
7,202
655
83
8
0
259,174
0
L
Ymir
5,945
540
37
3
0
210,630
3
L
King Arthur
4,997
454
36
3
0
233,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role