Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChromeChris1
Ah Puch
Level 126
God Stats
4W - 4L
1,689 SR
Queue Stats
180W - 174L
1,501 Elo+
Party 2
Hercules
Hercules
NochillCaleb02
Hercules
Level 89
God Stats
3W - 5L
1,422 SR
Queue Stats
199W - 203L
1,497 Elo+
Solo
Ishtar
Ishtar
OGDookey
Ishtar
Level 119
God Stats
3W - 4L
1,538 SR
Queue Stats
166W - 159L
1,487 Elo+
Party 2
Ra
Ra
tretoraytor
Ra
Level 76
God Stats
38W - 34L
1,531 SR
Queue Stats
64W - 61L
1,453 Elo+
Party 2
Team Averages
Level 104
1,536 SR
1,488 Elo+

VS

Team Averages
Level 69
1,505 SR
1,418 Elo+
Hachiman
Hachiman
Connman0721
Hachiman
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 85L
1,296 Elo+
Party 1
Sobek
Sobek
HiResStubios
Sobek
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PoppxnChxcks
Danzaburou
Level 43
God Stats
17W - 15L
1,430 SR
Queue Stats
49W - 70L
1,303 Elo+
Party 1
Ra
Ra
SHAMROKZ
Ra
Level 123
God Stats
16W - 13L
1,538 SR
Queue Stats
183W - 201L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
dponte
Baron Samedi
Level 129
God Stats
29W - 28L
1,556 SR
Queue Stats
219W - 233L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 2
7,094
507
5,501
12,268
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
ChromeChris1
Ah Puch
12
2 / 1 / 2
7,128
509
10,037
5,395
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
9
0 / 6 / 2
6,040
431
2,969
10,112
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ishtar
OGDookey
Ishtar
12
2 / 1 / 1
7,413
530
6,212
8,705
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 2
7,825
559
6,017
8,889
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Connman0721
Hachiman
13
1 / 1 / 1
7,325
523
5,656
8,597
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,812
558
4,808
13,250
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PoppxnChxcks
Danzaburou
14
0 / 3 / 4
7,381
527
4,353
11,681
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 2
7,819
559
4,594
7,725
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baron Samedi
dponte
Baron Samedi
15
6 / 3 / 0
8,791
628
11,907
10,791
8,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
13
13
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
2
1
L
Ah Puch
ChromeChris1
Ah Puch
2
1
2
3
W
Hachiman
Connman0721
Hachiman
1
1
1
1.5
W
5
1
2
6
L
Hercules
0
6
2
0.17
L
Ishtar
OGDookey
Ishtar
2
1
1
2.5
W
Danzaburou
PoppxnChxcks
Danzaburou
0
3
4
0.67
W
1
0
2
2
W
Baron Samedi
dponte
Baron Samedi
6
3
0
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
31,318
45,369
Taken
52,044
19,187
Mitigated
29,392
17,648
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,501
736
80
6,085
12,268
4,722
0
5,182
7,086
48,271
0
L
Ah Puch
ChromeChris1
Ah Puch
10,037
605
0
2,376
5,395
1,636
0
1,586
3,809
36,562
1,547
W
Hachiman
Connman0721
Hachiman
5,656
2,949
0
5,221
8,597
2,535
0
1,658
6,663
0
43,182
W
4,808
323
0
5,247
13,250
11,231
0
4,769
7,666
19,463
2,116
L
Hercules
2,969
951
0
1,838
10,112
7,209
0
7,381
2,731
0
21,460
L
Ishtar
OGDookey
Ishtar
6,212
3,788
0
3,190
8,705
2,615
0
886
7,819
0
42,248
W
Danzaburou
PoppxnChxcks
Danzaburou
4,353
1,644
0
3,228
11,681
4,214
0
4,719
6,557
0
66,132
W
4,594
381
694
4,524
7,725
3,065
0
4,107
3,229
76,705
0
W
Baron Samedi
dponte
Baron Samedi
11,907
1,297
0
4,987
10,791
8,347
21
3,934
6,325
67,492
798
L
6,017
957
278
3,801
8,889
3,005
0
5,490
3,259
54,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
39,128
369
Minions Killed
473
0
Camps Cleared
0
1,332,304
Distance Traveled
1,388,546
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,094
507
87
6
0
288,885
0
L
Ah Puch
7,128
509
65
5
0
296,743
1
W
Hachiman
7,325
523
86
6
0
286,154
1
W
Sobek
7,812
558
22
2
0
290,902
5
L
Hercules
6,040
431
38
3
0
188,064
0
L
Ishtar
7,413
530
86
6
0
267,283
5
W
Danzaburou
7,381
527
114
8
0
285,087
0
W
Ra
7,819
559
140
10
0
291,891
1
W
Baron Samedi
8,791
628
111
8
0
234,512
0
L
Ra
7,825
559
93
7
0
291,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role