Player Matchup

Nike
Nike
FR3NZY11771
Nike
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 83L
1,354 Elo+
Party 1
Serqet
Serqet
ShadowItachi1
Serqet
Level 134
God Stats
2W - 2L
1,360 SR
Queue Stats
156W - 164L
1,445 Elo+
Party 1
Hera
Hera
SirFireMane
Hera
Level 62
God Stats
0W - 1L
1,360 SR
Queue Stats
58W - 58L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ToggledReality
Cu Chulainn
Level 52
God Stats
1W - 3L
1,444 SR
Queue Stats
16W - 37L
1,275 Elo+
Party 1
Thoth
Thoth
largebig
Thoth
Level 27
God Stats
0W - 2L
1,639 SR
Queue Stats
26W - 27L
1,428 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,398 Elo+

VS

Team Averages
Level 79
1,434 SR
1,438 Elo+
Mulan
Mulan
Awita_de_Uwuu
Mulan
Level 157
God Stats
21W - 23L
1,444 SR
Queue Stats
270W - 259L
1,491 Elo+
Party 2
Apollo
Apollo
Broldi
Apollo
Level 44
God Stats
5W - 2L
1,589 SR
Queue Stats
10W - 14L
1,407 Elo+
Solo
Hades
Hades
NekoArcNoiD
Hades
Level 13
God Stats
10W - 4L
1,533 SR
Queue Stats
18W - 15L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
TOPPLAYER86
Kuzenbo
Level 116
God Stats
9W - 19L
1,369 SR
Queue Stats
491W - 431L
1,466 Elo+
Solo
Thanatos
Thanatos
TheBearJewJr43
Thanatos
Level 67
God Stats
4W - 5L
1,236 SR
Queue Stats
15W - 17L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,499
542
5,859
12,652
8,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 2
6,382
532
4,296
9,700
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 3
6,028
502
4,737
5,082
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
ToggledReality
Cu Chulainn
10
0 / 5 / 3
5,975
498
4,321
12,262
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
largebig
Thoth
13
4 / 2 / 1
7,539
628
5,315
6,107
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,929
744
10,956
8,055
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Broldi
Apollo
11
2 / 2 / 2
6,892
574
4,159
8,265
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 4 / 3
7,147
596
8,451
11,342
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
TOPPLAYER86
Kuzenbo
8
1 / 1 / 4
6,341
528
2,550
6,488
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
12
4 / 2 / 3
6,884
574
4,062
9,802
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
20
20
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Apollo
Broldi
Apollo
2
2
2
1.5
L
4
3
2
1.67
W
5
4
3
1.63
L
2
5
2
0.6
L
0
5
3
0.3
W
Kuzenbo
TOPPLAYER86
Kuzenbo
1
1
4
3
W
Thanatos
4
2
3
2.75
L
Cu Chulainn
ToggledReality
Cu Chulainn
0
5
3
0.3
L
Thoth
largebig
Thoth
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
30,178
45,803
Taken
43,952
22,772
Mitigated
19,589
5,973
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,956
1,283
0
2,998
8,055
4,233
144
0
7,599
0
57,152
W
Apollo
Broldi
Apollo
4,159
1,670
0
1,955
8,265
2,341
871
3,223
4,780
0
39,872
L
5,859
943
0
1,965
12,652
8,848
0
4,548
8,104
570
15,370
W
8,451
227
275
4,653
11,342
4,486
0
3,952
7,390
44,664
0
L
4,296
1,195
0
890
9,700
3,530
0
1,223
8,477
0
37,164
L
4,737
1,298
0
0
5,082
1,254
556
1,851
3,231
39,333
0
W
Kuzenbo
TOPPLAYER86
Kuzenbo
2,550
1,247
0
2,360
6,488
5,157
31
1,836
4,652
13,398
0
W
Thanatos
4,062
562
0
5,790
9,802
3,372
0
1,041
8,508
0
42,389
L
Cu Chulainn
ToggledReality
Cu Chulainn
4,321
1,112
0
1,842
12,262
7,375
0
1,251
11,011
0
32,082
L
Thoth
largebig
Thoth
5,315
239
0
1,276
6,107
1,765
0
2,128
3,979
51,126
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
36,193
318
Minions Killed
335
0
Camps Cleared
0
1,223,438
Distance Traveled
1,243,410
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,929
744
103
9
0
219,857
0
W
Apollo
6,892
574
74
6
0
243,106
0
L
Nike
6,499
542
32
3
0
246,315
6
W
Hades
7,147
596
75
6
0
269,764
0
L
Serqet
6,382
532
69
6
0
268,110
0
L
Hera
6,028
502
59
5
0
240,173
0
W
Kuzenbo
6,341
528
12
1
0
217,909
0
W
Thanatos
6,884
574
71
6
0
292,774
0
L
Cu Chulainn
5,975
498
56
5
0
201,782
0
L
Thoth
7,539
628
102
9
0
267,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role