Player Matchup

Hera
Hera
 
Hera
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 189
God Stats
286W - 435L
1,602 SR
Queue Stats
328W - 582L
1,535 Elo+
Party 2
Pele
Pele
ZEE_Nationz
Pele
Level 107
God Stats
29W - 19L
1,676 SR
Queue Stats
100W - 92L
1,554 Elo+
Solo
Thoth
Thoth
ZP95
Thoth
Level 159
God Stats
2W - 3L
1,497 SR
Queue Stats
38W - 49L
1,519 Elo+
Party 2
Team Averages
Level 147
1,555 SR
1,522 Elo+

VS

Team Averages
Level 149
1,494 SR
1,478 Elo+
Hercules
Hercules
Buzztek
Hercules
Level 176
God Stats
1W - 2L
1,786 SR
Queue Stats
138W - 118L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
DandyDino
Tsukuyomi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 263L
1,440 Elo+
Party 1
Chang'e
Chang'e
ForfeitDaisy552
Chang'e
Level 145
God Stats
4W - 3L
1,123 SR
Queue Stats
354W - 327L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Tiger Country
Kukulkan
Level 154
God Stats
5W - 4L
1,559 SR
Queue Stats
195W - 168L
1,466 Elo+
Party 1
Izanami
Izanami
scott0329guva
Izanami
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 4
5,694
569
4,050
5,081
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,061
506
2,322
4,292
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
7,276
728
5,600
5,982
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 0 / 0
6,206
621
4,501
4,511
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
ZP95
Thoth
8
0 / 2 / 0
4,488
449
3,399
2,023
372
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buzztek
Hercules
10
2 / 0 / 1
5,622
562
2,767
8,173
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
DandyDino
Tsukuyomi
12
3 / 1 / 0
6,134
613
2,559
5,717
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,320
532
1,508
8,968
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Tiger Country
Kukulkan
10
0 / 4 / 2
5,258
526
2,170
4,760
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
2 / 1 / 1
6,438
644
2,278
4,602
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
7
7
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
4
1
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Hercules
Buzztek
Hercules
2
0
1
2.5
W
Tsukuyomi
DandyDino
Tsukuyomi
3
1
0
3
W
0
4
0
0
L
4
1
0
4
W
Kukulkan
Tiger Country
Kukulkan
0
4
2
0.25
L
5
0
0
5
L
Thoth
ZP95
Thoth
0
2
0
0
W
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
11,282
21,889
Taken
32,220
6,721
Mitigated
11,775
7,816
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,050
1,000
0
880
5,081
1,451
0
1,949
3,132
27,844
0
L
Jing Wei
 
Jing Wei
2,322
2,160
0
1,560
4,292
980
0
0
4,292
0
30,358
W
Hercules
Buzztek
Hercules
2,767
833
0
4,345
8,173
5,703
0
3,315
4,732
0
10,040
W
Tsukuyomi
DandyDino
Tsukuyomi
2,559
651
0
3,600
5,717
1,695
0
585
5,058
0
40,920
W
1,508
170
80
3,973
8,968
1,543
0
4,866
3,708
30,636
0
L
5,600
748
0
3,596
5,982
2,221
310
1,261
4,474
46,942
2,340
W
Kukulkan
Tiger Country
Kukulkan
2,170
652
0
210
4,760
1,388
0
2,355
2,219
35,734
334
L
4,501
1,332
0
1,658
4,511
1,697
142
184
4,327
0
46,409
L
Thoth
ZP95
Thoth
3,399
260
0
122
2,023
372
0
0
2,023
18,300
225
W
Izanami
2,278
1,268
0
1,221
4,602
1,446
0
822
3,780
0
50,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
28,772
354
Minions Killed
337
0
Camps Cleared
0
1,044,165
Distance Traveled
1,010,237
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,694
569
62
6
0
197,828
0
L
Jing Wei
5,061
506
71
7
0
211,427
0
W
Hercules
5,622
562
3
0
0
206,353
0
W
Tsukuyomi
6,134
613
82
8
0
253,134
0
W
Chang'e
5,320
532
66
7
0
167,631
0
L
Hades
7,276
728
111
11
0
182,903
0
W
Kukulkan
5,258
526
79
8
0
188,756
1
L
Pele
6,206
621
78
8
0
244,272
2
L
Thoth
4,488
449
32
3
0
207,735
0
W
Izanami
6,438
644
107
11
0
194,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role