Player Matchup

Erlang Shen
Erlang Shen
DangerDarkFell
Erlang Shen
Level 155
God Stats
29W - 14L
1,650 SR
Queue Stats
310W - 318L
1,521 Elo+
Solo
Kali
Kali
DeviledAngels16
Kali
Level 129
God Stats
1W - 1L
1,296 SR
Queue Stats
55W - 48L
1,530 Elo+
Solo
Neith
Neith
LION SNATCH
Neith
Level 146
God Stats
8W - 5L
1,595 SR
Queue Stats
8W - 6L
1,626 Elo+
Solo
Atlas
Atlas
LIONORDER
Atlas
Level 157
God Stats
5W - 3L
1,512 SR
Queue Stats
86W - 96L
1,566 Elo+
Solo
Merlin
Merlin
formalcornchip
Merlin
Level 149
God Stats
2W - 4L
1,403 SR
Queue Stats
51W - 48L
1,461 Elo+
Solo
Team Averages
Level 147
1,491 SR
1,541 Elo+

VS

Team Averages
Level 77
1,633 SR
1,646 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GlupShÏtto
Atlas
Level 24
God Stats
9W - 4L
1,682 SR
Queue Stats
55W - 23L
1,677 Elo+
Party 1
Ra
Ra
REDxCrooked
Ra
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 5L
1,588 Elo+
Party 1
Hercules
Hercules
YoungMoney7
Hercules
Level 18
God Stats
6W - 3L
1,727 SR
Queue Stats
47W - 15L
1,755 Elo+
Party 1
Nox
Nox
xRopeBunny
Nox
Level 159
God Stats
290W - 215L
1,754 SR
Queue Stats
293W - 216L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DangerDarkFell
Erlang Shen
10
2 / 1 / 2
5,344
1,069
1,854
3,573
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 1 / 4
5,627
1,125
3,413
3,547
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,249
1,050
2,131
3,589
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
LIONORDER
Atlas
10
1 / 1 / 2
5,389
1,078
2,511
4,450
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
4,923
985
2,106
2,267
603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 0
4,327
865
439
728
176
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 3
5,110
1,022
3,365
6,125
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,247
1,049
3,156
3,896
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
YoungMoney7
Hercules
7
0 / 0 / 0
4,290
858
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 1 / 0
5,315
1,063
2,821
2,666
1,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Erlang Shen
DangerDarkFell
Erlang Shen
2
1
2
3
W
1
1
4
3
L
0
2
3
0.75
W
2
1
2
3
W
Atlas
LIONORDER
Atlas
1
1
2
2
L
1
3
1
0.5
L
Hercules
YoungMoney7
Hercules
0
0
0
0
W
1
0
2
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,015
Damage
9,781
17,426
Taken
13,415
7,311
Mitigated
6,989
5,825
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
439
250
0
0
728
176
0
210
518
0
1,012
W
Erlang Shen
DangerDarkFell
Erlang Shen
1,854
1,042
0
1,138
3,573
2,090
0
1,256
2,314
0
11,491
W
3,413
1,267
0
1,481
3,547
1,192
0
1,421
2,061
0
17,682
L
3,365
1,034
0
1,376
6,125
4,333
0
2,832
3,293
5,935
0
W
2,131
228
0
1,080
3,589
1,141
785
2,820
769
0
11,994
W
Atlas
LIONORDER
Atlas
2,511
993
0
1,917
4,450
2,285
120
2,751
1,603
6,904
321
L
3,156
0
264
816
3,896
1,116
0
625
3,271
13,624
0
L
Hercules
YoungMoney7
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,106
106
0
209
2,267
603
844
924
1,337
8,872
0
L
2,821
230
0
402
2,666
1,364
0
846
1,820
7,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,532
Gold Earned
24,289
114
Minions Killed
49
0
Camps Cleared
0
530,275
Distance Traveled
325,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,327
865
5
1
0
21,577
1
W
Erlang Shen
5,344
1,069
24
5
0
98,471
0
W
Kali
5,627
1,125
38
8
0
104,044
0
L
Atlas
5,110
1,022
4
1
0
98,264
0
W
Neith
5,249
1,050
20
4
0
102,091
0
W
Atlas
5,389
1,078
19
4
0
106,855
0
L
Ra
5,247
1,049
30
6
0
102,705
0
L
Hercules
4,290
858
0
0
0
0
0
W
Merlin
4,923
985
13
3
0
118,814
0
L
Nox
5,315
1,063
10
2
0
102,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role