Player Matchup

Nu Wa
Nu Wa
AntoniusGilnah
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Bacchus
Bacchus
KrAzYxHiTm4n
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Puddin Vibez
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
iE Kush
Zhong Kui
Level 126
God Stats
2W - 1L
1,501 SR
Queue Stats
48W - 41L
1,512 Elo+
Solo
Danzaburou
Danzaburou
only1me1986
Danzaburou
Level 99
God Stats
6W - 7L
1,406 SR
Queue Stats
462W - 502L
1,446 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,512 Elo+

VS

Team Averages
Level 86
1,536 SR
1,448 Elo+
Hera
Hera
BeardedTwinkie
Hera
Level 42
God Stats
4W - 2L
1,709 SR
Queue Stats
45W - 55L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
BiqueClips
Sylvanus
Level 20
God Stats
0W - 2L
1,297 SR
Queue Stats
15W - 29L
1,331 Elo+
Solo
Da Ji
Da Ji
FireandIce31
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,492 Elo+
Solo
Nike
Nike
Hamiepanda
Nike
Level 118
God Stats
1W - 2L
1,563 SR
Queue Stats
130W - 117L
1,480 Elo+
Party 1
Ares
Ares
Locoskull
Ares
Level 125
God Stats
3W - 2L
1,609 SR
Queue Stats
46W - 51L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
9,282
928
15,205
7,318
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KrAzYxHiTm4n
Bacchus
16
3 / 1 / 15
9,540
954
7,145
10,877
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Puddin Vibez
Guan Yu
13
3 / 3 / 12
8,962
896
3,583
13,029
7,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
iE Kush
Zhong Kui
16
8 / 3 / 9
9,658
966
13,300
12,730
10,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
only1me1986
Danzaburou
14
1 / 2 / 16
8,506
851
10,288
9,895
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
7,519
752
9,138
7,543
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BiqueClips
Sylvanus
12
3 / 5 / 5
7,179
718
6,594
12,523
9,541
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 7 / 9
6,684
668
6,913
10,828
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 7
7,801
780
11,165
10,328
6,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
15
3 / 4 / 8
8,660
866
8,220
13,240
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
22
Kills
11
11
Deaths
22
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
2
4
7
1.38
L
Sylvanus
BiqueClips
Sylvanus
3
5
5
1.1
L
0
7
9
0.64
L
3
2
7
3.25
W
Bacchus
KrAzYxHiTm4n
Bacchus
3
1
15
10.5
L
Ares
3
4
8
1.75
W
Guan Yu
Puddin Vibez
Guan Yu
3
3
12
3
W
Zhong Kui
iE Kush
Zhong Kui
8
3
9
4.17
W
Danzaburou
only1me1986
Danzaburou
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
42,030
53,849
Taken
54,462
37,843
Mitigated
40,611
26,837
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,205
4,877
568
1,368
7,318
2,709
944
3,465
3,845
30,115
308
L
9,138
1,649
652
658
7,543
3,644
0
5,618
1,855
26,838
0
L
Sylvanus
BiqueClips
Sylvanus
6,594
749
3,983
3,004
12,523
9,541
0
7,247
5,013
8,869
0
L
6,913
1,062
332
1,089
10,828
4,800
0
8,179
2,453
0
11,603
L
11,165
640
1,471
1,113
10,328
6,247
0
6,955
3,286
1,642
23,944
W
Bacchus
KrAzYxHiTm4n
Bacchus
7,145
217
1,265
2,576
10,877
12,754
314
6,357
4,316
15,499
0
L
Ares
8,220
287
239
1,419
13,240
16,379
0
7,358
5,477
14,788
0
W
Guan Yu
Puddin Vibez
Guan Yu
3,583
268
8,582
5,104
13,029
7,375
32
4,217
8,564
0
7,236
W
Zhong Kui
iE Kush
Zhong Kui
13,300
194
582
2,470
12,730
10,505
674
5,021
7,481
25,140
1,013
W
Danzaburou
only1me1986
Danzaburou
10,288
3,315
1,165
3,157
9,895
4,500
1,292
5,395
4,440
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
37,843
133
Minions Killed
89
0
Camps Cleared
0
948,558
Distance Traveled
843,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,282
928
30
3
0
192,630
0
L
Hera
7,519
752
36
4
0
162,656
0
L
Sylvanus
7,179
718
4
0
0
142,190
0
L
Da Ji
6,684
668
11
1
0
161,294
0
L
Nike
7,801
780
28
3
0
185,129
0
W
Bacchus
9,540
954
16
2
0
224,605
0
L
Ares
8,660
866
10
1
0
191,757
0
W
Guan Yu
8,962
896
16
2
0
204,281
0
W
Zhong Kui
9,658
966
38
4
0
182,364
0
W
Danzaburou
8,506
851
33
3
0
144,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role