Player Matchup

Neith
Neith
AleexQ
Neith
Level 27
God Stats
8W - 5L
1,548 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ygrfrim
Morgan Le Fay
Level 83
God Stats
5W - 3L
1,641 SR
Queue Stats
60W - 38L
1,594 Elo+
Party 1
Ymir
Ymir
jakew3775
Ymir
Level 47
God Stats
12W - 8L
1,489 SR
Queue Stats
13W - 13L
1,334 Elo+
Solo
Team Averages
Level 52
1,559 SR
1,466 Elo+

VS

Team Averages
Level 68
1,454 SR
1,417 Elo+
Atlas
Atlas
Xell3nt_1
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,418 Elo+
Solo
Poseidon
Poseidon
anyer28
Poseidon
Level 87
God Stats
11W - 15L
1,411 SR
Queue Stats
216W - 254L
1,372 Elo+
Solo
Neith
Neith
shanjiejiuhao
Neith
Level 47
God Stats
0W - 1L
1,452 SR
Queue Stats
52W - 43L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AleexQ
Neith
15
9 / 1 / 4
9,407
1,045
11,804
7,492
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ygrfrim
Morgan Le Fay
15
5 / 0 / 6
9,088
1,010
10,222
7,479
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 2 / 10
7,368
819
1,527
7,388
5,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Xell3nt_1
Atlas
12
1 / 5 / 1
7,074
786
5,197
11,536
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
anyer28
Poseidon
12
1 / 7 / 2
7,344
816
4,828
9,760
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
6,323
703
1,615
5,433
1,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
2
3
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
AleexQ
Neith
9
1
4
11
L
Atlas
Xell3nt_1
Atlas
1
5
1
0.3
W
Morgan Le Fay
Ygrfrim
Morgan Le Fay
5
0
6
8
L
Poseidon
anyer28
Poseidon
1
7
2
0.29
W
Ymir
0
2
10
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
11,640
22,359
Taken
26,729
10,134
Mitigated
12,873
2,878
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AleexQ
Neith
11,804
3,233
0
1,527
7,492
2,235
1,727
3,932
3,345
0
35,777
L
Atlas
Xell3nt_1
Atlas
5,197
1,090
0
993
11,536
8,595
0
5,533
5,994
11,279
0
W
Morgan Le Fay
Ygrfrim
Morgan Le Fay
10,222
1,355
0
1,351
7,479
2,410
834
2,795
4,477
37,459
534
L
Poseidon
anyer28
Poseidon
4,828
735
0
110
9,760
2,798
0
3,254
6,497
25,516
0
W
Ymir
1,527
301
0
0
7,388
5,489
675
2,693
4,504
4,600
0
L
1,615
404
0
1,239
5,433
1,480
0
2,921
2,512
0
7,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
20,741
121
Minions Killed
63
0
Camps Cleared
0
509,184
Distance Traveled
357,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,407
1,045
61
7
0
164,639
0
L
Atlas
7,074
786
6
1
0
121,021
0
W
Morgan Le Fay
9,088
1,010
57
6
0
182,292
0
L
Poseidon
7,344
816
36
4
0
143,038
0
W
Ymir
7,368
819
3
0
0
162,253
0
L
Neith
6,323
703
21
2
0
93,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role