Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DR0PG0DSH0TZ
Geb
Level 61
God Stats
7W - 9L
1,437 SR
Queue Stats
262W - 258L
1,506 Elo+
Party 1
Ra
Ra
FTB Snickers
Ra
Level 148
God Stats
10W - 3L
1,743 SR
Queue Stats
258W - 259L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Lucrecean
Nu Wa
Level 215
God Stats
10W - 6L
1,601 SR
Queue Stats
390W - 397L
1,417 Elo+
Solo
Nut
Nut
Vicped
Nut
Level 152
God Stats
1W - 0L
1,505 SR
Queue Stats
102W - 101L
1,456 Elo+
Solo
Team Averages
Level 145
1,557 SR
1,477 Elo+

VS

Team Averages
Level 127
1,582 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ash_Ketchem93
Ah Muzen Cab
Level 140
God Stats
4W - 4L
1,532 SR
Queue Stats
116W - 104L
1,482 Elo+
Solo
Cabrakan
Cabrakan
Blazkowicz55
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,707 Elo+
Solo
Ra
Ra
HellJumperX7
Ra
Level 127
God Stats
6W - 5L
1,572 SR
Queue Stats
708W - 736L
1,574 Elo+
Solo
Skadi
Skadi
Lil-Clown_88
Skadi
Level 142
God Stats
9W - 7L
1,687 SR
Queue Stats
547W - 612L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
destructo1232r
Zhong Kui
Level 104
God Stats
1W - 1L
1,620 SR
Queue Stats
22W - 14L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 3 / 10
11,571
890
12,055
13,605
5,795
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 7 / 14
10,796
830
9,717
23,392
23,387
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 14
11,707
901
13,145
16,271
7,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
Lucrecean
Nu Wa
15
3 / 2 / 11
10,009
770
8,624
11,393
4,032
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
Vicped
Nut
17
4 / 4 / 14
10,278
791
17,064
12,384
5,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ash_Ketchem93
Ah Muzen Cab
18
9 / 6 / 10
11,197
861
19,405
15,728
6,797
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cabrakan
Blazkowicz55
Cabrakan
16
3 / 8 / 9
9,784
753
7,182
20,546
29,460
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

18
1 / 0 / 10
10,313
793
9,554
9,080
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

11
1 / 3 / 4
7,501
577
7,306
5,869
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
destructo1232r
Zhong Kui
18
6 / 6 / 6
10,806
831
16,716
17,477
12,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
23
Kills
20
20
Deaths
23
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
10
4
L
Ah Muzen Cab
Ash_Ketchem93
Ah Muzen Cab
9
6
10
2.33
L
Cabrakan
Blazkowicz55
Cabrakan
3
8
9
0.94
W
2
7
14
1.29
W
7
4
14
3.5
L
1
0
10
6
L
1
3
4
1
W
Nu Wa
Lucrecean
Nu Wa
3
2
11
4.25
W
Nut
Vicped
Nut
4
4
14
2.75
L
Zhong Kui
destructo1232r
Zhong Kui
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,605
Damage
60,163
77,045
Taken
68,700
46,622
Mitigated
55,435
34,046
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,055
9,090
472
2,446
13,605
5,795
3,741
6,950
6,582
0
33,385
L
Ah Muzen Cab
Ash_Ketchem93
Ah Muzen Cab
19,405
8,116
670
2,473
15,728
6,797
225
6,977
8,500
0
38,802
L
Cabrakan
Blazkowicz55
Cabrakan
7,182
1,035
592
3,723
20,546
29,460
0
9,093
11,453
11,273
0
W
9,717
460
2,998
4,181
23,392
23,387
0
6,602
16,550
15,011
319
W
13,145
1,361
11,888
8,234
16,271
7,979
871
7,718
8,390
34,182
470
L
9,554
258
5,236
6,705
9,080
4,277
290
5,612
3,468
34,461
1,670
L
7,306
1,034
188
437
5,869
2,077
0
2,608
3,261
0
14,685
W
Nu Wa
Lucrecean
Nu Wa
8,624
1,907
1,345
1,293
11,393
4,032
536
5,127
6,173
25,670
0
W
Nut
Vicped
Nut
17,064
8,907
443
746
12,384
5,429
3,088
5,919
6,465
0
33,671
L
Zhong Kui
destructo1232r
Zhong Kui
16,716
2,500
307
5,691
17,477
12,824
779
6,311
11,072
34,931
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
49,601
194
Minions Killed
139
0
Camps Cleared
0
1,082,951
Distance Traveled
881,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,571
890
55
4
0
196,519
0
L
Ah Muzen Cab
11,197
861
37
3
0
188,828
0
L
Cabrakan
9,784
753
6
0
0
210,047
0
W
Geb
10,796
830
18
1
0
231,851
0
W
Ra
11,707
901
53
4
0
234,238
0
L
Ra
10,313
793
48
4
0
215,713
0
L
Skadi
7,501
577
13
1
0
101,415
0
W
Nu Wa
10,009
770
31
2
0
220,641
0
W
Nut
10,278
791
37
3
0
199,702
0
L
Zhong Kui
10,806
831
35
3
0
165,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role