Player Matchup

Chaac
Chaac
 
Chaac
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
I233187
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Tridrakious
Baron Samedi
Level 108
God Stats
1W - 3L
1,405 SR
Queue Stats
16W - 18L
1,432 Elo+
Party 2
Nut
Nut
insanityischaos
Nut
Level 108
God Stats
1W - 3L
1,390 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 2
Neith
Neith
nathiaraangelina
Neith
Level 149
God Stats
208W - 210L
1,495 SR
Queue Stats
424W - 420L
1,411 Elo+
Solo
Team Averages
Level 104
1,458 SR
1,430 Elo+

VS

Team Averages
Level 105
1,503 SR
1,404 Elo+
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NightMare_497
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,267 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
Level 149
God Stats
6W - 3L
1,571 SR
Queue Stats
129W - 119L
1,427 Elo+
Party 1
Baba Yaga
Baba Yaga
pg804countryboy
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,430 Elo+
Party 1
Poseidon
Poseidon
yuriling
Poseidon
Level 102
God Stats
14W - 16L
1,443 SR
Queue Stats
341W - 346L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,662
566
2,578
9,463
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
I233187
Ne Zha
10
5 / 3 / 0
6,250
625
3,399
8,727
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Tridrakious
Baron Samedi
9
1 / 5 / 1
5,483
548
5,125
7,728
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 6 / 1
4,785
479
4,095
9,473
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 1
5,673
567
4,446
6,847
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
7 / 3 / 1
6,775
678
4,888
9,177
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 5
6,567
657
3,850
8,625
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Yoda The Rabbi
Cu Chulainn
13
4 / 0 / 2
7,725
773
7,555
8,397
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
pg804countryboy
Baba Yaga
11
0 / 0 / 5
6,157
616
4,858
5,171
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
yuriling
Poseidon
10
4 / 1 / 7
6,511
651
5,590
4,818
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Arachne
 
Arachne
7
3
1
2.5
L
Ne Zha
I233187
Ne Zha
5
3
0
1.67
W
4
2
5
3.25
L
Baron Samedi
Tridrakious
Baron Samedi
1
5
1
0.3
W
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
4
0
2
5
L
0
6
1
0.08
L
0
2
1
0.25
W
Baba Yaga
pg804countryboy
Baba Yaga
0
0
5
2.5
W
Poseidon
yuriling
Poseidon
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
26,741
42,238
Taken
36,188
15,240
Mitigated
12,346
10,840
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,578
748
0
2,646
9,463
5,728
0
0
9,463
0
35,653
W
Arachne
 
Arachne
4,888
3,976
1,302
1,969
9,177
2,633
221
2,010
6,839
0
15,058
L
Ne Zha
I233187
Ne Zha
3,399
843
0
3,066
8,727
2,427
0
1,385
7,196
0
32,248
W
3,850
1,232
0
3,348
8,625
2,611
187
809
7,768
0
39,449
L
Baron Samedi
Tridrakious
Baron Samedi
5,125
823
289
1,961
7,728
2,469
0
2,294
5,033
24,241
0
W
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
7,555
2,165
0
2,623
8,397
4,344
606
0
8,397
0
57,095
L
4,095
1,403
0
436
9,473
2,866
0
2,602
6,607
0
31,631
L
4,446
258
0
2,442
6,847
1,750
0
3,265
3,582
0
46,473
W
Baba Yaga
pg804countryboy
Baba Yaga
4,858
570
0
2,191
5,171
1,693
464
615
4,496
38,170
785
W
Poseidon
yuriling
Poseidon
5,590
615
0
1,650
4,818
1,065
288
1,041
3,563
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
33,735
316
Minions Killed
314
0
Camps Cleared
0
970,350
Distance Traveled
1,017,913
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,662
566
72
7
0
190,115
0
W
Arachne
6,775
678
24
2
0
226,768
0
L
Ne Zha
6,250
625
56
6
0
213,827
0
W
Thor
6,567
657
79
8
0
190,991
0
L
Baron Samedi
5,483
548
54
5
0
183,972
0
W
Cu Chulainn
7,725
773
100
10
0
215,202
1
L
Nut
4,785
479
53
5
0
179,205
0
L
Neith
5,673
567
81
8
0
203,231
3
W
Baba Yaga
6,157
616
69
7
0
181,164
0
W
Poseidon
6,511
651
42
4
0
203,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role