Player Matchup

Cerberus
Cerberus
Silver III
Cookies1694
Cerberus
Silver III
Level 123
God Stats
6W - 5L
1,510 SR
Queue Stats
173W - 198L
733 MMR
Party 1
Da Ji
Da Ji
Silver V
Zuixide
Da Ji
Silver V
Level 107
God Stats
151W - 181L
1,461 SR
Queue Stats
732W - 1,061L
754 MMR
Solo
Hades
Hades
Silver V
rulomoreno72
Hades
Silver V
Level 142
God Stats
182W - 186L
1,498 SR
Queue Stats
361W - 476L
562 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,490 SR
683 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,542 SR
720 MMR
Chiron
Chiron
Silver V
TTV Scxbyy
Chiron
Silver V
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 138L
877 MMR
Party 2
Yu Huang
Yu Huang
Bronze I
Vudu Priest
Yu Huang
Bronze I
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 281L
581 MMR
Solo
Sobek
Sobek
Silver V
bamcx
Sobek
Silver V
Level 119
God Stats
10W - 7L
1,625 SR
Queue Stats
317W - 462L
701 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cookies1694
Cerberus
17
6 / 0 / 6
11,418
878
6,665
15,864
16,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Da Ji
Zuixide
Da Ji
17
2 / 1 / 9
10,948
842
7,336
6,781
3,492
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 3 / 7
11,889
915
10,942
13,475
6,515
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiAchillesShivaBacchusSusano

VS

Bans
VulcanThorDiscordiaSurtrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
TTV Scxbyy
Chiron
15
2 / 5 / 1
10,078
775
4,869
10,697
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Vudu Priest
Yu Huang
14
0 / 4 / 1
9,177
706
5,600
6,754
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
bamcx
Sobek
16
2 / 4 / 2
9,977
767
6,253
12,951
13,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cookies1694
Cerberus
6
0
6
9
L
Chiron
TTV Scxbyy
Chiron
2
5
1
0.5
L
Yu Huang
Vudu Priest
Yu Huang
0
4
1
0.13
W
Da Ji
Zuixide
Da Ji
2
1
9
6.5
L
Sobek
bamcx
Sobek
2
4
2
0.75
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
16,722
36,120
Taken
30,402
26,082
Mitigated
19,585
9,486
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cookies1694
Cerberus
6,665
170
843
3,853
15,864
16,075
386
4,967
10,391
40,503
1,588
L
Chiron
TTV Scxbyy
Chiron
4,869
1,758
253
1,138
10,697
3,405
0
6,100
4,374
0
23,301
L
Yu Huang
Vudu Priest
Yu Huang
5,600
246
0
497
6,754
2,565
0
2,689
3,969
29,244
0
W
Da Ji
Zuixide
Da Ji
7,336
1,254
0
96
6,781
3,492
2,419
2,254
4,377
0
39,939
L
Sobek
bamcx
Sobek
6,253
158
0
1,194
12,951
13,615
0
7,149
5,148
17,625
2,036
W
10,942
412
185
4,509
13,475
6,515
1,366
3,460
9,756
50,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
29,232
234
Minions Killed
114
0
Camps Cleared
0
716,098
Distance Traveled
634,042
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,418
878
101
8
0
256,312
5
L
Chiron
10,078
775
43
3
0
214,425
1
L
Yu Huang
9,177
706
52
4
0
183,901
0
W
Da Ji
10,948
842
60
5
0
243,344
0
L
Sobek
9,977
767
19
1
0
235,716
4
W
Hades
11,889
915
73
6
0
216,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role