Player Matchup

Serqet
Serqet
AwPeasley
Serqet
Level 161
God Stats
14W - 6L
1,629 SR
Queue Stats
175W - 138L
1,633 Elo+
Party 1
Raijin
Raijin
InvaderEthan64
Raijin
Level 122
God Stats
1W - 0L
1,688 SR
Queue Stats
48W - 50L
1,467 Elo+
Solo
Ares
Ares
Jsteelcity
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
Mjh2555
Sun Wukong
Level 163
God Stats
7W - 2L
1,809 SR
Queue Stats
122W - 96L
1,649 Elo+
Party 1
Ullr
Ullr
TwerkHarder
Ullr
Level 85
God Stats
3W - 0L
1,592 SR
Queue Stats
55W - 44L
1,616 Elo+
Party 1
Team Averages
Level 130
1,643 SR
1,542 Elo+

VS

Team Averages
Level 134
1,497 SR
1,536 Elo+
Izanami
Izanami
DubbaBear
Izanami
Level 83
God Stats
2W - 5L
1,357 SR
Queue Stats
89W - 84L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
Juicagee
Aphrodite
Level 142
God Stats
10W - 16L
1,428 SR
Queue Stats
311W - 330L
1,517 Elo+
Party 2
Chiron
Chiron
Lete
Chiron
Level 147
God Stats
7W - 10L
1,581 SR
Queue Stats
125W - 159L
1,524 Elo+
Party 2
Bakasura
Bakasura
Supershadplayz
Bakasura
Level 138
God Stats
1W - 2L
1,431 SR
Queue Stats
183W - 163L
1,538 Elo+
Solo
Athena
Athena
Workagee
Athena
Level 158
God Stats
4W - 3L
1,686 SR
Queue Stats
163W - 170L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AwPeasley
Serqet
20
12 / 1 / 11
12,979
618
14,672
16,427
9,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
3 / 4 / 11
11,723
558
14,857
12,524
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 19
11,310
539
8,708
18,096
22,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Mjh2555
Sun Wukong
18
7 / 1 / 15
12,828
611
19,933
25,860
27,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 1 / 12
12,964
617
16,515
11,437
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DubbaBear
Izanami
15
0 / 9 / 0
9,165
436
6,138
15,450
4,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Juicagee
Aphrodite
15
2 / 6 / 1
10,015
477
12,189
19,923
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Lete
Chiron
17
3 / 6 / 3
10,403
495
14,242
20,537
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
16
2 / 5 / 3
9,972
475
7,783
23,737
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Workagee
Athena
17
0 / 7 / 0
10,689
509
10,079
23,683
25,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
33
Kills
7
7
Deaths
33
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
AwPeasley
Serqet
12
1
11
17.5
L
Izanami
DubbaBear
Izanami
0
9
0
0
W
3
4
11
2.13
W
3
0
19
12.5
L
Aphrodite
Juicagee
Aphrodite
2
6
1
0.42
L
Chiron
Lete
Chiron
3
6
3
0.75
W
Sun Wukong
Mjh2555
Sun Wukong
7
1
15
14.5
L
Bakasura
2
5
3
0.7
W
8
1
12
14
L
Athena
Workagee
Athena
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,685
Damage
50,431
84,344
Taken
103,330
69,312
Mitigated
64,097
20,477
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AwPeasley
Serqet
14,672
2,381
0
3,489
16,427
9,090
406
4,490
11,722
0
112,165
L
Izanami
DubbaBear
Izanami
6,138
4,005
0
585
15,450
4,928
679
1,521
13,656
0
66,418
W
14,857
601
0
1,633
12,524
4,872
985
2,092
10,432
82,676
954
W
8,708
780
887
5,395
18,096
22,671
847
5,479
12,344
36,958
1,211
L
Aphrodite
Juicagee
Aphrodite
12,189
1,397
6,280
6,832
19,923
15,547
224
4,938
13,768
43,511
2,210
L
Chiron
Lete
Chiron
14,242
3,399
438
2,914
20,537
7,839
717
8,106
11,605
0
88,826
W
Sun Wukong
Mjh2555
Sun Wukong
19,933
4,482
0
6,133
25,860
27,435
620
7,666
17,201
607
96,512
L
Bakasura
7,783
4,216
0
6,684
23,737
10,281
38
5,001
18,319
0
78,783
W
16,515
6,930
0
2,940
11,437
5,244
3,679
3,042
8,291
0
124,169
L
Athena
Workagee
Athena
10,079
2,258
0
4,075
23,683
25,502
0
5,093
18,438
74,751
3,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,804
Gold Earned
50,244
639
Minions Killed
601
0
Camps Cleared
0
2,210,083
Distance Traveled
1,912,574
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,979
618
142
7
0
553,808
5
L
Izanami
9,165
436
114
5
0
362,658
0
W
Raijin
11,723
558
140
7
0
379,808
5
W
Ares
11,310
539
47
2
0
433,081
0
L
Aphrodite
10,015
477
57
3
0
384,290
2
L
Chiron
10,403
495
137
7
0
383,755
0
W
Sun Wukong
12,828
611
134
6
0
408,125
1
L
Bakasura
9,972
475
135
6
0
407,598
0
W
Ullr
12,964
617
176
8
0
435,261
0
L
Athena
10,689
509
158
8
0
374,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role