Player Matchup

Cthulhu
Cthulhu
AustinKay_
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 1
Xing Tian
Xing Tian
Chags01
Xing Tian
Level 126
God Stats
5W - 2L
1,588 SR
Queue Stats
305W - 333L
1,464 Elo+
Party 2
Chiron
Chiron
PhlyHy
Chiron
Level 86
God Stats
8W - 3L
1,726 SR
Queue Stats
233W - 241L
1,446 Elo+
Party 1
Zeus
Zeus
Snooodugzzz
Zeus
Level 67
God Stats
7W - 7L
1,446 SR
Queue Stats
195W - 240L
1,447 Elo+
Party 2
Ganesha
Ganesha
Way_Wayne86
Ganesha
Level 109
God Stats
2W - 1L
1,561 SR
Queue Stats
115W - 115L
1,394 Elo+
Solo
Team Averages
Level 98
1,564 SR
1,418 Elo+

VS

Team Averages
Level 108
1,501 SR
1,441 Elo+
Chiron
Chiron
ElPulg4
Chiron
Level 106
God Stats
19W - 15L
1,518 SR
Queue Stats
476W - 491L
1,452 Elo+
Solo
Ares
Ares
Elmasduro1309
Ares
Level 119
God Stats
8W - 13L
1,408 SR
Queue Stats
1,490W - 1,480L
1,496 Elo+
Solo
Surtr
Surtr
GienahCygni
Surtr
Level 108
God Stats
26W - 17L
1,589 SR
Queue Stats
889W - 915L
1,444 Elo+
Solo
Arachne
Arachne
MONO KILLER 000
Arachne
Level 86
God Stats
5W - 6L
1,492 SR
Queue Stats
288W - 285L
1,437 Elo+
Solo
Mercury
Mercury
xEliteflexiAx
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AustinKay_
Cthulhu
19
5 / 0 / 12
10,938
781
13,657
12,820
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Chags01
Xing Tian
18
3 / 2 / 12
10,311
737
10,034
15,804
16,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
PhlyHy
Chiron
18
5 / 5 / 9
10,956
783
18,070
12,425
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 12
11,212
801
13,151
6,981
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Way_Wayne86
Ganesha
15
0 / 1 / 10
8,719
623
4,060
7,199
3,488
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElPulg4
Chiron
17
4 / 3 / 6
10,419
744
22,267
13,369
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 5 / 9
8,703
622
7,997
17,914
13,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
3 / 2 / 4
9,485
678
8,785
20,410
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 5 / 5
8,384
599
5,690
10,878
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
17
3 / 4 / 4
9,679
691
5,036
9,647
3,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
19
Kills
11
11
Deaths
19
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AustinKay_
Cthulhu
5
0
12
11
W
Xing Tian
Chags01
Xing Tian
3
2
12
4.5
L
Chiron
ElPulg4
Chiron
4
3
6
2.33
L
1
5
9
1.1
L
3
2
4
2.5
L
0
5
5
0.5
W
Chiron
PhlyHy
Chiron
5
5
9
1.9
W
6
3
12
4
W
Ganesha
Way_Wayne86
Ganesha
0
1
10
5
L
Mercury
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,972
Damage
49,775
55,229
Taken
72,218
38,315
Mitigated
43,645
24,141
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AustinKay_
Cthulhu
13,657
259
3,325
4,665
12,820
11,008
245
1,649
10,870
43,304
811
W
Xing Tian
Chags01
Xing Tian
10,034
234
1,416
3,962
15,804
16,982
257
2,497
12,422
20,110
592
L
Chiron
ElPulg4
Chiron
22,267
5,302
1,915
3,970
13,369
5,226
112
8,149
4,936
0
43,326
L
7,997
89
0
3,152
17,914
13,545
0
8,535
9,125
11,298
0
L
8,785
1,372
618
8,499
20,410
15,212
12
10,157
9,939
475
27,317
L
5,690
2,399
985
2,439
10,878
6,116
0
6,552
4,147
0
7,890
W
Chiron
PhlyHy
Chiron
18,070
4,719
3,322
2,971
12,425
4,640
0
1,492
10,644
0
40,462
W
13,151
1,141
407
1,693
6,981
2,197
372
1,469
5,512
28,093
552
W
Ganesha
Way_Wayne86
Ganesha
4,060
60
1,034
1,346
7,199
3,488
384
1,079
5,954
12,479
357
L
Mercury
5,036
947
2,769
1,699
9,647
3,546
0
5,062
4,395
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
46,670
233
Minions Killed
141
0
Camps Cleared
0
1,340,849
Distance Traveled
1,219,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,938
781
73
5
0
308,486
0
W
Xing Tian
10,311
737
53
4
0
289,699
0
L
Chiron
10,419
744
52
4
0
221,968
0
L
Ares
8,703
622
3
0
0
229,269
0
L
Surtr
9,485
678
35
3
0
248,011
0
L
Arachne
8,384
599
11
1
0
243,022
0
W
Chiron
10,956
783
53
4
0
253,151
0
W
Zeus
11,212
801
53
4
0
296,985
0
W
Ganesha
8,719
623
1
0
0
192,528
0
L
Mercury
9,679
691
40
3
0
277,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role