Player Matchup

Sylvanus
Sylvanus
Silver IV
Gr1m13R3ap3r
Sylvanus
Silver IV
Level 156
God Stats
2W - 0L
1,794 SR
Queue Stats
11W - 8L
1,352 MMR
Party 1
Achilles
Achilles
Silver IV
Roman_TheSnowman
Achilles
Silver IV
Level 130
God Stats
2W - 1L
1,478 SR
Queue Stats
11W - 8L
1,352 MMR
Party 1
Chang'e
Chang'e
Silver IV
xBerserker_77x
Chang'e
Silver IV
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 8L
1,352 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,591 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,556 SR
1,339 MMR
Xing Tian
Xing Tian
Gold IV
McDoCriss
Xing Tian
Gold IV
Level 111
God Stats
39W - 23L
1,555 SR
Queue Stats
75W - 69L
1,342 MMR
Solo
Eset
Eset
Gold V
PauloDotCom
Eset
Gold V
Level 100
God Stats
0W - 1L
1,666 SR
Queue Stats
64W - 70L
1,302 MMR
Solo
Cernunnos
Cernunnos
Silver III
Pewntappa254
Cernunnos
Silver III
Level 65
God Stats
3W - 5L
1,448 SR
Queue Stats
25W - 38L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gr1m13R3ap3r
Sylvanus
18
6 / 2 / 9
12,240
816
14,362
23,498
30,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 0 / 7
12,042
803
10,312
19,644
19,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

19
2 / 1 / 13
12,064
804
16,861
15,466
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
HeraCthulhuAphroditeBacchusHercules

VS

Bans
ChaacBaron SamediMedusaPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
McDoCriss
Xing Tian
17
2 / 2 / 1
11,118
741
14,883
23,859
21,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 1
9,439
629
7,962
9,864
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Pewntappa254
Cernunnos
15
1 / 5 / 1
10,240
683
11,750
11,553
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Gr1m13R3ap3r
Sylvanus
6
2
9
5.25
L
Xing Tian
McDoCriss
Xing Tian
2
2
1
1.25
L
0
8
1
0.06
L
Cernunnos
Pewntappa254
Cernunnos
1
5
1
0.3
W
7
0
7
10.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
34,595
58,608
Taken
45,276
56,976
Mitigated
27,947
33,691
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Gr1m13R3ap3r
Sylvanus
14,362
2,740
3,925
6,462
23,498
30,441
457
7,405
15,270
33,720
4,062
L
Xing Tian
McDoCriss
Xing Tian
14,883
743
0
245
23,859
21,425
0
14,746
7,347
27,356
854
L
7,962
624
250
691
9,864
2,815
0
6,856
2,646
24,377
0
L
Cernunnos
Pewntappa254
Cernunnos
11,750
6,956
0
1,272
11,553
3,707
0
7,543
3,552
0
41,080
W
10,312
1,542
0
2,452
19,644
19,815
766
4,848
14,051
0
38,935
W
16,861
2,219
11,052
9,800
15,466
6,720
2,321
7,633
7,211
67,017
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
30,797
205
Minions Killed
127
0
Camps Cleared
0
793,219
Distance Traveled
775,273
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,240
816
42
3
0
243,600
2
L
Xing Tian
11,118
741
34
2
0
305,526
4
L
Eset
9,439
629
33
2
0
224,305
0
L
Cernunnos
10,240
683
60
4
0
245,442
4
W
Achilles
12,042
803
38
3
0
290,728
1
W
Chang'e
12,064
804
125
8
0
258,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role