Player Matchup

Danzaburou
Danzaburou
BobDanger
Danzaburou
Level 144
God Stats
1W - 2L
1,116 SR
Queue Stats
98W - 106L
1,445 Elo+
Party 1
Cerberus
Cerberus
CelestialDSims
Cerberus
Level 146
God Stats
5W - 3L
1,550 SR
Queue Stats
42W - 40L
1,513 Elo+
Party 1
Discordia
Discordia
LilTrevEG
Discordia
Level 49
God Stats
14W - 4L
1,615 SR
Queue Stats
68W - 84L
1,476 Elo+
Party 1
Chang'e
Chang'e
psylocke55
Chang'e
Level 152
God Stats
11W - 5L
1,755 SR
Queue Stats
156W - 98L
1,670 Elo+
Party 1
Nike
Nike
sakekibara
Nike
Level 128
God Stats
3W - 0L
1,804 SR
Queue Stats
173W - 190L
1,476 Elo+
Solo
Team Averages
Level 124
1,568 SR
1,516 Elo+

VS

Team Averages
Level 108
1,581 SR
1,478 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BruteMinion
Bellona
Level 149
God Stats
19W - 13L
1,670 SR
Queue Stats
156W - 128L
1,603 Elo+
Solo
Bastet
Bastet
MrCojones
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,418 Elo+
Solo
Agni
Agni
NIX816
Agni
Level 54
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 9L
1,370 Elo+
Solo
Bacchus
Bacchus
SEAKONE
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobDanger
Danzaburou
14
2 / 0 / 6
8,825
1,103
5,899
2,457
827
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
4 / 0 / 9
9,069
1,134
7,725
7,518
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
LilTrevEG
Discordia
14
0 / 0 / 8
8,047
1,006
4,234
2,077
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
psylocke55
Chang'e
15
3 / 0 / 8
8,922
1,115
9,650
4,681
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 1 / 6
9,211
1,151
9,002
6,940
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 0
7,628
954
555
4,373
1,174
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
BruteMinion
Bellona
13
0 / 3 / 1
7,799
975
7,093
13,843
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
MrCojones
Bastet
13
0 / 1 / 1
7,553
944
2,875
4,756
1,320
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Agni
NIX816
Agni
12
0 / 6 / 0
7,489
936
1,781
7,881
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SEAKONE
Bacchus
13
0 / 2 / 1
8,402
1,050
4,816
10,029
12,956
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
14
Kills
1
1
Deaths
14
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Danzaburou
BobDanger
Danzaburou
2
0
6
5
L
Bellona
BruteMinion
Bellona
0
3
1
0.17
W
Cerberus
4
0
9
8.5
W
Discordia
LilTrevEG
Discordia
0
0
8
4
L
Bastet
MrCojones
Bastet
0
1
1
0.5
L
Agni
NIX816
Agni
0
6
0
0
L
Bacchus
SEAKONE
Bacchus
0
2
1
0.25
W
Chang'e
psylocke55
Chang'e
3
0
8
7
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
17,120
23,673
Taken
40,882
14,837
Mitigated
30,701
7,737
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
555
0
0
727
4,373
1,174
0
2,827
1,436
7,557
0
W
Danzaburou
BobDanger
Danzaburou
5,899
2,095
0
1,339
2,457
827
0
558
1,854
0
20,244
L
Bellona
BruteMinion
Bellona
7,093
1,604
0
618
13,843
13,065
0
6,298
7,250
0
25,361
W
Cerberus
7,725
311
0
2,227
7,518
7,133
0
2,608
4,569
12,330
641
W
Discordia
LilTrevEG
Discordia
4,234
129
0
0
2,077
689
0
589
1,452
16,540
0
L
Bastet
MrCojones
Bastet
2,875
232
0
178
4,756
1,320
0
2,545
2,093
0
7,899
L
Agni
NIX816
Agni
1,781
67
0
0
7,881
2,186
0
3,178
4,636
14,756
0
L
Bacchus
SEAKONE
Bacchus
4,816
675
0
1,046
10,029
12,956
0
4,893
4,879
18,461
437
W
Chang'e
psylocke55
Chang'e
9,650
692
2,055
2,116
4,681
1,597
0
1,181
3,418
28,900
1,295
W
9,002
1,010
0
0
6,940
4,591
0
2,203
4,503
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
38,871
174
Minions Killed
146
7
Camps Cleared
2
784,775
Distance Traveled
596,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,628
954
17
2
0
45,440
0
W
Danzaburou
8,825
1,103
36
5
1
138,030
0
L
Bellona
7,799
975
57
7
0
175,436
0
W
Cerberus
9,069
1,134
20
3
2
165,272
0
W
Discordia
8,047
1,006
26
3
2
164,119
0
L
Bastet
7,553
944
6
1
2
139,382
0
L
Agni
7,489
936
34
4
0
101,790
0
L
Bacchus
8,402
1,050
32
4
0
134,695
0
W
Chang'e
8,922
1,115
55
7
2
171,106
0
W
Nike
9,211
1,151
37
5
0
146,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role