Player Matchup

Thor
Thor
ARSV504
Thor
Level 105
God Stats
9W - 3L
1,587 SR
Queue Stats
97W - 46L
1,525 Elo+
Party 1
Medusa
Medusa
DeepestPegasus
Medusa
Level 61
God Stats
9W - 10L
1,542 SR
Queue Stats
17W - 20L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LIONsaysROAR
Cu Chulainn
Level 107
God Stats
13W - 12L
1,518 SR
Queue Stats
104W - 52L
1,501 Elo+
Party 1
Zeus
Zeus
SamMCB2
Zeus
Level 3
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 1
Bacchus
Bacchus
elisaaarrr
Bacchus
Level 23
God Stats
20W - 10L
1,557 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 1
Team Averages
Level 60
1,583 SR
1,458 Elo+

VS

Team Averages
Level 93
1,500 SR
1,449 Elo+
Neith
Neith
MoonStarxoxo
Neith
Level 7
God Stats
38W - 37L
1,433 SR
Queue Stats
46W - 46L
1,443 Elo+
Party 3
Discordia
Discordia
Ophelia_Karma
Discordia
Level 148
God Stats
10W - 7L
1,583 SR
Queue Stats
213W - 232L
1,465 Elo+
Party 2
Merlin
Merlin
ShiinaIris
Merlin
Level 126
God Stats
9W - 8L
1,530 SR
Queue Stats
285W - 300L
1,469 Elo+
Solo
Surtr
Surtr
ohitsBS
Surtr
Level 44
God Stats
1W - 3L
1,442 SR
Queue Stats
114W - 127L
1,411 Elo+
Party 3
Ganesha
Ganesha
xx_F8th_xxNomore
Ganesha
Level 138
God Stats
15W - 12L
1,514 SR
Queue Stats
131W - 132L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ARSV504
Thor
16
5 / 0 / 5
10,591
1,059
9,104
8,355
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 3 / 6
10,555
1,056
8,216
11,951
4,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
LIONsaysROAR
Cu Chulainn
18
9 / 2 / 8
12,863
1,286
21,458
22,644
17,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zeus
SamMCB2
Zeus
16
2 / 0 / 5
10,235
1,024
6,500
4,470
1,728
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
elisaaarrr
Bacchus
16
0 / 0 / 5
10,635
1,064
3,710
9,610
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

252

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,178
1,018
10,275
10,839
4,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ophelia_Karma
Discordia
16
2 / 2 / 3
10,525
1,053
7,677
4,314
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ShiinaIris
Merlin
15
0 / 5 / 4
9,807
981
14,881
9,212
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
ohitsBS
Surtr
15
1 / 6 / 3
9,666
967
12,271
16,432
12,612
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
0 / 2 / 5
11,089
1,109
6,905
11,194
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
5
5
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
ARSV504
Thor
5
0
5
7.5
W
3
3
6
2
W
Cu Chulainn
LIONsaysROAR
Cu Chulainn
9
2
8
6.5
L
2
4
2
0.75
L
Discordia
Ophelia_Karma
Discordia
2
2
3
1.75
W
Zeus
SamMCB2
Zeus
2
0
5
4.5
L
Merlin
ShiinaIris
Merlin
0
5
4
0.4
W
Bacchus
elisaaarrr
Bacchus
0
0
5
2.5
L
Surtr
ohitsBS
Surtr
1
6
3
0.42
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
52,009
57,030
Taken
51,991
39,231
Mitigated
32,661
8,135
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ARSV504
Thor
9,104
789
0
10
8,355
2,813
0
4,775
3,580
0
24,897
W
8,216
2,347
157
745
11,951
4,467
0
6,745
5,206
0
23,766
W
Cu Chulainn
LIONsaysROAR
Cu Chulainn
21,458
2,695
0
4,713
22,644
17,880
0
9,883
12,761
0
46,950
L
10,275
4,500
0
917
10,839
4,811
0
864
9,975
0
19,369
L
Discordia
Ophelia_Karma
Discordia
7,677
806
0
0
4,314
1,517
0
508
3,806
31,528
297
W
Zeus
SamMCB2
Zeus
6,500
929
0
537
4,470
1,728
0
2,842
1,628
26,111
0
L
Merlin
ShiinaIris
Merlin
14,881
362
0
102
9,212
3,641
0
473
8,739
44,659
0
W
Bacchus
elisaaarrr
Bacchus
3,710
390
0
1,973
9,610
12,343
0
5,145
4,465
10,448
0
L
Surtr
ohitsBS
Surtr
12,271
4,673
0
1,260
16,432
12,612
0
4,220
12,212
522
20,083
L
6,905
178
229
3,232
11,194
10,080
0
4,145
7,049
15,018
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,879
Gold Earned
51,265
215
Minions Killed
209
4
Camps Cleared
6
1,109,747
Distance Traveled
915,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,591
1,059
41
4
1
221,325
0
W
Medusa
10,555
1,056
39
4
1
232,584
0
W
Cu Chulainn
12,863
1,286
65
7
1
223,089
0
L
Neith
10,178
1,018
34
3
0
157,313
0
L
Discordia
10,525
1,053
52
5
6
193,898
0
W
Zeus
10,235
1,024
55
6
0
204,239
0
L
Merlin
9,807
981
91
9
0
178,779
0
W
Bacchus
10,635
1,064
15
2
1
228,510
0
L
Surtr
9,666
967
24
2
0
192,777
0
L
Ganesha
11,089
1,109
8
1
0
193,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role