Player Matchup

Kuzenbo
Kuzenbo
AlotOfDucks23
Kuzenbo
Level 125
God Stats
5W - 2L
1,854 SR
Queue Stats
321W - 306L
1,535 Elo+
Party 1
Thanatos
Thanatos
CosmosDestined
Thanatos
Level 146
God Stats
4W - 0L
1,880 SR
Queue Stats
366W - 365L
1,550 Elo+
Party 1
Sol
Sol
Kittysniper1234
Sol
Level 103
God Stats
4W - 2L
1,560 SR
Queue Stats
159W - 158L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Roaringdrop6580
Danzaburou
Level 109
God Stats
7W - 4L
1,623 SR
Queue Stats
238W - 244L
1,580 Elo+
Solo
Surtr
Surtr
Thunderbird269
Surtr
Level 197
God Stats
7W - 7L
1,483 SR
Queue Stats
530W - 510L
1,518 Elo+
Party 1
Team Averages
Level 136
1,680 SR
1,546 Elo+

VS

Team Averages
Level 142
1,578 SR
1,537 Elo+
Nemesis
Nemesis
MegaMald
Nemesis
Level 128
God Stats
1W - 1L
1,799 SR
Queue Stats
53W - 53L
1,542 Elo+
Party 2
Fafnir
Fafnir
MooseKing23
Fafnir
Level 143
God Stats
2W - 2L
1,593 SR
Queue Stats
254W - 244L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thelanudo
Tsukuyomi
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,580 Elo+
Solo
Fenrir
Fenrir
Ur Mald
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,525 Elo+
Party 2
Charybdis
Charybdis
Willyboiboi
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
4 / 2 / 5
5,847
1,462
2,406
3,998
2,698
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
3 / 3 / 4
5,674
1,419
939
3,194
756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 6
5,500
1,375
1,555
3,651
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Roaringdrop6580
Danzaburou
10
6 / 1 / 6
6,687
1,672
5,412
2,953
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 11
5,979
1,495
1,572
4,124
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MegaMald
Nemesis
3
0 / 3 / 5
1,491
373
0
1,905
508
Fafnir
6
0 / 2 / 7
4,563
1,141
0
2,671
1,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Thelanudo
Tsukuyomi
9
5 / 2 / 1
5,799
1,450
2,111
2,454
894
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
Ur Mald
Fenrir
2
0 / 4 / 5
1,456
364
0
2,538
582
Charybdis
Willyboiboi
Charybdis
2
0 / 4 / 5
1,456
364
0
2,392
605

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
15
Kills
5
13
Deaths
15
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
2
5
3.25
W
Thanatos
3
3
4
1.67
W
1
4
6
1
L
Nemesis
MegaMald
Nemesis
0
3
5
0.83
L
Fafnir
0
2
7
1.75
W
Danzaburou
Roaringdrop6580
Danzaburou
6
1
6
9
L
Tsukuyomi
Thelanudo
Tsukuyomi
5
2
1
2.75
W
1
3
11
2.17
L
Fenrir
Ur Mald
Fenrir
0
4
5
0.63
L
Charybdis
Willyboiboi
Charybdis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,884
Damage
2,111
17,920
Taken
11,960
7,160
Mitigated
4,348
2,546
Healing
96
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
2,406
517
237
348
3,998
2,698
482
0
3,613
6,459
0
W
Thanatos
939
40
0
825
3,194
756
248
0
2,451
0
3,011
W
1,555
331
0
139
3,651
831
2,117
0
3,651
2,736
197
L
Nemesis
MegaMald
Nemesis
0
0
0
0
1,905
508
0
891
1,014
0
0
L
Fafnir
0
0
0
0
2,671
1,759
0
603
2,068
0
0
W
Danzaburou
Roaringdrop6580
Danzaburou
5,412
1,322
0
645
2,953
944
3,678
0
2,953
0
13,417
L
Tsukuyomi
Thelanudo
Tsukuyomi
2,111
518
0
96
2,454
894
0
832
1,622
78
4,465
W
1,572
672
0
352
4,124
1,931
528
78
4,046
101
4,442
L
Fenrir
Ur Mald
Fenrir
0
0
0
0
2,538
582
0
911
1,627
0
1
L
Charybdis
Willyboiboi
Charybdis
0
0
0
0
2,392
605
0
724
1,668
0
1

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
14,765
33
Minions Killed
2
0
Camps Cleared
0
415,461
Distance Traveled
87,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,847
1,462
8
2
0
95,739
0
W
Thanatos
5,674
1,419
3
1
0
79,909
0
W
Sol
5,500
1,375
4
1
0
80,328
0
L
Nemesis
1,491
373
0
0
0
104
0
L
Fafnir
4,563
1,141
0
0
0
18,234
0
W
Danzaburou
6,687
1,672
17
4
0
77,856
0
L
Tsukuyomi
5,799
1,450
2
1
0
67,970
0
W
Surtr
5,979
1,495
1
0
0
81,629
0
L
Fenrir
1,456
364
0
0
0
459
0
L
Charybdis
1,456
364
0
0
0
638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role