Player Matchup

Surtr
Surtr
DAWIGGLER79
Surtr
Level 214
God Stats
63W - 66L
1,545 SR
Queue Stats
360W - 332L
1,482 Elo+
Party 2
Artio
Artio
Medies
Artio
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 122L
1,487 Elo+
Party 3
Eset
Eset
NoIThinkNot
Eset
Level 53
God Stats
11W - 13L
1,475 SR
Queue Stats
82W - 80L
1,492 Elo+
Party 3
Bastet
Bastet
Rick c1420
Bastet
Level 128
God Stats
3W - 0L
1,684 SR
Queue Stats
87W - 74L
1,561 Elo+
Party 2
Ishtar
Ishtar
Wergarr
Ishtar
Level 65
God Stats
12W - 7L
1,617 SR
Queue Stats
212W - 202L
1,521 Elo+
Party 3
Team Averages
Level 103
1,564 SR
1,509 Elo+

VS

Team Averages
Level 90
1,503 SR
1,510 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aipimfrito6118
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ix Chel
Ix Chel
BUSHIDORAM
Ix Chel
Level 105
God Stats
3W - 3L
1,496 SR
Queue Stats
312W - 316L
1,521 Elo+
Party 1
Mercury
Mercury
FarCreed
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ullr
Ullr
introducejesus
Ullr
Level 122
God Stats
26W - 22L
1,521 SR
Queue Stats
323W - 342L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,882
657
5,980
7,494
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
Medies
Artio
8
0 / 2 / 3
5,808
484
2,081
10,445
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 3 / 1
7,455
621
7,867
8,072
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
Rick c1420
Bastet
13
9 / 1 / 2
7,847
654
8,827
10,941
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Wergarr
Ishtar
11
1 / 3 / 0
6,204
517
2,371
7,114
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 3
5,488
457
6,246
9,798
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
4,857
405
2,560
8,977
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
BUSHIDORAM
Ix Chel
12
2 / 4 / 1
6,244
520
4,656
7,452
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FarCreed
Mercury
8
1 / 7 / 1
5,123
427
1,589
7,937
1,851
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 2 / 2
7,366
614
5,016
7,051
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
17
Kills
7
9
Deaths
19
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
3
1.25
L
0
4
0
0
L
Ix Chel
BUSHIDORAM
Ix Chel
2
4
1
0.63
W
3
0
1
3.5
L
Mercury
FarCreed
Mercury
1
7
1
0.21
W
Artio
Medies
Artio
0
2
3
0.75
W
4
3
1
1.5
W
Bastet
Rick c1420
Bastet
9
1
2
10
W
Ishtar
Wergarr
Ishtar
1
3
0
0.33
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
20,067
44,066
Taken
41,215
17,620
Mitigated
17,769
15,828
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,246
1,240
0
1,913
9,798
3,179
0
3,992
5,806
0
26,040
L
2,560
1,001
0
1,170
8,977
7,758
0
1,043
7,934
0
14,083
L
Ix Chel
BUSHIDORAM
Ix Chel
4,656
144
580
1,552
7,452
2,412
0
3,905
3,547
34,557
233
W
5,980
2,410
0
1,360
7,494
3,622
0
531
6,963
3,060
55,794
L
Mercury
FarCreed
Mercury
1,589
640
0
1,721
7,937
1,851
487
1,142
6,795
0
19,111
W
Artio
Medies
Artio
2,081
243
1,499
3,450
10,445
5,377
0
852
9,593
10,098
0
W
7,867
710
116
1,780
8,072
2,722
157
2,937
5,135
47,559
826
W
Bastet
Rick c1420
Bastet
8,827
2,764
0
5,548
10,941
3,593
0
527
10,414
0
51,067
W
Ishtar
Wergarr
Ishtar
2,371
1,215
0
2,075
7,114
2,306
324
0
7,114
0
36,814
L
5,016
2,283
0
1,127
7,051
2,569
0
582
6,469
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
29,078
345
Minions Killed
260
0
Camps Cleared
0
1,211,638
Distance Traveled
1,227,442
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,488
457
38
3
0
298,029
5
L
Bellona
4,857
405
24
2
0
232,704
0
L
Ix Chel
6,244
520
69
6
0
234,889
2
W
Surtr
7,882
657
107
9
0
227,031
0
L
Mercury
5,123
427
26
2
0
225,552
0
W
Artio
5,808
484
13
1
0
272,551
2
W
Eset
7,455
621
88
7
0
216,536
0
W
Bastet
7,847
654
64
5
0
285,045
0
W
Ishtar
6,204
517
73
6
0
210,475
0
L
Ullr
7,366
614
103
9
0
236,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role