Player Matchup

Odin
Odin
SubZero1127
Odin
Level 219
God Stats
10W - 3L
1,631 SR
Queue Stats
347W - 328L
1,513 Elo+
Solo
Yu Huang
Yu Huang
kaine_4real
Yu Huang
Level 124
God Stats
5W - 4L
1,545 SR
Queue Stats
253W - 256L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
vrnc5673
Cernunnos
Level 140
God Stats
2W - 2L
1,408 SR
Queue Stats
358W - 364L
1,530 Elo+
Party 1
Charon
Charon
xMrMoe
Charon
Level 143
God Stats
2W - 4L
1,260 SR
Queue Stats
365W - 377L
1,524 Elo+
Party 1
Ravana
Ravana
xXMekurukitoXx
Ravana
Level 146
God Stats
2W - 2L
1,667 SR
Queue Stats
150W - 172L
1,514 Elo+
Party 1
Team Averages
Level 154
1,502 SR
1,527 Elo+

VS

Team Averages
Level 117
1,542 SR
1,522 Elo+
Horus
Horus
CONOWILLY
Horus
Level 105
God Stats
21W - 11L
1,693 SR
Queue Stats
424W - 411L
1,592 Elo+
Party 3
Khepri
Khepri
Dawnbreaker993
Khepri
Level 94
God Stats
8W - 11L
1,452 SR
Queue Stats
61W - 58L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JNROPS
Morgan Le Fay
Level 143
God Stats
9W - 12L
1,528 SR
Queue Stats
505W - 512L
1,571 Elo+
Party 3
Izanami
Izanami
SilkenAtom83
Izanami
Level 89
God Stats
98W - 70L
1,564 SR
Queue Stats
137W - 125L
1,492 Elo+
Party 2
Scylla
Scylla
SpawnOfHades13
Scylla
Level 156
God Stats
7W - 10L
1,475 SR
Queue Stats
242W - 261L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,445
580
8,348
15,120
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
kaine_4real
Yu Huang
15
1 / 6 / 0
9,554
531
6,165
8,806
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
vrnc5673
Cernunnos
17
3 / 3 / 6
9,915
551
9,702
13,474
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
xMrMoe
Charon
15
2 / 2 / 4
9,685
538
5,191
15,077
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 1
9,523
529
5,415
10,288
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CONOWILLY
Horus
15
5 / 5 / 4
9,339
519
9,908
16,554
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 2 / 1
6,695
372
2,236
9,492
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Morgan Le Fay
JNROPS
Morgan Le Fay
16
11 / 3 / 5
10,304
572
16,323
13,387
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SilkenAtom83
Izanami
9
1 / 2 / 0
6,692
372
6,290
7,012
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 7
8,838
491
4,053
10,493
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
16
Kills
19
19
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
CONOWILLY
Horus
5
5
4
1.4
L
0
2
1
0.25
L
Morgan Le Fay
JNROPS
Morgan Le Fay
11
3
5
4.5
L
Izanami
SilkenAtom83
Izanami
1
2
0
0.5
L
2
4
7
1.38
W
4
3
4
2
W
Yu Huang
kaine_4real
Yu Huang
1
6
0
0.17
W
Cernunnos
vrnc5673
Cernunnos
3
3
6
2
W
Charon
xMrMoe
Charon
2
2
4
2
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
38,810
62,765
Taken
56,938
26,993
Mitigated
26,869
17,949
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CONOWILLY
Horus
9,908
3,987
700
5,152
16,554
10,822
0
2,334
13,957
312
48,224
L
2,236
184
0
2,378
9,492
6,399
60
1,232
8,260
13,718
0
L
Morgan Le Fay
JNROPS
Morgan Le Fay
16,323
896
0
2,896
13,387
4,968
0
4,979
7,970
60,838
0
L
Izanami
SilkenAtom83
Izanami
6,290
3,696
0
2,484
7,012
2,055
394
1,178
5,834
0
46,217
L
4,053
740
0
2,243
10,493
2,625
0
893
9,489
38,833
1,023
W
8,348
1,429
0
3,488
15,120
6,564
1,204
3,309
11,102
328
73,297
W
Yu Huang
kaine_4real
Yu Huang
6,165
791
0
501
8,806
2,374
0
5,862
2,552
62,703
845
W
Cernunnos
vrnc5673
Cernunnos
9,702
4,336
0
5,995
13,474
5,033
2,247
3,950
9,280
0
84,308
W
Charon
xMrMoe
Charon
5,191
875
0
4,525
15,077
9,762
527
4,684
10,113
34,142
580
W
5,415
1,673
0
3,440
10,288
3,260
0
4,287
5,628
0
69,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
41,868
525
Minions Killed
374
0
Camps Cleared
0
1,676,423
Distance Traveled
1,448,678
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,339
519
75
4
0
295,083
0
L
Khepri
6,695
372
19
1
0
223,956
0
L
Morgan Le Fay
10,304
572
112
6
0
368,802
0
L
Izanami
6,692
372
93
5
0
215,401
0
L
Scylla
8,838
491
75
4
0
345,436
4
W
Odin
10,445
580
125
7
0
312,774
8
W
Yu Huang
9,554
531
130
7
0
323,892
0
W
Cernunnos
9,915
551
117
7
0
312,352
2
W
Charon
9,685
538
48
3
0
344,830
4
W
Ravana
9,523
529
105
6
0
382,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role