Player Matchup

Chaac
Chaac
BrainBlast4Days
Chaac
Level 35
God Stats
43W - 42L
1,559 SR
Queue Stats
49W - 64L
1,413 Elo+
Solo
Rama
Rama
HUEVIT4
Rama
Level 147
God Stats
6W - 6L
1,411 SR
Queue Stats
201W - 159L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
RiceBomb45
Baron Samedi
Level 136
God Stats
2W - 2L
1,363 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
SwampDonkey1
Kukulkan
Level 54
God Stats
9W - 9L
1,524 SR
Queue Stats
37W - 51L
1,420 Elo+
Party 2
Ymir
Ymir
Trogles
Ymir
Level 140
God Stats
9W - 14L
1,402 SR
Queue Stats
555W - 579L
1,522 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,474 Elo+

VS

Team Averages
Level 108
1,512 SR
1,425 Elo+
Mulan
Mulan
DeGOAT1234
Mulan
Level 120
God Stats
0W - 2L
1,718 SR
Queue Stats
15W - 27L
1,402 Elo+
Party 1
Hachiman
Hachiman
NoLubeIntended
Hachiman
Level 102
God Stats
282W - 295L
1,483 SR
Queue Stats
384W - 427L
1,447 Elo+
Solo
Hera
Hera
Pandabear3213
Hera
Level 105
God Stats
22W - 34L
1,449 SR
Queue Stats
895W - 992L
1,483 Elo+
Party 3
Kali
Kali
SincereSilence0
Kali
Level 89
God Stats
4W - 10L
1,308 SR
Queue Stats
86W - 124L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
iMissPushing-
Sylvanus
Level 123
God Stats
0W - 1L
1,602 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,152
1,192
6,270
7,317
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
HUEVIT4
Rama
14
6 / 2 / 6
8,863
1,477
11,048
5,722
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
RiceBomb45
Baron Samedi
13
1 / 3 / 7
7,378
1,230
5,824
6,097
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SwampDonkey1
Kukulkan
13
1 / 1 / 8
7,421
1,237
6,333
2,943
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Trogles
Ymir
13
3 / 3 / 7
8,252
1,375
5,726
8,268
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

329

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 3 / 8
8,326
1,388
7,607
12,328
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hachiman
12
2 / 1 / 2
7,199
1,200
4,391
3,775
1,199
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 2
8,398
1,400
7,615
5,437
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 3
6,786
1,131
3,098
8,848
3,140
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iMissPushing-
Sylvanus
13
1 / 1 / 9
8,139
1,357
4,488
9,147
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
12
Kills
11
11
Deaths
12
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Mulan
3
3
8
2.33
W
Rama
HUEVIT4
Rama
6
2
6
4.5
L
Hachiman
2
1
2
3
L
5
1
2
6
W
Baron Samedi
RiceBomb45
Baron Samedi
1
3
7
1.5
L
0
6
3
0.25
W
Kukulkan
SwampDonkey1
Kukulkan
1
1
8
5
W
Ymir
Trogles
Ymir
3
3
7
2.17
L
Sylvanus
iMissPushing-
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
27,199
30,347
Taken
39,535
18,443
Mitigated
27,097
5,573
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,270
425
0
1,209
7,317
5,764
0
3,313
3,905
0
12,898
L
Mulan
7,607
341
0
2,534
12,328
11,115
0
6,350
5,779
0
17,739
W
Rama
HUEVIT4
Rama
11,048
9,373
0
0
5,722
1,766
0
2,307
3,334
0
31,202
L
Hachiman
4,391
2,995
0
0
3,775
1,199
0
1,560
2,143
0
14,027
L
7,615
872
0
0
5,437
1,838
0
1,932
3,426
24,415
573
W
Baron Samedi
RiceBomb45
Baron Samedi
5,824
330
1,179
961
6,097
2,266
0
2,252
3,695
16,537
0
L
3,098
803
0
492
8,848
3,140
0
3,168
5,555
0
9,337
W
Kukulkan
SwampDonkey1
Kukulkan
6,333
658
0
10
2,943
1,139
0
37
2,825
17,489
519
W
Ymir
Trogles
Ymir
5,726
1,162
0
2,214
8,268
7,508
0
3,958
4,151
9,135
0
L
Sylvanus
iMissPushing-
Sylvanus
4,488
978
1,181
2,219
9,147
9,805
0
4,856
4,218
8,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
38,848
126
Minions Killed
104
4
Camps Cleared
3
648,976
Distance Traveled
568,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,152
1,192
12
2
0
168,778
0
L
Mulan
8,326
1,388
26
4
0
122,635
0
W
Rama
8,863
1,477
40
7
2
116,514
0
L
Hachiman
7,199
1,200
31
5
1
84,255
0
L
Hera
8,398
1,400
27
5
0
126,438
0
W
Baron Samedi
7,378
1,230
32
5
1
124,761
0
L
Kali
6,786
1,131
10
2
0
115,571
0
W
Kukulkan
7,421
1,237
37
6
1
118,288
0
W
Ymir
8,252
1,375
5
1
0
120,635
0
L
Sylvanus
8,139
1,357
10
2
2
120,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role