Player Matchup

Gilgamesh
Gilgamesh
Bettiux
Gilgamesh
Level 76
God Stats
1W - 1L
1,514 SR
Queue Stats
125W - 113L
1,540 Elo+
Party 1
Poseidon
Poseidon
BossDad91
Poseidon
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
SL4INee
Zhong Kui
Level 129
God Stats
4W - 6L
1,577 SR
Queue Stats
168W - 176L
1,562 Elo+
Solo
Charybdis
Charybdis
pitufojari0s0
Charybdis
Level 77
God Stats
0W - 2L
1,313 SR
Queue Stats
130W - 135L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
thefeared50
Aphrodite
Level 187
God Stats
0W - 1L
1,840 SR
Queue Stats
52W - 44L
1,563 Elo+
Party 2
Team Averages
Level 99
1,591 SR
1,530 Elo+

VS

Team Averages
Level 150
1,472 SR
1,515 Elo+
Persephone
Persephone
Maszyi
Persephone
Level 85
God Stats
8W - 7L
1,494 SR
Queue Stats
499W - 501L
1,503 Elo+
Solo
Bacchus
Bacchus
Quick429
Bacchus
Level 234
God Stats
6W - 2L
1,673 SR
Queue Stats
430W - 444L
1,493 Elo+
Solo
Chaac
Chaac
Spliq
Chaac
Level 158
God Stats
6W - 6L
1,497 SR
Queue Stats
642W - 649L
1,606 Elo+
Solo
Zeus
Zeus
WAOLVERINE1
Zeus
Level 146
God Stats
2W - 0L
1,513 SR
Queue Stats
118W - 109L
1,513 Elo+
Solo
Hel
Hel
blueeyes300
Hel
Level 128
God Stats
1W - 1L
1,180 SR
Queue Stats
43W - 51L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bettiux
Gilgamesh
14
2 / 4 / 10
8,418
702
16,571
20,014
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
BossDad91
Poseidon
16
2 / 6 / 8
8,848
737
10,663
10,862
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
SL4INee
Zhong Kui
17
7 / 5 / 6
9,856
821
18,871
15,449
14,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
pitufojari0s0
Charybdis
14
4 / 7 / 4
9,201
767
10,988
11,089
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
thefeared50
Aphrodite
14
1 / 2 / 6
8,359
697
4,191
9,119
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Maszyi
Persephone
15
4 / 3 / 8
9,827
819
14,206
9,138
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Quick429
Bacchus
17
3 / 4 / 14
10,235
853
9,222
19,881
27,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Spliq
Chaac
17
5 / 2 / 13
10,380
865
17,269
24,178
19,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
10 / 6 / 7
11,151
929
13,708
12,867
4,793
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 15
9,000
750
4,299
12,065
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
24
24
Deaths
19
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bettiux
Gilgamesh
2
4
10
1.75
L
Poseidon
BossDad91
Poseidon
2
6
8
1
W
Persephone
Maszyi
Persephone
4
3
8
2.67
W
Bacchus
Quick429
Bacchus
3
4
14
2.5
L
Zhong Kui
SL4INee
Zhong Kui
7
5
6
2
W
Chaac
Spliq
Chaac
5
2
13
5.75
W
10
6
7
2.25
W
2
4
15
2.38
L
Charybdis
pitufojari0s0
Charybdis
4
7
4
0.86
L
Aphrodite
thefeared50
Aphrodite
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,284
Damage
58,704
66,533
Taken
78,129
37,015
Mitigated
60,735
23,208
Healing
36,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bettiux
Gilgamesh
16,571
2,162
896
4,957
20,014
9,033
38
13,167
6,637
0
23,724
L
Poseidon
BossDad91
Poseidon
10,663
919
341
2,204
10,862
4,035
128
6,648
4,132
30,933
616
W
Persephone
Maszyi
Persephone
14,206
439
978
1,214
9,138
3,624
520
5,184
3,865
27,492
1,954
W
Bacchus
Quick429
Bacchus
9,222
1,097
1,138
5,091
19,881
27,718
15
6,710
13,171
14,087
0
L
Zhong Kui
SL4INee
Zhong Kui
18,871
943
55
4,173
15,449
14,635
0
9,004
6,221
26,704
471
W
Chaac
Spliq
Chaac
17,269
1,801
964
10,221
24,178
19,581
246
7,981
16,197
0
36,064
W
13,708
1,198
0
1,629
12,867
4,793
1,705
5,720
7,147
27,316
0
W
4,299
582
9,615
5,785
12,065
5,019
532
7,219
4,846
8,501
0
L
Charybdis
pitufojari0s0
Charybdis
10,988
4,059
774
1,021
11,089
3,644
73
6,736
4,185
0
21,436
L
Aphrodite
thefeared50
Aphrodite
4,191
379
4,310
4,477
9,119
5,668
0
4,137
4,892
11,336
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
50,593
119
Minions Killed
133
0
Camps Cleared
0
1,078,707
Distance Traveled
1,014,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,418
702
14
1
0
242,123
0
L
Poseidon
8,848
737
31
3
0
213,742
0
W
Persephone
9,827
819
32
3
0
186,063
0
W
Bacchus
10,235
853
12
1
0
188,754
0
L
Zhong Kui
9,856
821
24
2
0
200,849
0
W
Chaac
10,380
865
49
4
0
209,374
0
W
Zeus
11,151
929
33
3
0
203,656
0
W
Hel
9,000
750
7
1
0
226,652
0
L
Charybdis
9,201
767
30
3
0
192,674
0
L
Aphrodite
8,359
697
20
2
0
229,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role