Player Matchup

Mulan
Mulan
GRM SHAD0
Mulan
Level 87
God Stats
16W - 14L
1,547 SR
Queue Stats
271W - 306L
1,457 Elo+
Party 2
Anubis
Anubis
MeiHantei
Anubis
Level 143
God Stats
4W - 3L
1,547 SR
Queue Stats
200W - 208L
1,492 Elo+
Solo
Charybdis
Charybdis
Thewhitefro154
Charybdis
Level 67
God Stats
0W - 1L
1,885 SR
Queue Stats
67W - 56L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
crasiest1
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,502 Elo+
Party 4
Ares
Ares
warfighter-27
Ares
Level 101
God Stats
8W - 4L
1,705 SR
Queue Stats
68W - 53L
1,548 Elo+
Party 4
Team Averages
Level 101
1,637 SR
1,499 Elo+

VS

Team Averages
Level 50
1,418 SR
1,380 Elo+
Sun Wukong
Sun Wukong
Pathixx
Sun Wukong
Level 83
God Stats
1W - 1L
1,318 SR
Queue Stats
28W - 25L
1,555 Elo+
Party 1
Anhur
Anhur
RapidRAF
Anhur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
SkamMelk
Ymir
Level 29
God Stats
7W - 2L
1,671 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 1
Loki
Loki
Styguy15
Loki
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 7L
1,090 Elo+
Party 3
Raijin
Raijin
Topkoality
Raijin
Level 66
God Stats
3W - 2L
1,099 SR
Queue Stats
10W - 17L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GRM SHAD0
Mulan
11
3 / 6 / 0
6,050
550
5,499
11,255
2,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
MeiHantei
Anubis
12
2 / 3 / 0
6,432
585
4,046
7,035
2,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Thewhitefro154
Charybdis
10
1 / 4 / 4
6,034
549
4,638
7,049
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
crasiest1
Sun Wukong
10
1 / 0 / 1
5,561
506
1,514
6,315
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 0
5,364
488
2,602
10,208
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pathixx
Sun Wukong
12
3 / 0 / 1
7,331
666
7,305
7,699
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
RapidRAF
Anhur
11
6 / 3 / 4
6,804
619
8,706
7,874
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
5 / 2 / 5
6,757
614
3,904
8,085
5,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 1 / 3
5,606
510
1,121
4,528
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Topkoality
Raijin
12
3 / 2 / 0
6,812
619
2,874
5,758
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
17
17
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
GRM SHAD0
Mulan
3
6
0
0.5
L
Anubis
MeiHantei
Anubis
2
3
0
0.67
W
Sun Wukong
Pathixx
Sun Wukong
3
0
1
3.5
W
Anhur
RapidRAF
Anhur
6
3
4
2.67
W
Ymir
5
2
5
3.75
W
Loki
0
1
3
1.5
L
Charybdis
Thewhitefro154
Charybdis
1
4
4
0.75
W
Raijin
Topkoality
Raijin
3
2
0
1.5
L
Sun Wukong
crasiest1
Sun Wukong
1
0
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
23,910
41,862
Taken
33,944
19,075
Mitigated
14,549
9,022
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
GRM SHAD0
Mulan
5,499
1,306
260
2,090
11,255
2,425
877
1,983
9,272
0
31,623
L
Anubis
MeiHantei
Anubis
4,046
237
0
2,960
7,035
2,823
0
2,548
4,201
51,466
372
W
Sun Wukong
Pathixx
Sun Wukong
7,305
2,019
0
2,064
7,699
4,093
0
2,159
5,188
0
49,867
W
Anhur
RapidRAF
Anhur
8,706
5,095
0
3,010
7,874
2,335
0
0
7,874
0
39,006
W
Ymir
3,904
1,277
0
2,454
8,085
5,697
0
151
7,934
16,333
0
W
Loki
1,121
257
0
2,405
4,528
1,092
0
882
3,646
0
26,628
L
Charybdis
Thewhitefro154
Charybdis
4,638
2,142
0
1,995
7,049
1,465
2,067
954
6,095
0
31,313
W
Raijin
Topkoality
Raijin
2,874
160
0
250
5,758
1,332
0
2,831
2,927
42,051
1,661
L
Sun Wukong
crasiest1
Sun Wukong
1,514
152
0
641
6,315
3,361
0
675
5,600
0
30,932
L
2,602
471
0
1,076
10,208
9,001
0
218
9,990
27,032
91

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
33,310
304
Minions Killed
311
0
Camps Cleared
0
1,081,890
Distance Traveled
1,174,349
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,050
550
50
5
0
216,909
0
L
Anubis
6,432
585
95
9
0
213,650
0
W
Sun Wukong
7,331
666
85
8
0
244,961
2
W
Anhur
6,804
619
62
6
0
210,095
0
W
Ymir
6,757
614
15
1
0
233,519
2
W
Loki
5,606
510
64
6
0
262,844
0
L
Charybdis
6,034
549
57
5
0
213,767
0
W
Raijin
6,812
619
85
8
0
222,930
5
L
Sun Wukong
5,561
506
64
6
0
265,184
0
L
Ares
5,364
488
38
3
0
172,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role