Player Matchup

Shiva
Shiva
 
Shiva
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gorlockkills
Aphrodite
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 292L
1,415 Elo+
Solo
Hachiman
Hachiman
HamsterInMySock
Hachiman
Level 102
God Stats
0W - 1L
1,616 SR
Queue Stats
298W - 264L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
Nkid333
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 154L
1,491 Elo+
Party 1
Bastet
Bastet
mando24
Bastet
Level 120
God Stats
1W - 3L
1,199 SR
Queue Stats
155W - 159L
1,472 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,476 Elo+

VS

Team Averages
Level 77
1,427 SR
1,450 Elo+
Kukulkan
Kukulkan
Alfabeat
Kukulkan
Level 101
God Stats
1W - 2L
1,280 SR
Queue Stats
78W - 73L
1,447 Elo+
Solo
Yemoja
Yemoja
AlwayzConfuzed
Yemoja
Level 25
God Stats
2W - 2L
1,543 SR
Queue Stats
140W - 127L
1,519 Elo+
Solo
Agni
Agni
Syzzzurp2
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Velez_iacc_14
Hou Yi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
WordedThread571
Cu Chulainn
Level 69
God Stats
1W - 2L
1,313 SR
Queue Stats
115W - 141L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 3 / 4
9,931
621
21,342
29,577
19,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Gorlockkills
Aphrodite
16
0 / 2 / 5
8,599
537
11,986
16,440
8,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
1 / 8 / 3
8,939
559
8,137
18,706
6,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Nkid333
Jing Wei
17
0 / 5 / 3
9,141
571
16,728
20,842
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
mando24
Bastet
16
3 / 3 / 3
9,877
617
8,745
17,223
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alfabeat
Kukulkan
18
5 / 1 / 12
11,303
706
23,933
12,831
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
0 / 1 / 12
11,274
705
2,848
16,518
17,280
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
20
6 / 1 / 11
11,858
741
23,176
12,504
6,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
6 / 1 / 7
11,551
722
21,636
15,558
10,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
WordedThread571
Cu Chulainn
18
4 / 3 / 8
10,862
679
23,329
22,339
32,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
6
Kills
21
21
Deaths
7
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
4
1.33
W
Kukulkan
Alfabeat
Kukulkan
5
1
12
11
W
0
1
12
6
L
Aphrodite
Gorlockkills
Aphrodite
0
2
5
1.25
L
Hachiman
1
8
3
0.31
L
Jing Wei
Nkid333
Jing Wei
0
5
3
0.3
W
Agni
6
1
11
11.5
W
6
1
7
9.5
W
Cu Chulainn
WordedThread571
Cu Chulainn
4
3
8
2.67
L
Bastet
mando24
Bastet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,938
Damage
94,922
102,788
Taken
79,750
50,192
Mitigated
74,484
52,201
Healing
41,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
21,342
1,592
4,051
11,496
29,577
19,274
0
10,453
18,267
680
36,517
W
Kukulkan
Alfabeat
Kukulkan
23,933
961
1,814
2,424
12,831
7,861
875
668
12,163
43,729
551
W
2,848
1,564
22,446
6,068
16,518
17,280
613
3,782
12,736
5,375
0
L
Aphrodite
Gorlockkills
Aphrodite
11,986
1,016
11,837
9,940
16,440
8,765
0
9,500
6,157
17,694
0
L
Hachiman
8,137
3,632
1,158
3,529
18,706
6,917
0
8,181
10,008
0
25,983
L
Jing Wei
Nkid333
Jing Wei
16,728
8,983
1,174
3,811
20,842
8,251
0
10,992
8,821
0
38,141
W
Agni
23,176
851
259
725
12,504
6,918
800
1,659
10,845
38,354
790
W
21,636
9,006
1,579
1,558
15,558
10,396
841
2,250
13,308
0
50,104
W
Cu Chulainn
WordedThread571
Cu Chulainn
23,329
1,884
1,198
3,203
22,339
32,029
337
4,004
18,335
2,090
27,890
L
Bastet
mando24
Bastet
8,745
1,400
1,427
3,778
17,223
6,985
0
9,787
6,640
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
56,848
152
Minions Killed
217
0
Camps Cleared
0
1,510,262
Distance Traveled
1,571,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,931
621
34
2
0
348,988
0
W
Kukulkan
11,303
706
62
4
0
337,770
0
W
Yemoja
11,274
705
14
1
0
263,689
0
L
Aphrodite
8,599
537
14
1
0
296,896
0
L
Hachiman
8,939
559
34
2
0
241,544
0
L
Jing Wei
9,141
571
43
3
0
314,710
0
W
Agni
11,858
741
45
3
0
338,499
0
W
Hou Yi
11,551
722
72
5
0
284,014
0
W
Cu Chulainn
10,862
679
24
2
0
347,773
0
L
Bastet
9,877
617
27
2
0
308,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role