Player Matchup

Jing Wei
Jing Wei
AfricaXVII
Jing Wei
Level 128
God Stats
4W - 3L
1,426 SR
Queue Stats
277W - 300L
1,528 Elo+
Solo
Geb
Geb
JeConiah90
Geb
Level 159
God Stats
6W - 1L
1,669 SR
Queue Stats
114W - 102L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
RemusXII
Nu Wa
Level 148
God Stats
2W - 5L
1,206 SR
Queue Stats
191W - 196L
1,523 Elo+
Party 3
Mulan
Mulan
Tha_Elite_WKG
Mulan
Level 176
God Stats
2W - 0L
1,514 SR
Queue Stats
132W - 130L
1,509 Elo+
Party 1
Anubis
Anubis
chillax11
Anubis
Level 118
God Stats
1W - 2L
1,171 SR
Queue Stats
83W - 73L
1,539 Elo+
Party 3
Team Averages
Level 146
1,397 SR
1,522 Elo+

VS

Team Averages
Level 130
1,547 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LakerGang555
Chiron
Level 88
God Stats
5W - 3L
1,726 SR
Queue Stats
317W - 368L
1,514 Elo+
Solo
Sol
Sol
NymusX
Sol
Level 143
God Stats
0W - 1L
1,254 SR
Queue Stats
55W - 48L
1,636 Elo+
Solo
Cabrakan
Cabrakan
youngbip
Cabrakan
Level 141
God Stats
1W - 2L
1,755 SR
Queue Stats
254W - 249L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AfricaXVII
Jing Wei
12
3 / 1 / 6
6,535
1,307
4,905
3,484
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 11
6,210
1,242
2,628
5,919
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
RemusXII
Nu Wa
11
3 / 2 / 7
6,651
1,330
4,980
3,105
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
5 / 2 / 6
6,766
1,353
3,925
5,608
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
chillax11
Anubis
11
2 / 2 / 9
6,857
1,371
5,455
3,852
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 2 / 4
6,114
1,223
3,889
4,607
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
 
Susano
11
2 / 4 / 6
5,714
1,143
4,945
6,297
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
11
2 / 2 / 4
5,482
1,096
3,767
4,165
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
NymusX
Sol
5
0 / 1 / 0
4,216
843
310
1,195
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
youngbip
Cabrakan
10
2 / 4 / 5
5,552
1,110
1,707
7,236
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
13
Kills
9
9
Deaths
13
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
4
2.5
L
Susano
 
Susano
2
4
6
1.25
W
Jing Wei
AfricaXVII
Jing Wei
3
1
6
6
W
0
2
11
2.75
L
Chiron
2
2
4
2
L
Sol
NymusX
Sol
0
1
0
0
W
Nu Wa
RemusXII
Nu Wa
3
2
7
3.25
W
5
2
6
4
W
Anubis
chillax11
Anubis
2
2
9
3.25
L
Cabrakan
youngbip
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
14,618
21,968
Taken
23,500
13,325
Mitigated
12,596
6,898
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,889
1,242
345
403
4,607
1,705
0
1,691
2,916
0
13,076
L
Susano
 
Susano
4,945
243
680
628
6,297
1,702
0
4,357
1,940
0
8,804
W
Jing Wei
AfricaXVII
Jing Wei
4,905
3,266
157
646
3,484
1,053
1,769
128
3,356
0
10,796
W
2,628
0
1,290
1,883
5,919
5,055
0
438
5,481
4,139
431
L
Chiron
3,767
473
339
927
4,165
1,372
0
2,343
1,815
0
9,705
L
Sol
NymusX
Sol
310
49
0
38
1,195
321
0
882
313
650
0
W
Nu Wa
RemusXII
Nu Wa
4,980
458
457
182
3,105
737
814
473
2,632
8,389
297
W
3,925
541
258
541
5,608
4,718
0
558
5,050
225
4,712
W
Anubis
chillax11
Anubis
5,455
141
0
1,484
3,852
1,762
754
420
3,432
15,805
0
L
Cabrakan
youngbip
Cabrakan
1,707
196
274
742
7,236
7,496
0
3,302
3,934
2,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
27,078
50
Minions Killed
46
0
Camps Cleared
0
467,695
Distance Traveled
412,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,114
1,223
19
4
0
104,585
0
L
Susano
5,714
1,143
6
1
0
114,517
0
W
Jing Wei
6,535
1,307
16
3
0
93,506
0
W
Geb
6,210
1,242
3
1
0
85,808
0
L
Chiron
5,482
1,096
20
4
0
98,877
0
L
Sol
4,216
843
0
0
0
12,265
0
W
Nu Wa
6,651
1,330
11
2
0
94,223
0
W
Mulan
6,766
1,353
3
1
0
92,776
0
W
Anubis
6,857
1,371
17
3
0
101,382
0
L
Cabrakan
5,552
1,110
1
0
0
82,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role