Player Matchup

Vamana
Vamana
GhostOfLaneHall
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,393 Elo+
Party 3
Nox
Nox
LindsayLou
Nox
Level 141
God Stats
2W - 2L
1,849 SR
Queue Stats
180W - 195L
1,461 Elo+
Party 2
Ullr
Ullr
Mandat622
Ullr
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 111L
1,411 Elo+
Party 3
Charon
Charon
Tsarak
Charon
Level 157
God Stats
3W - 6L
1,418 SR
Queue Stats
301W - 332L
1,445 Elo+
Party 2
Terra
Terra
thric3crispee
Terra
Level 89
God Stats
1W - 10L
1,182 SR
Queue Stats
122W - 188L
1,395 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,421 Elo+

VS

Team Averages
Level 82
1,429 SR
1,418 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MrSurtr
Chronos
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
90W - 79L
1,467 Elo+
Party 4
Charon
Charon
OniDrache
Charon
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
142W - 155L
1,438 Elo+
Party 4
Maui
Maui
freddy23434554
Maui
Level 80
God Stats
1W - 0L
1,141 SR
Queue Stats
6W - 14L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
lVariationnl
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,728
673
7,685
15,362
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 3
7,045
705
7,269
9,120
3,458
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
3 / 2 / 3
8,418
842
6,725
10,044
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Tsarak
Charon
14
1 / 2 / 2
6,996
700
7,246
8,688
10,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 3
7,358
736
3,235
13,376
6,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 1 / 14
8,762
876
16,266
9,168
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
MrSurtr
Chronos
14
4 / 2 / 13
8,326
833
8,964
9,542
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
OniDrache
Charon
13
2 / 3 / 11
7,770
777
6,019
8,677
8,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 0 / 16
9,060
906
5,775
8,061
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
lVariationnl
Ah Puch
16
6 / 1 / 11
9,348
935
15,436
6,525
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
7
Kills
20
20
Deaths
7
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
1
14
12
L
1
7
2
0.29
L
1
5
3
0.5
L
Ullr
3
2
3
2.25
W
Chronos
MrSurtr
Chronos
4
2
13
5.25
W
Charon
OniDrache
Charon
2
3
11
2.5
L
Charon
Tsarak
Charon
1
2
2
1
W
3
0
16
11
W
Ah Puch
lVariationnl
Ah Puch
6
1
11
11.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
52,460
56,590
Taken
41,973
41,616
Mitigated
27,475
21,706
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,266
2,862
4,741
5,279
9,168
4,250
202
3,327
5,686
24,139
550
L
7,685
2,883
260
1,460
15,362
15,321
0
13,646
1,343
0
13,422
L
7,269
712
900
1,056
9,120
3,458
0
8,275
456
15,530
0
L
Ullr
6,725
2,354
307
863
10,044
5,166
0
9,374
494
0
19,717
W
Chronos
MrSurtr
Chronos
8,964
4,492
1,054
3,493
9,542
4,144
608
4,030
5,399
17,836
0
W
Charon
OniDrache
Charon
6,019
648
545
1,704
8,677
8,936
0
3,909
4,658
12,720
349
L
Charon
Tsarak
Charon
7,246
396
612
436
8,688
10,795
0
6,472
2,088
17,396
0
W
5,775
1,096
501
2,047
8,061
6,701
155
3,315
4,564
9,050
0
W
Ah Puch
lVariationnl
Ah Puch
15,436
757
517
2,077
6,525
3,444
72
3,169
3,281
33,303
1,732
L
3,235
386
9,595
6,217
13,376
6,876
0
12,014
1,182
9,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
43,266
105
Minions Killed
120
0
Camps Cleared
0
872,938
Distance Traveled
1,010,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,762
876
37
4
0
197,985
0
L
Vamana
6,728
673
5
1
0
177,079
0
L
Nox
7,045
705
22
2
0
152,871
0
L
Ullr
8,418
842
56
6
0
190,252
0
W
Chronos
8,326
833
22
2
0
215,438
0
W
Charon
7,770
777
7
1
0
181,248
0
L
Charon
6,996
700
14
1
0
190,552
0
W
Maui
9,060
906
8
1
0
225,147
0
W
Ah Puch
9,348
935
46
5
0
191,076
0
L
Terra
7,358
736
8
1
0
162,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role