Player Matchup

Hercules
Hercules
RestInPíssinger
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,961 Elo+
Solo
Izanami
Izanami
Temoji1
Izanami
Level 89
God Stats
22W - 16L
1,584 SR
Queue Stats
148W - 132L
1,518 Elo+
Solo
Nu Wa
Nu Wa
jbardoe
Nu Wa
Level 168
God Stats
0W - 1L
1,509 SR
Queue Stats
21W - 30L
1,419 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 87
God Stats
63W - 47L
1,597 SR
Queue Stats
141W - 128L
1,489 Elo+
Party 1
Awilix
Awilix
oHighlitez--
Awilix
Level 100
God Stats
7W - 3L
1,716 SR
Queue Stats
102W - 96L
1,486 Elo+
Party 1
Team Averages
Level 117
1,581 SR
1,575 Elo+

VS

Team Averages
Level 138
1,622 SR
1,532 Elo+
Aphrodite
Aphrodite
CoxInhibitor
Aphrodite
Level 122
God Stats
89W - 68L
1,490 SR
Queue Stats
325W - 301L
1,570 Elo+
Party 2
Ix Chel
Ix Chel
Flomar
Ix Chel
Level 98
God Stats
13W - 12L
1,529 SR
Queue Stats
199W - 160L
1,553 Elo+
Party 2
Pele
Pele
PotatoePapi
Pele
Level 108
God Stats
17W - 11L
1,762 SR
Queue Stats
341W - 310L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
thundercrow8a
Cthulhu
Level 213
God Stats
32W - 23L
1,585 SR
Queue Stats
794W - 744L
1,453 Elo+
Solo
Martichoras
Martichoras
x_CepTic_x
Martichoras
Level 148
God Stats
2W - 0L
1,745 SR
Queue Stats
342W - 330L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,316
518
12,887
22,246
16,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Temoji1
Izanami
13
0 / 5 / 0
7,738
430
9,353
11,076
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
jbardoe
Nu Wa
14
0 / 5 / 4
8,187
455
11,366
12,103
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lil_rascle91
Bacchus
13
1 / 4 / 2
8,202
456
7,168
14,186
16,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
2 / 2 / 1
8,491
472
6,605
14,428
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoxInhibitor
Aphrodite
15
0 / 0 / 13
9,423
524
8,237
15,419
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
Flomar
Ix Chel
17
9 / 1 / 3
10,360
576
18,282
11,111
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 3 / 2
8,692
483
6,358
13,661
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
17
2 / 1 / 6
10,655
592
11,593
16,903
19,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
x_CepTic_x
Martichoras
17
4 / 0 / 1
10,164
565
8,669
13,028
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
20
20
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CoxInhibitor
Aphrodite
0
0
13
6.5
W
Ix Chel
Flomar
Ix Chel
9
1
3
10.5
W
5
3
2
2
L
2
4
0
0.5
L
Izanami
Temoji1
Izanami
0
5
0
0
L
Nu Wa
jbardoe
Nu Wa
0
5
4
0.4
L
Bacchus
lil_rascle91
Bacchus
1
4
2
0.5
L
Awilix
2
2
1
1.25
W
Cthulhu
2
1
6
5
W
Martichoras
x_CepTic_x
Martichoras
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
53,139
74,039
Taken
70,122
46,866
Mitigated
46,936
16,313
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CoxInhibitor
Aphrodite
8,237
492
6,229
9,507
15,419
11,741
586
5,269
9,666
30,775
0
W
Ix Chel
Flomar
Ix Chel
18,282
2,031
1,047
1,728
11,111
4,817
1,750
4,695
5,950
86,809
2,585
W
6,358
1,173
0
2,775
13,661
5,567
484
3,462
9,922
0
63,524
L
12,887
4,085
0
6,797
22,246
16,999
0
7,952
14,294
2,133
78,408
L
Izanami
Temoji1
Izanami
9,353
6,020
0
2,258
11,076
3,914
0
4,113
6,963
0
68,669
L
Nu Wa
jbardoe
Nu Wa
11,366
1,966
0
3,214
12,103
3,909
0
9,560
2,543
67,845
0
L
Bacchus
lil_rascle91
Bacchus
7,168
606
0
3,208
14,186
16,296
0
9,139
5,047
19,134
570
L
Awilix
6,605
2,383
0
836
14,428
5,748
0
5,928
8,500
0
74,764
W
Cthulhu
11,593
311
433
4,349
16,903
19,018
39
2,311
14,312
78,035
3,852
W
Martichoras
x_CepTic_x
Martichoras
8,669
2,948
0
4,899
13,028
5,793
1,023
1,856
10,942
0
93,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
49,294
518
Minions Killed
610
0
Camps Cleared
0
1,780,785
Distance Traveled
1,779,620
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,423
524
49
3
0
342,783
5
W
Ix Chel
10,360
576
144
8
0
339,211
7
W
Pele
8,692
483
101
6
0
413,798
6
L
Hercules
9,316
518
131
7
0
345,618
0
L
Izanami
7,738
430
114
6
0
347,187
0
L
Nu Wa
8,187
455
134
7
0
309,465
0
L
Bacchus
8,202
456
28
2
0
350,258
8
L
Awilix
8,491
472
111
6
0
428,257
1
W
Cthulhu
10,655
592
159
9
0
363,066
4
W
Martichoras
10,164
565
157
9
0
320,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role