Player Matchup

Danzaburou
Danzaburou
Dragonsburn86
Danzaburou
Level 136
God Stats
5W - 5L
1,598 SR
Queue Stats
111W - 109L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
SaracenSouljah
Baron Samedi
Level 134
God Stats
2W - 1L
1,479 SR
Queue Stats
31W - 37L
1,462 Elo+
Solo
Ra
Ra
megahufin420
Ra
Level 123
God Stats
3W - 4L
1,503 SR
Queue Stats
144W - 116L
1,450 Elo+
Party 2
Team Averages
Level 131
1,527 SR
1,448 Elo+

VS

Team Averages
Level 117
1,691 SR
1,674 Elo+
Ra
Ra
Deahslayer
Ra
Level 153
God Stats
30W - 7L
1,772 SR
Queue Stats
83W - 28L
1,761 Elo+
Party 1
Bellona
Bellona
SadBurrito18468
Bellona
Level 81
God Stats
151W - 145L
1,455 SR
Queue Stats
314W - 320L
1,368 Elo+
Solo
Geb
Geb
SextupleMcAsian
Geb
Level 116
God Stats
2W - 0L
1,846 SR
Queue Stats
15W - 1L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragonsburn86
Danzaburou
17
1 / 2 / 1
9,916
763
8,230
12,875
4,375
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SaracenSouljah
Baron Samedi
14
0 / 4 / 2
8,594
661
7,388
11,366
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 1
9,226
710
6,294
9,154
3,275
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 6
11,048
850
14,353
7,161
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 7
10,257
789
7,635
13,307
9,689
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 1 / 4
10,172
782
7,910
8,245
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Danzaburou
Dragonsburn86
Danzaburou
1
2
1
0.75
W
2
1
7
5.5
L
Baron Samedi
SaracenSouljah
Baron Samedi
0
4
2
0.25
W
4
1
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
29,898
33,395
Taken
28,713
15,356
Mitigated
18,450
14,678
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,353
769
4,703
5,023
7,161
3,318
852
3,289
3,872
69,261
0
L
Danzaburou
Dragonsburn86
Danzaburou
8,230
1,578
359
4,595
12,875
4,375
216
8,162
4,411
0
40,344
W
7,635
1,920
0
108
13,307
9,689
838
6,314
6,762
0
25,881
L
Baron Samedi
SaracenSouljah
Baron Samedi
7,388
289
818
2,818
11,366
7,706
0
6,921
4,204
19,725
0
W
7,910
398
0
498
8,245
5,443
208
3,732
4,354
14,863
0
L
6,294
349
2,736
3,352
9,154
3,275
90
6,456
2,462
39,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
31,477
155
Minions Killed
182
0
Camps Cleared
0
681,031
Distance Traveled
761,091
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,048
850
138
11
0
293,436
0
L
Danzaburou
9,916
763
83
6
0
236,017
0
W
Bellona
10,257
789
34
3
0
230,569
2
L
Baron Samedi
8,594
661
29
2
0
208,152
0
W
Geb
10,172
782
10
1
0
237,086
0
L
Ra
9,226
710
43
3
0
236,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role