Player Matchup

Anhur
Anhur
AyyDeeCeeMayne
Anhur
Level 150
God Stats
1W - 1L
1,579 SR
Queue Stats
37W - 27L
1,628 Elo+
Party 1
Horus
Horus
GoldenxK0a1a
Horus
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,610 Elo+
Party 1
Odin
Odin
Leonidas699
Odin
Level 216
God Stats
7W - 4L
1,679 SR
Queue Stats
350W - 208L
1,675 Elo+
Solo
Arachne
Arachne
Roaringdrop6580
Arachne
Level 109
God Stats
3W - 5L
1,411 SR
Queue Stats
306W - 310L
1,589 Elo+
Solo
Janus
Janus
TepforX
Janus
Level 115
God Stats
17W - 16L
1,500 SR
Queue Stats
644W - 651L
1,488 Elo+
Solo
Team Averages
Level 145
1,534 SR
1,598 Elo+

VS

Team Averages
Level 129
1,513 SR
1,517 Elo+
The Morrigan
The Morrigan
Arcana0
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,452 Elo+
Solo
Mulan
Mulan
IceFireProtege
Mulan
Level 108
God Stats
3W - 6L
1,410 SR
Queue Stats
278W - 304L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
LemonWoo
Jing Wei
Level 129
God Stats
2W - 1L
1,504 SR
Queue Stats
98W - 80L
1,583 Elo+
Solo
Ra
Ra
Nihilrism
Ra
Level 153
God Stats
3W - 3L
1,590 SR
Queue Stats
193W - 165L
1,498 Elo+
Solo
Freya
Freya
NotTopDamage
Freya
Level 137
God Stats
4W - 4L
1,561 SR
Queue Stats
248W - 269L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 13
11,644
896
11,877
8,855
3,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 18
10,826
833
3,857
15,694
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
5 / 3 / 17
11,300
869
11,345
15,782
13,941
Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 17
10,477
806
11,385
14,755
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
TepforX
Janus
19
7 / 1 / 15
11,661
897
20,757
8,165
4,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arcana0
The Morrigan
15
0 / 7 / 4
8,608
662
4,608
12,379
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
8,491
653
9,115
18,197
21,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
LemonWoo
Jing Wei
13
0 / 9 / 5
7,722
594
12,176
14,950
4,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 3
10,156
781
12,293
9,561
4,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 3
10,115
778
9,396
8,636
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
28
Kills
8
9
Deaths
28
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arcana0
The Morrigan
0
7
4
0.29
W
10
1
13
16.5
W
2
2
18
5.5
L
2
6
3
0.58
L
Jing Wei
LemonWoo
Jing Wei
0
9
5
0.28
W
5
3
17
4.5
L
3
3
3
1.5
L
3
3
3
1.5
W
4
2
17
6.25
W
Janus
TepforX
Janus
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
47,588
63,251
Taken
63,723
49,471
Mitigated
40,738
29,365
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arcana0
The Morrigan
4,608
745
509
892
12,379
5,323
0
4,474
7,865
26,838
0
W
11,877
6,144
621
2,049
8,855
3,989
2,404
3,500
5,220
0
38,160
W
3,857
1,294
8,832
8,645
15,694
11,865
1,280
6,780
8,647
279
7,093
L
9,115
1,087
405
768
18,197
21,954
0
5,153
12,564
0
13,950
L
Jing Wei
LemonWoo
Jing Wei
12,176
8,575
37
876
14,950
4,938
0
4,515
10,141
0
24,209
W
11,345
884
306
3,297
15,782
13,941
642
5,014
10,663
0
22,951
L
12,293
678
5,774
2,177
9,561
4,520
0
3,947
5,449
48,982
0
L
9,396
3,035
736
1,086
8,636
4,003
0
2,473
6,118
18,016
296
W
11,385
8,374
222
2,944
14,755
15,112
1,242
8,183
6,473
0
20,498
W
Janus
TepforX
Janus
20,757
571
674
1,775
8,165
4,564
2,874
2,018
6,147
40,330
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
45,092
162
Minions Killed
189
0
Camps Cleared
0
1,329,861
Distance Traveled
1,157,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,608
662
53
4
0
199,769
0
W
Anhur
11,644
896
60
5
0
253,060
0
W
Horus
10,826
833
8
1
0
273,808
0
L
Mulan
8,491
653
14
1
0
206,952
0
L
Jing Wei
7,722
594
22
2
0
223,231
0
W
Odin
11,300
869
22
2
0
245,888
0
L
Ra
10,156
781
73
6
0
300,579
0
L
Freya
10,115
778
27
2
0
227,333
0
W
Arachne
10,477
806
26
2
0
271,181
0
W
Janus
11,661
897
46
4
0
285,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role