Player Matchup

Mulan
Mulan
Dxmjan
Mulan
Level 29
God Stats
3W - 2L
1,640 SR
Queue Stats
43W - 48L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
HODEI37
Cthulhu
Level 63
God Stats
18W - 9L
1,631 SR
Queue Stats
121W - 99L
1,528 Elo+
Solo
Arachne
Arachne
seko_del_to
Arachne
Level 36
God Stats
3W - 11L
1,279 SR
Queue Stats
9W - 27L
1,274 Elo+
Solo
Sol
Sol
venderconta
Sol
Level 76
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 2L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xCyban
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,556 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,484 Elo+

VS

Team Averages
Level 74
1,546 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CPFC-Apple
Charybdis
Level 23
God Stats
6W - 2L
1,812 SR
Queue Stats
32W - 25L
1,507 Elo+
Party 1
Hera
Hera
Odyssey5797
Hera
Level 45
God Stats
1W - 3L
1,421 SR
Queue Stats
56W - 67L
1,417 Elo+
Solo
Vulcan
Vulcan
Yasuke2350
Vulcan
Level 130
God Stats
7W - 14L
1,455 SR
Queue Stats
255W - 266L
1,384 Elo+
Solo
Mulan
Mulan
Zakk TG
Mulan
Level 67
God Stats
13W - 10L
1,542 SR
Queue Stats
69W - 68L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dxmjan
Mulan
17
6 / 1 / 4
11,071
615
11,003
17,905
12,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
HODEI37
Cthulhu
14
3 / 2 / 8
9,366
520
11,023
19,189
15,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
seko_del_to
Arachne
13
0 / 2 / 5
7,791
433
2,437
11,056
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 2 / 1
9,057
503
6,161
9,527
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
xCyban
Ah Muzen Cab
18
11 / 2 / 3
11,364
631
15,830
16,752
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 3 / 2
8,864
492
8,537
14,467
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
CPFC-Apple
Charybdis
14
3 / 4 / 1
8,553
475
7,176
13,050
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 5 / 1
8,334
463
8,223
8,624
2,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Yasuke2350
Vulcan
16
1 / 3 / 3
9,073
504
9,418
8,096
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Zakk TG
Mulan
14
1 / 7 / 3
8,606
478
9,547
21,255
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
22
Kills
9
9
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
2
1.67
L
Charybdis
CPFC-Apple
Charybdis
3
4
1
0.88
W
Mulan
Dxmjan
Mulan
6
1
4
8
W
Cthulhu
HODEI37
Cthulhu
3
2
8
3.5
L
0
5
1
0.1
L
Vulcan
Yasuke2350
Vulcan
1
3
3
0.83
L
Mulan
Zakk TG
Mulan
1
7
3
0.36
W
Arachne
seko_del_to
Arachne
0
2
5
1.25
W
2
2
1
1.25
W
Ah Muzen Cab
xCyban
Ah Muzen Cab
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
42,901
74,429
Taken
65,492
42,960
Mitigated
33,798
26,257
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,537
2,164
0
820
14,467
6,355
0
3,738
10,729
0
72,248
L
Charybdis
CPFC-Apple
Charybdis
7,176
3,997
0
3,109
13,050
4,653
456
3,295
9,755
0
52,380
W
Mulan
Dxmjan
Mulan
11,003
1,273
60
6,358
17,905
12,096
137
7,300
10,605
0
82,996
W
Cthulhu
HODEI37
Cthulhu
11,023
986
3,886
6,750
19,189
15,907
0
4,697
14,492
41,086
264
L
8,223
1,796
0
1,650
8,624
2,381
0
0
8,624
62,406
0
L
Vulcan
Yasuke2350
Vulcan
9,418
218
0
303
8,096
3,325
0
4,436
3,660
81,661
1,677
L
Mulan
Zakk TG
Mulan
9,547
1,541
339
6,666
21,255
17,084
0
5,428
15,827
0
33,472
W
Arachne
seko_del_to
Arachne
2,437
1,906
0
1,505
11,056
4,596
0
727
10,329
0
58,909
W
6,161
463
0
4,295
9,527
2,831
696
3,748
5,779
63,387
23
W
Ah Muzen Cab
xCyban
Ah Muzen Cab
15,830
9,169
0
3,403
16,752
7,530
1,615
923
15,829
0
94,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
43,430
536
Minions Killed
537
0
Camps Cleared
0
1,786,031
Distance Traveled
1,713,226
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,864
492
112
6
0
359,550
0
L
Charybdis
8,553
475
98
5
0
335,427
0
W
Mulan
11,071
615
145
8
0
371,358
0
W
Cthulhu
9,366
520
48
3
0
367,994
12
L
Hera
8,334
463
107
6
0
320,526
4
L
Vulcan
9,073
504
154
9
0
356,880
0
L
Mulan
8,606
478
66
4
0
340,843
4
W
Arachne
7,791
433
84
5
0
343,271
2
W
Sol
9,057
503
119
7
0
344,525
8
W
Ah Muzen Cab
11,364
631
140
8
0
358,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role