Player Matchup

Ra
Ra
AyoooDre_
Ra
Level 94
God Stats
7W - 5L
1,628 SR
Queue Stats
137W - 126L
1,514 Elo+
Solo
Ares
Ares
DrDoDiddlez
Ares
Level 40
God Stats
7W - 5L
1,497 SR
Queue Stats
59W - 59L
1,520 Elo+
Party 2
Sol
Sol
KryptonianKi11a
Sol
Level 129
God Stats
14W - 12L
1,470 SR
Queue Stats
523W - 522L
1,448 Elo+
Solo
Loki
Loki
Novamancer_XV
Loki
Level 158
God Stats
1W - 3L
1,393 SR
Queue Stats
174W - 184L
1,512 Elo+
Party 2
Tyr
Tyr
YogiGG
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
541W - 551L
1,464 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,492 Elo+

VS

Team Averages
Level 108
1,538 SR
1,438 Elo+
Nu Wa
Nu Wa
FLEXMASTERXx
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,451 Elo+
Party 1
Khepri
Khepri
Throwgoz
Khepri
Level 60
God Stats
20W - 16L
1,541 SR
Queue Stats
84W - 85L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TimelyDemise
Cu Chulainn
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 1
Anubis
Anubis
Yeiken
Anubis
Level 122
God Stats
13W - 4L
1,620 SR
Queue Stats
69W - 59L
1,541 Elo+
Solo
Bellona
Bellona
ckwc4
Bellona
Level 109
God Stats
2W - 2L
1,527 SR
Queue Stats
120W - 112L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,057
566
8,318
10,121
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 1
6,531
408
2,008
14,378
10,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
6,766
423
6,310
7,852
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
8 / 3 / 2
9,312
582
9,040
11,949
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tyr
YogiGG
Tyr
15
4 / 3 / 3
9,099
569
10,124
18,108
17,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,139
509
9,892
8,008
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
Throwgoz
Khepri
13
3 / 0 / 8
8,440
528
4,893
7,652
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TimelyDemise
Cu Chulainn
14
2 / 6 / 1
8,368
523
7,389
17,806
14,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Yeiken
Anubis
15
7 / 4 / 0
8,878
555
8,451
8,494
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
ckwc4
Bellona
13
6 / 2 / 5
7,821
489
10,933
12,870
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
14
Kills
20
21
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
0
8
1
0.06
W
2
2
9
3.25
L
0
2
0
0
L
8
3
2
3
W
Khepri
Throwgoz
Khepri
3
0
8
7
W
Cu Chulainn
TimelyDemise
Cu Chulainn
2
6
1
0.42
W
Anubis
Yeiken
Anubis
7
4
0
1.75
L
Tyr
YogiGG
Tyr
4
3
3
1.83
W
Bellona
ckwc4
Bellona
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
41,558
62,408
Taken
54,830
34,264
Mitigated
33,971
19,260
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,318
360
340
2,661
10,121
2,044
0
8,046
2,075
62,047
383
L
2,008
93
0
1,047
14,378
10,080
0
5,523
8,855
15,320
227
W
9,892
2,516
0
1,565
8,008
2,519
523
3,795
3,885
47,862
0
L
6,310
2,656
0
2,803
7,852
1,940
834
2,881
4,971
37,860
5,892
L
9,040
2,519
0
4,834
11,949
3,071
0
5,050
6,899
0
70,725
W
Khepri
Throwgoz
Khepri
4,893
875
2,995
2,730
7,652
5,779
0
2,459
5,084
27,055
1,476
W
Cu Chulainn
TimelyDemise
Cu Chulainn
7,389
1,798
0
3,217
17,806
14,924
0
1,152
16,609
1,212
48,138
W
Anubis
Yeiken
Anubis
8,451
0
0
3,443
8,494
3,339
0
1,332
6,848
73,041
0
L
Tyr
YogiGG
Tyr
10,124
1,264
0
7,575
18,108
17,129
0
1,889
16,219
0
61,633
W
Bellona
ckwc4
Bellona
10,933
3,141
204
1,020
12,870
7,410
0
6,260
6,439
0
48,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
41,646
410
Minions Killed
372
0
Camps Cleared
0
1,500,389
Distance Traveled
1,560,315
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,057
566
121
8
0
323,838
1
L
Ares
6,531
408
8
1
0
294,209
0
W
Nu Wa
8,139
509
60
4
0
311,056
6
L
Sol
6,766
423
82
5
0
188,326
1
L
Loki
9,312
582
108
7
0
367,688
1
W
Khepri
8,440
528
38
2
0
329,456
3
W
Cu Chulainn
8,368
523
88
6
0
309,343
5
W
Anubis
8,878
555
106
7
0
299,613
12
L
Tyr
9,099
569
91
6
0
326,328
9
W
Bellona
7,821
489
80
5
0
310,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role