Player Matchup

Medusa
Medusa
CoryBaxter24
Medusa
Level 144
God Stats
68W - 41L
1,664 SR
Queue Stats
432W - 223L
1,703 Elo+
Party 2
Maui
Maui
GlupShÏtto
Maui
Level 25
God Stats
4W - 2L
1,538 SR
Queue Stats
55W - 23L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
REDxCrooked
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,600 Elo+
Party 2
Ymir
Ymir
YoungMoney7
Ymir
Level 18
God Stats
3W - 1L
1,792 SR
Queue Stats
47W - 15L
1,746 Elo+
Party 2
Cupid
Cupid
telugoon
Cupid
Level 27
God Stats
4W - 4L
1,759 SR
Queue Stats
62W - 33L
1,737 Elo+
Party 2
Team Averages
Level 48
1,651 SR
1,692 Elo+

VS

Team Averages
Level 111
1,467 SR
1,388 Elo+
Olorun
Olorun
CHICKEN FRIED69
Olorun
Level 172
God Stats
0W - 2L
1,439 SR
Queue Stats
37W - 42L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
Gorm
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 130L
1,552 Elo+
Solo
Agni
Agni
Mystic Pharoah7
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Ne Zha
Ne Zha
Nuggetnachitas
Ne Zha
Level 100
God Stats
35W - 46L
1,497 SR
Queue Stats
226W - 235L
1,483 Elo+
Solo
Ymir
Ymir
axejandro123
Ymir
Level 121
God Stats
2W - 4L
1,397 SR
Queue Stats
22W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 10
7,235
1,206
7,969
3,980
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 14
6,532
1,089
2,911
4,845
3,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 10
7,277
1,213
7,213
2,475
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 13
6,019
1,003
2,064
5,864
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
telugoon
Cupid
12
2 / 0 / 9
6,337
1,056
4,652
3,388
1,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,318
886
1,804
6,492
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Heimdallr
Gorm
Heimdallr
12
1 / 2 / 1
6,063
1,011
3,274
4,816
1,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 6 / 0
5,394
899
1,973
6,683
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
5,664
944
2,975
5,705
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,119
853
1,096
4,262
2,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
19
Kills
2
2
Deaths
19
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Medusa
9
0
10
14
W
1
0
14
8
L
Heimdallr
Gorm
Heimdallr
1
2
1
0.75
L
1
6
0
0.17
L
0
3
1
0.17
W
7
0
10
12
W
0
2
13
3.25
L
0
4
0
0
W
Cupid
telugoon
Cupid
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
11,122
20,552
Taken
27,958
10,277
Mitigated
9,914
6,950
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,804
1,128
180
420
6,492
2,065
0
3,491
2,947
11,897
0
W
Medusa
7,969
3,558
0
1,073
3,980
1,369
1,035
1,440
2,540
0
17,710
W
2,911
416
0
1,526
4,845
3,355
224
1,043
3,802
5,550
645
L
Heimdallr
Gorm
Heimdallr
3,274
1,686
0
1,196
4,816
1,674
0
1,694
3,122
0
19,380
L
1,973
136
0
0
6,683
1,744
0
3,042
3,614
5,579
0
L
2,975
44
0
767
5,705
2,101
0
2,143
3,510
0
20,272
W
7,213
1,596
0
350
2,475
820
721
361
2,114
22,236
849
W
2,064
696
0
1,964
5,864
3,633
140
1,577
4,287
5,647
0
L
1,096
0
0
0
4,262
2,330
0
1,610
2,640
2,551
0
W
Cupid
telugoon
Cupid
4,652
2,488
832
1,205
3,388
1,100
388
452
2,936
0
19,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
27,558
122
Minions Killed
122
0
Camps Cleared
0
705,443
Distance Traveled
520,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,318
886
18
3
0
111,187
2
W
Medusa
7,235
1,206
25
4
0
162,271
0
W
Maui
6,532
1,089
12
2
0
147,956
0
L
Heimdallr
6,063
1,011
48
8
0
118,262
0
L
Agni
5,394
899
10
2
0
98,009
0
L
Ne Zha
5,664
944
39
7
0
124,336
0
W
Nu Wa
7,277
1,213
40
7
0
136,697
0
W
Ymir
6,019
1,003
9
2
0
120,399
0
L
Ymir
5,119
853
7
1
0
68,845
0
W
Cupid
6,337
1,056
36
6
0
138,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role