Player Matchup

Sobek
Sobek
Crudess
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 1
Camazotz
Camazotz
SlimedOutRio
Camazotz
Level 83
God Stats
46W - 37L
1,566 SR
Queue Stats
240W - 255L
1,517 Elo+
Party 1
Nox
Nox
Under-Rated_KG
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,593 Elo+
Party 1
Team Averages
Level 104
1,522 SR
1,576 Elo+

VS

Team Averages
Level 141
1,442 SR
1,436 Elo+
Achilles
Achilles
Icepackjones
Achilles
Level 156
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 6L
1,337 Elo+
Solo
Cthulhu
Cthulhu
SaltedBreasts
Cthulhu
Level 139
God Stats
7W - 9L
1,527 SR
Queue Stats
33W - 38L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
TKL253
Ao Kuang
Level 129
God Stats
4W - 3L
1,463 SR
Queue Stats
113W - 115L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crudess
Sobek
14
2 / 3 / 13
8,235
824
7,133
11,689
10,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SlimedOutRio
Camazotz
16
13 / 3 / 3
10,491
1,049
13,571
10,929
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 10
8,346
835
6,312
5,988
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Icepackjones
Achilles
13
1 / 6 / 3
7,650
765
4,854
11,169
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
12
1 / 4 / 5
7,656
766
9,139
9,963
7,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
TKL253
Ao Kuang
13
3 / 7 / 3
8,208
821
4,283
11,772
3,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
5
8
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crudess
Sobek
2
3
13
2.83
L
Achilles
Icepackjones
Achilles
1
6
3
0.42
L
Cthulhu
1
4
5
0.88
W
Camazotz
SlimedOutRio
Camazotz
13
3
3
4.83
L
Ao Kuang
TKL253
Ao Kuang
3
7
3
0.64
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
18,276
28,606
Taken
32,904
17,395
Mitigated
18,219
6,246
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crudess
Sobek
7,133
1,082
0
1,876
11,689
10,325
0
4,302
7,345
18,704
0
L
Achilles
Icepackjones
Achilles
4,854
1,526
0
775
11,169
7,367
0
4,632
6,115
0
23,184
L
Cthulhu
9,139
832
0
899
9,963
7,318
150
5,939
3,816
19,889
0
W
Camazotz
SlimedOutRio
Camazotz
13,571
4,615
0
4,370
10,929
4,707
0
5,900
5,005
0
21,492
L
Ao Kuang
TKL253
Ao Kuang
4,283
987
0
1,179
11,772
3,534
305
2,939
8,556
16,976
815
W
6,312
330
0
0
5,988
2,363
271
2,775
3,163
28,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
23,514
85
Minions Killed
87
0
Camps Cleared
0
561,185
Distance Traveled
483,365
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,235
824
14
1
0
189,186
0
L
Achilles
7,650
765
32
3
0
146,267
0
L
Cthulhu
7,656
766
27
3
0
181,668
1
W
Camazotz
10,491
1,049
20
2
0
189,457
0
L
Ao Kuang
8,208
821
28
3
0
155,430
0
W
Nox
8,346
835
51
5
0
182,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role