Player Matchup

Kali
Kali
AimLessKenny
Kali
Level 107
God Stats
3W - 1L
1,444 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Mercury
Mercury
ExtrinsicPenguin
Mercury
Level 159
God Stats
1W - 0L
1,677 SR
Queue Stats
316W - 321L
1,436 Elo+
Party 3
Chang'e
Chang'e
Gemischtrassig
Chang'e
Level 141
God Stats
4W - 2L
1,673 SR
Queue Stats
225W - 216L
1,489 Elo+
Party 3
Thoth
Thoth
GrizzDK
Thoth
Level 113
God Stats
2W - 0L
1,864 SR
Queue Stats
39W - 33L
1,514 Elo+
Party 1
Achilles
Achilles
debiiNY-
Achilles
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 1
Team Averages
Level 123
1,632 SR
1,483 Elo+

VS

Team Averages
Level 95
1,351 SR
1,280 Elo+
Ishtar
Ishtar
ChainBlazeHunter
Ishtar
Level 25
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 9L
1,109 Elo+
Party 2
Baron Samedi
Baron Samedi
Dcastano
Baron Samedi
Level 195
God Stats
3W - 7L
1,472 SR
Queue Stats
367W - 340L
1,503 Elo+
Solo
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
258W - 203L
1,562 SR
Queue Stats
649W - 611L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
LoneEcho0915
Sun Wukong
Level 24
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 9L
1,109 Elo+
Party 2
Arachne
Arachne
ThickMamaJ
Arachne
Level 105
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 7L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
8,029
535
5,554
12,475
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 2
7,567
504
1,880
8,354
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 9
6,199
413
6,189
11,610
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
GrizzDK
Thoth
14
9 / 3 / 4
8,474
565
8,248
7,432
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
debiiNY-
Achilles
13
8 / 0 / 3
7,712
514
11,524
13,227
9,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,994
466
8,810
10,266
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Dcastano
Baron Samedi
10
2 / 4 / 0
7,273
485
5,285
13,088
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
Diddac
Anubis
15
5 / 3 / 2
8,954
597
8,509
10,415
4,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LoneEcho0915
Sun Wukong
14
2 / 3 / 2
8,351
557
8,264
9,058
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ThickMamaJ
Arachne
11
0 / 5 / 0
6,663
444
1,112
8,888
2,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
10
10
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
1
5
3
0.5
L
Baron Samedi
Dcastano
Baron Samedi
2
4
0
0.5
L
Anubis
Diddac
Anubis
5
3
2
2
W
1
2
2
1
W
0
2
9
2.25
W
Thoth
GrizzDK
Thoth
9
3
4
3.67
L
Sun Wukong
LoneEcho0915
Sun Wukong
2
3
2
1
L
Arachne
ThickMamaJ
Arachne
0
5
0
0
W
Achilles
debiiNY-
Achilles
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
31,980
53,098
Taken
51,715
20,751
Mitigated
24,704
21,832
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
2,548
0
5,987
12,475
3,879
276
3,264
9,177
0
58,317
L
8,810
5,195
0
1,802
10,266
2,837
23
2,650
7,616
0
36,854
L
Baron Samedi
Dcastano
Baron Samedi
5,285
912
545
3,785
13,088
7,927
0
3,806
9,282
29,523
0
L
Anubis
Diddac
Anubis
8,509
631
0
3,845
10,415
4,579
701
3,892
6,523
70,913
2,296
W
1,880
299
0
768
8,354
2,919
0
407
7,549
0
38,513
W
6,189
1,091
3,869
5,399
11,610
2,866
46
2,453
9,114
26,499
0
W
Thoth
GrizzDK
Thoth
8,248
485
0
680
7,432
1,551
332
3,810
3,622
45,345
0
L
Sun Wukong
LoneEcho0915
Sun Wukong
8,264
493
0
1,414
9,058
7,096
652
1,820
7,238
0
49,126
L
Arachne
ThickMamaJ
Arachne
1,112
741
0
1,881
8,888
2,265
141
2,269
6,619
0
29,600
W
Achilles
debiiNY-
Achilles
11,524
4,775
0
5,129
13,227
9,536
362
4,068
9,067
0
44,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
38,235
362
Minions Killed
332
0
Camps Cleared
0
1,594,666
Distance Traveled
1,424,707
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,029
535
96
6
0
327,091
2
L
Ishtar
6,994
466
65
4
0
274,646
0
L
Baron Samedi
7,273
485
38
3
0
264,193
1
L
Anubis
8,954
597
110
7
0
254,375
0
W
Mercury
7,567
504
77
5
0
349,881
2
W
Chang'e
6,199
413
56
4
0
291,428
11
W
Thoth
8,474
565
67
4
0
304,816
2
L
Sun Wukong
8,351
557
62
4
0
315,995
0
L
Arachne
6,663
444
57
4
0
315,498
1
W
Achilles
7,712
514
66
4
0
321,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role