Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Antony7
Anubis
Level 135
God Stats
5W - 5L
1,774 SR
Queue Stats
195W - 218L
1,542 Elo+
Solo
Athena
Athena
KayChaotic
Athena
Level 159
God Stats
1W - 1L
1,814 SR
Queue Stats
152W - 170L
1,533 Elo+
Solo
Freya
Freya
Nauturalis
Freya
Level 157
God Stats
10W - 6L
1,594 SR
Queue Stats
625W - 642L
1,510 Elo+
Solo
Ishtar
Ishtar
Oystrs
Ishtar
Level 149
God Stats
1W - 3L
1,217 SR
Queue Stats
125W - 128L
1,567 Elo+
Solo
Team Averages
Level 152
1,580 SR
1,530 Elo+

VS

Team Averages
Level 159
1,518 SR
1,572 Elo+
Ares
Ares
BOSSTJONES3
Ares
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
80W - 81L
1,551 Elo+
Party 1
Chaac
Chaac
CAPT KOZ
Chaac
Level 165
God Stats
2W - 0L
1,367 SR
Queue Stats
87W - 85L
1,556 Elo+
Party 1
Khepri
Khepri
GravySwallower
Khepri
Level 170
God Stats
3W - 2L
1,448 SR
Queue Stats
53W - 47L
1,583 Elo+
Party 1
Zeus
Zeus
Gruney10
Zeus
Level 149
God Stats
2W - 0L
1,683 SR
Queue Stats
27W - 25L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
Honkifyahorne
Ao Kuang
Level 156
God Stats
2W - 1L
1,564 SR
Queue Stats
117W - 95L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 1 / 2
5,179
1,036
1,927
4,091
2,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
Antony7
Anubis
12
2 / 1 / 2
5,928
1,186
4,368
3,675
1,979
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
KayChaotic
Athena
10
2 / 1 / 2
5,384
1,077
3,460
4,790
4,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Freya
9
0 / 3 / 2
4,869
974
4,184
4,023
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Oystrs
Ishtar
5
0 / 0 / 0
4,382
876
592
205
74
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,585
1,117
3,526
5,002
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
CAPT KOZ
Chaac
10
2 / 1 / 3
5,888
1,178
4,361
4,415
5,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 5
5,203
1,041
1,358
4,031
3,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zeus
10
2 / 2 / 4
5,636
1,127
2,276
2,375
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Honkifyahorne
Ao Kuang
10
2 / 2 / 2
5,801
1,160
3,204
4,608
2,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
6
6
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
2
2
L
Anubis
Antony7
Anubis
2
1
2
3
W
0
1
6
3
W
Chaac
CAPT KOZ
Chaac
2
1
3
3.5
W
0
0
5
2.5
W
Zeus
2
2
4
2
W
Ao Kuang
Honkifyahorne
Ao Kuang
2
2
2
1.5
L
Athena
KayChaotic
Athena
2
1
2
3
L
Freya
0
3
2
0.33
L
Ishtar
Oystrs
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
14,725
16,784
Taken
20,431
10,554
Mitigated
17,166
4,859
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,927
236
602
686
4,091
2,657
0
2,574
1,517
0
3,694
L
Anubis
Antony7
Anubis
4,368
0
71
1,579
3,675
1,979
0
1,686
1,989
17,952
0
W
3,526
345
203
910
5,002
5,368
0
2,482
2,520
3,597
482
W
Chaac
CAPT KOZ
Chaac
4,361
726
360
1,502
4,415
5,282
0
3,784
631
0
12,355
W
1,358
178
611
764
4,031
3,665
0
2,330
1,701
2,320
0
W
Zeus
2,276
424
404
323
2,375
827
33
702
1,673
10,586
0
W
Ao Kuang
Honkifyahorne
Ao Kuang
3,204
574
0
499
4,608
2,024
0
2,714
1,894
7,758
276
L
Athena
KayChaotic
Athena
3,460
576
0
771
4,790
4,253
0
3,208
1,582
5,372
0
L
Freya
4,184
1,003
535
615
4,023
1,591
0
2,275
1,748
7,720
0
L
Ishtar
Oystrs
Ishtar
592
274
0
0
205
74
0
168
37
0
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
28,113
38
Minions Killed
53
0
Camps Cleared
0
439,331
Distance Traveled
467,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,179
1,036
3
1
0
117,958
0
L
Anubis
5,928
1,186
20
4
0
96,058
0
W
Ares
5,585
1,117
4
1
0
81,270
0
W
Chaac
5,888
1,178
13
3
0
84,968
0
W
Khepri
5,203
1,041
1
0
0
97,002
0
W
Zeus
5,636
1,127
24
5
0
106,462
0
W
Ao Kuang
5,801
1,160
11
2
0
97,463
0
L
Athena
5,384
1,077
8
2
0
101,416
0
L
Freya
4,869
974
5
1
0
96,893
0
L
Ishtar
4,382
876
2
0
0
27,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role