Player Matchup

Fenrir
Fenrir
MarioTwin210
Fenrir
Level 115
God Stats
2W - 2L
1,582 SR
Queue Stats
83W - 100L
1,523 Elo+
Party 1
Martichoras
Martichoras
R41N NINJA
Martichoras
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,534 Elo+
Party 1
Horus
Horus
R41NCody
Horus
Level 119
God Stats
7W - 10L
1,614 SR
Queue Stats
45W - 70L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
XXxxBLEXXxxXX
Ao Kuang
Level 129
God Stats
4W - 2L
1,759 SR
Queue Stats
688W - 606L
1,612 Elo+
Solo
Agni
Agni
happyjacob123
Agni
Level 108
God Stats
0W - 3L
1,315 SR
Queue Stats
43W - 57L
1,507 Elo+
Party 1
Team Averages
Level 122
1,554 SR
1,538 Elo+

VS

Team Averages
Level 134
1,466 SR
1,547 Elo+
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DChocolateGamer
Ymir
Level 110
God Stats
3W - 4L
1,393 SR
Queue Stats
85W - 63L
1,541 Elo+
Solo
Vulcan
Vulcan
SaltyYetii
Vulcan
Level 143
God Stats
2W - 7L
1,321 SR
Queue Stats
231W - 189L
1,548 Elo+
Solo
Bastet
Bastet
iAngelStrxnge--x
Bastet
Level 144
God Stats
4W - 3L
1,584 SR
Queue Stats
217W - 182L
1,542 Elo+
Solo
Danzaburou
Danzaburou
okRicky
Danzaburou
Level 119
God Stats
4W - 3L
1,530 SR
Queue Stats
297W - 249L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 0
5,276
480
2,020
9,202
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
R41N NINJA
Martichoras
10
1 / 3 / 0
5,765
524
3,489
9,126
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
R41NCody
Horus
9
0 / 2 / 2
5,466
497
2,435
8,721
5,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
XXxxBLEXXxxXX
Ao Kuang
12
1 / 2 / 1
6,038
549
3,721
8,385
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 1
6,041
549
3,093
4,949
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
8 / 0 / 1
8,377
762
6,587
6,241
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 1 / 3
6,533
594
3,098
7,295
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
SaltyYetii
Vulcan
13
3 / 0 / 1
7,188
653
4,711
3,570
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
6,035
549
2,682
8,124
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
okRicky
Danzaburou
12
1 / 1 / 4
6,872
625
8,570
5,581
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
0
1
8.5
W
2
1
3
3.5
L
Fenrir
1
7
0
0.14
L
Martichoras
R41N NINJA
Martichoras
1
3
0
0.33
L
Horus
R41NCody
Horus
0
2
2
0.5
W
Vulcan
SaltyYetii
Vulcan
3
0
1
3.5
L
Ao Kuang
XXxxBLEXXxxXX
Ao Kuang
1
2
1
0.75
L
1
1
1
1.5
W
1
2
2
1
W
Danzaburou
okRicky
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
25,648
40,383
Taken
30,811
17,225
Mitigated
13,668
13,627
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,587
1,481
0
2,511
6,241
3,697
147
1,166
4,811
1,233
47,941
W
3,098
479
0
2,362
7,295
4,397
0
1,749
5,546
16,231
432
L
Fenrir
2,020
215
0
1,922
9,202
3,983
0
168
9,034
0
24,702
L
Martichoras
R41N NINJA
Martichoras
3,489
1,238
0
2,178
9,126
3,284
0
1,653
7,468
0
38,880
L
Horus
R41NCody
Horus
2,435
912
594
2,670
8,721
5,807
0
2,028
6,628
0
13,419
W
Vulcan
SaltyYetii
Vulcan
4,711
32
0
587
3,570
1,008
0
1,802
1,768
56,557
1,885
L
Ao Kuang
XXxxBLEXXxxXX
Ao Kuang
3,721
751
0
4,610
8,385
2,861
0
754
7,625
49,678
0
L
3,093
229
0
1,653
4,949
1,290
0
3,089
1,622
40,781
0
W
2,682
222
0
1,919
8,124
2,686
0
1,663
6,461
0
42,690
W
Danzaburou
okRicky
Danzaburou
8,570
3,316
0
964
5,581
1,880
177
883
4,698
0
54,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
35,005
308
Minions Killed
361
0
Camps Cleared
0
1,134,811
Distance Traveled
1,198,317
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,377
762
74
7
0
225,398
3
W
Ymir
6,533
594
18
2
0
230,198
5
L
Fenrir
5,276
480
35
3
0
225,818
0
L
Martichoras
5,765
524
71
6
0
197,238
2
L
Horus
5,466
497
34
3
0
210,771
0
W
Vulcan
7,188
653
96
9
0
247,796
4
L
Ao Kuang
6,038
549
86
8
0
257,865
0
L
Agni
6,041
549
82
7
0
243,119
0
W
Bastet
6,035
549
73
7
0
281,129
0
W
Danzaburou
6,872
625
100
9
0
213,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role