Player Matchup

Janus
Janus
ITCHYBOOSACK2
Janus
Level 104
God Stats
13W - 6L
1,655 SR
Queue Stats
134W - 118L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
Jxtttt
Sylvanus
Level 124
God Stats
19W - 16L
1,546 SR
Queue Stats
337W - 293L
1,491 Elo+
Solo
Mulan
Mulan
KingFloppa
Mulan
Level 111
God Stats
6W - 9L
1,383 SR
Queue Stats
183W - 169L
1,464 Elo+
Party 2
Apollo
Apollo
Lek Doido
Apollo
Level 178
God Stats
20W - 12L
1,687 SR
Queue Stats
336W - 341L
1,483 Elo+
Solo
Serqet
Serqet
PAAAAAAAAAAAAAPI
Serqet
Level 138
God Stats
31W - 33L
1,583 SR
Queue Stats
418W - 404L
1,520 Elo+
Solo
Team Averages
Level 131
1,571 SR
1,485 Elo+

VS

Team Averages
Level 109
1,591 SR
1,525 Elo+
King Arthur
King Arthur
Aristiding
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,547 Elo+
Party 1
Arachne
Arachne
GageIsSmall
Arachne
Level 11
God Stats
5W - 4L
1,721 SR
Queue Stats
7W - 8L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
ItxExemplar
Kuzenbo
Level 66
God Stats
2W - 2L
1,698 SR
Queue Stats
87W - 80L
1,543 Elo+
Party 1
Izanami
Izanami
TheDelusionalWay
Izanami
Level 217
God Stats
5W - 7L
1,536 SR
Queue Stats
129W - 133L
1,425 Elo+
Solo
Eset
Eset
ftBrain
Eset
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 130L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,692
549
3,953
4,182
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Jxtttt
Sylvanus
11
2 / 0 / 5
6,879
491
2,032
2,621
1,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
13
0 / 3 / 1
7,679
549
8,214
12,460
10,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
Lek Doido
Apollo
15
2 / 1 / 3
8,135
581
6,726
8,647
3,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 2
8,202
586
6,680
9,444
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aristiding
King Arthur
14
2 / 1 / 1
8,351
597
8,597
12,773
13,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
GageIsSmall
Arachne
12
2 / 2 / 0
6,665
476
4,281
8,566
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
ItxExemplar
Kuzenbo
11
2 / 2 / 1
6,935
495
2,637
8,216
6,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 1
5,998
428
3,041
6,565
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
ftBrain
Eset
13
0 / 2 / 1
6,963
497
1,828
5,083
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aristiding
King Arthur
2
1
1
2.5
L
Arachne
GageIsSmall
Arachne
2
2
0
1
W
0
2
3
0.75
L
Kuzenbo
ItxExemplar
Kuzenbo
2
2
1
1.25
W
Sylvanus
Jxtttt
Sylvanus
2
0
5
4.5
W
Mulan
0
3
1
0.17
W
Apollo
Lek Doido
Apollo
2
1
3
3.5
W
8
0
2
9
L
0
5
1
0.1
L
Eset
ftBrain
Eset
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
20,384
37,354
Taken
41,203
21,164
Mitigated
25,544
18,226
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aristiding
King Arthur
8,597
529
0
2,986
12,773
13,275
0
0
12,587
951
64,736
L
Arachne
GageIsSmall
Arachne
4,281
3,413
0
1,878
8,566
2,867
0
1,786
6,710
0
57,140
W
3,953
85
0
636
4,182
1,624
0
1,234
2,748
64,474
1,171
L
Kuzenbo
ItxExemplar
Kuzenbo
2,637
1,295
158
1,296
8,216
6,501
140
2,152
5,625
12,286
0
W
Sylvanus
Jxtttt
Sylvanus
2,032
325
2,451
1,502
2,621
1,552
0
848
1,773
10,914
0
W
Mulan
8,214
951
0
4,985
12,460
10,998
0
494
11,966
0
59,716
W
Apollo
Lek Doido
Apollo
6,726
3,642
0
4,236
8,647
3,101
586
797
7,850
0
76,938
W
6,680
1,602
0
4,416
9,444
3,889
0
1,288
8,116
0
47,675
L
3,041
1,852
0
953
6,565
1,640
560
136
6,429
0
42,153
L
Eset
ftBrain
Eset
1,828
104
0
875
5,083
1,261
0
1,473
3,432
46,133
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
34,912
470
Minions Killed
405
0
Camps Cleared
0
1,417,654
Distance Traveled
1,343,134
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,351
597
113
8
0
288,729
2
L
Arachne
6,665
476
94
7
0
310,877
2
W
Janus
7,692
549
131
9
0
297,939
0
L
Kuzenbo
6,935
495
17
1
0
302,466
0
W
Sylvanus
6,879
491
23
2
0
218,728
0
W
Mulan
7,679
549
118
8
0
250,014
4
W
Apollo
8,135
581
116
8
0
274,638
1
W
Serqet
8,202
586
82
6
0
376,335
0
L
Izanami
5,998
428
74
5
0
166,511
5
L
Eset
6,963
497
107
8
0
274,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role