Player Matchup

Charon
Charon
HolyGrolar
Charon
Level 78
God Stats
2W - 2L
1,384 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 1
Rama
Rama
K1ngAlexander
Rama
Level 158
God Stats
4W - 4L
1,489 SR
Queue Stats
181W - 201L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
LuigiisGOOD
Erlang Shen
Level 195
God Stats
5W - 3L
1,494 SR
Queue Stats
216W - 218L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
OneTapIGuess
Ne Zha
Level 119
God Stats
46W - 38L
1,575 SR
Queue Stats
172W - 192L
1,492 Elo+
Solo
Ganesha
Ganesha
canguro-feroz749
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 96L
1,474 Elo+
Solo
Team Averages
Level 131
1,489 SR
1,485 Elo+

VS

Team Averages
Level 138
1,572 SR
1,443 Elo+
Nut
Nut
 
Nut
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IlDeathSkull
Bastet
Level 145
God Stats
2W - 1L
1,856 SR
Queue Stats
206W - 220L
1,435 Elo+
Solo
Terra
Terra
LizethKarinGutty
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Solo
The Morrigan
The Morrigan
Mootjunior25
The Morrigan
Level 171
God Stats
48W - 46L
1,503 SR
Queue Stats
167W - 157L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HolyGrolar
Charon
11
2 / 0 / 6
6,396
581
4,645
5,123
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 4
6,904
628
7,412
6,867
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
LuigiisGOOD
Erlang Shen
12
4 / 1 / 1
7,456
678
5,339
11,474
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
12
6 / 0 / 3
6,789
617
7,077
8,266
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 8
6,431
585
3,337
8,295
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 2 / 0
6,010
546
2,924
6,923
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
8
0 / 4 / 0
5,185
471
3,760
8,698
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
3 / 3 / 0
6,099
554
5,331
9,600
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 3
5,331
485
2,335
10,312
3,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

The Morrigan
Mootjunior25
The Morrigan
10
1 / 3 / 2
5,509
501
7,089
6,802
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
L
Bellona
 
Bellona
0
4
0
0
W
Charon
HolyGrolar
Charon
2
0
6
5
L
Bastet
3
3
0
1
W
4
2
4
3
L
0
4
3
0.38
W
Erlang Shen
LuigiisGOOD
Erlang Shen
4
1
1
4.5
L
The Morrigan
Mootjunior25
The Morrigan
1
3
2
0.67
W
Ne Zha
6
0
3
7.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
21,439
40,025
Taken
42,335
22,566
Mitigated
18,406
16,506
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,924
1,223
0
1,715
6,923
2,023
0
1,877
4,789
0
45,796
L
Bellona
 
Bellona
3,760
1,683
0
1,802
8,698
8,031
0
486
8,115
0
20,671
W
Charon
HolyGrolar
Charon
4,645
580
0
1,125
5,123
2,168
0
399
4,724
29,669
1,199
L
Bastet
5,331
1,525
0
1,615
9,600
2,932
0
1,242
8,136
0
37,194
W
7,412
6,196
0
3,914
6,867
2,187
558
3,508
3,359
0
56,121
L
2,335
278
1,320
1,396
10,312
3,642
0
2,344
7,908
10,133
0
W
Erlang Shen
LuigiisGOOD
Erlang Shen
5,339
2,361
0
6,250
11,474
8,976
22
0
11,042
0
44,335
L
The Morrigan
Mootjunior25
The Morrigan
7,089
3,872
0
1,141
6,802
1,778
0
1,147
5,602
32,263
10,179
W
Ne Zha
7,077
2,916
0
3,182
8,266
3,234
0
326
7,940
0
50,883
W
3,337
406
0
2,035
8,295
6,001
15
3,519
4,776
17,285
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
28,134
373
Minions Killed
288
0
Camps Cleared
0
1,161,102
Distance Traveled
1,081,267
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,010
546
102
9
0
207,734
0
L
Bellona
5,185
471
38
3
0
173,121
0
W
Charon
6,396
581
77
7
0
250,934
4
L
Bastet
6,099
554
62
6
0
263,341
0
W
Rama
6,904
628
134
12
0
197,088
2
L
Terra
5,331
485
12
1
0
226,077
3
W
Erlang Shen
7,456
678
85
8
0
231,561
0
L
The Morrigan
5,509
501
74
7
0
210,994
0
W
Ne Zha
6,789
617
73
7
0
249,562
0
W
Ganesha
6,431
585
4
0
0
231,957
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role