Player Matchup

Anubis
Anubis
DeiDei_A_Ohaku
Anubis
Level 157
God Stats
32W - 23L
1,632 SR
Queue Stats
149W - 134L
1,527 Elo+
Party 2
Izanami
Izanami
Juankgalvan
Izanami
Level 145
God Stats
4W - 5L
1,545 SR
Queue Stats
151W - 154L
1,475 Elo+
Party 3
Serqet
Serqet
KillerPolo28
Serqet
Level 148
God Stats
2W - 1L
1,640 SR
Queue Stats
84W - 97L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
XSkullX73
Cthulhu
Level 142
God Stats
14W - 14L
1,559 SR
Queue Stats
100W - 96L
1,505 Elo+
Party 2
Yu Huang
Yu Huang
ragnaroxk
Yu Huang
Level 158
God Stats
2W - 0L
1,527 SR
Queue Stats
113W - 117L
1,520 Elo+
Party 3
Team Averages
Level 150
1,580 SR
1,503 Elo+

VS

Team Averages
Level 137
1,581 SR
1,537 Elo+
Hera
Hera
Claymask
Hera
Level 88
God Stats
3W - 5L
1,563 SR
Queue Stats
131W - 122L
1,443 Elo+
Solo
Loki
Loki
ElMisterioso
Loki
Level 162
God Stats
0W - 1L
1,662 SR
Queue Stats
28W - 23L
1,609 Elo+
Solo
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 132
God Stats
143W - 121L
1,574 SR
Queue Stats
231W - 207L
1,542 Elo+
Solo
Anubis
Anubis
rickmander
Anubis
Level 146
God Stats
25W - 31L
1,547 SR
Queue Stats
656W - 600L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
xHOLLYWOODx01
Danzaburou
Level 156
God Stats
23W - 27L
1,561 SR
Queue Stats
744W - 692L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,031
586
6,581
7,974
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Juankgalvan
Izanami
14
6 / 6 / 4
8,642
720
7,531
8,896
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
12
5 / 3 / 3
7,264
605
5,466
10,307
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
XSkullX73
Cthulhu
12
6 / 3 / 6
7,956
663
7,549
10,428
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
ragnaroxk
Yu Huang
12
2 / 4 / 2
7,172
598
5,621
9,051
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 5 / 2
6,598
550
5,485
7,121
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 1
8,055
671
7,295
9,983
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Oakoholic
Sylvanus
12
2 / 3 / 2
7,704
642
4,912
9,064
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
rickmander
Anubis
10
3 / 7 / 2
6,353
529
6,629
10,407
3,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
xHOLLYWOODx01
Danzaburou
13
5 / 7 / 3
7,687
641
7,858
13,534
3,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
23
Kills
19
19
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
2
5
2
0.6
W
4
3
3
1.83
L
7
2
1
3.75
W
Izanami
Juankgalvan
Izanami
6
6
4
1.33
W
Serqet
5
3
3
2.17
L
Sylvanus
Oakoholic
Sylvanus
2
3
2
1
W
Cthulhu
XSkullX73
Cthulhu
6
3
6
3
W
Yu Huang
ragnaroxk
Yu Huang
2
4
2
0.75
L
Anubis
rickmander
Anubis
3
7
2
0.57
L
Danzaburou
xHOLLYWOODx01
Danzaburou
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
32,179
46,656
Taken
50,109
16,902
Mitigated
15,487
11,194
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,485
2,106
0
1,648
7,121
1,535
0
3,743
3,078
37,827
0
W
6,581
0
0
2,298
7,974
3,510
0
4,156
3,818
36,293
792
L
7,295
1,753
0
3,309
9,983
2,608
0
2,116
7,514
0
51,437
W
Izanami
Juankgalvan
Izanami
7,531
5,119
0
1,108
8,896
2,494
1,445
1,744
7,152
0
57,950
W
Serqet
5,466
1,036
0
2,900
10,307
2,898
0
3,298
7,009
0
29,836
L
Sylvanus
Oakoholic
Sylvanus
4,912
1,021
66
3,506
9,064
3,839
714
3,665
4,478
36,795
13,069
W
Cthulhu
XSkullX73
Cthulhu
7,549
350
131
2,639
10,428
5,636
0
4,027
6,401
22,084
272
W
Yu Huang
ragnaroxk
Yu Huang
5,621
469
0
2,118
9,051
2,364
0
3,737
5,314
35,190
834
L
Anubis
rickmander
Anubis
6,629
1,021
0
2,883
10,407
3,540
409
2,471
7,478
39,260
0
L
Danzaburou
xHOLLYWOODx01
Danzaburou
7,858
3,050
0
2,979
13,534
3,965
1,051
5,418
7,323
0
45,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
36,397
342
Minions Killed
365
0
Camps Cleared
0
1,270,813
Distance Traveled
1,185,729
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,598
550
54
5
0
239,894
3
W
Anubis
7,031
586
65
5
0
223,980
0
L
Loki
8,055
671
83
7
0
300,107
0
W
Izanami
8,642
720
101
8
0
237,759
0
W
Serqet
7,264
605
54
5
0
289,625
0
L
Sylvanus
7,704
642
92
8
0
221,616
0
W
Cthulhu
7,956
663
43
4
0
296,512
0
W
Yu Huang
7,172
598
79
7
0
222,937
0
L
Anubis
6,353
529
57
5
0
172,268
1
L
Danzaburou
7,687
641
79
7
0
251,844
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role