Player Matchup

The Morrigan
The Morrigan
DRBLEACH
The Morrigan
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
239W - 240L
1,518 Elo+
Party 1
Bacchus
Bacchus
ImAFatKid
Bacchus
Level 128
God Stats
3W - 4L
1,361 SR
Queue Stats
56W - 62L
1,506 Elo+
Party 1
Merlin
Merlin
Meanstew7236
Merlin
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 75L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Ronie Colemen
Kukulkan
Level 148
God Stats
7W - 1L
1,839 SR
Queue Stats
216W - 241L
1,463 Elo+
Party 1
Arachne
Arachne
yeah71783
Arachne
Level 144
God Stats
8W - 5L
1,587 SR
Queue Stats
251W - 277L
1,526 Elo+
Party 1
Team Averages
Level 120
1,601 SR
1,481 Elo+

VS

Team Averages
Level 131
1,472 SR
1,510 Elo+
Hachiman
Hachiman
CrothFlar
Hachiman
Level 148
God Stats
2W - 8L
1,283 SR
Queue Stats
239W - 233L
1,544 Elo+
Solo
Ravana
Ravana
Hrududu7096
Ravana
Level 104
God Stats
2W - 3L
1,583 SR
Queue Stats
309W - 308L
1,494 Elo+
Solo
Awilix
Awilix
JIGGLYPUFFNSTUF
Awilix
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
469W - 488L
1,484 Elo+
Solo
Anubis
Anubis
Justinzombi
Anubis
Level 105
God Stats
0W - 1L
1,492 SR
Queue Stats
108W - 94L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Mafia Plague
Jing Wei
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DRBLEACH
The Morrigan
12
3 / 0 / 3
6,468
1,294
3,574
1,922
799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ImAFatKid
Bacchus
11
2 / 1 / 5
6,135
1,227
2,191
3,880
4,000
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
11
1 / 1 / 6
6,242
1,248
3,640
2,611
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ronie Colemen
Kukulkan
10
1 / 0 / 7
6,320
1,264
4,294
1,337
473
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
yeah71783
Arachne
10
1 / 1 / 5
6,293
1,259
2,171
4,383
2,118
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrothFlar
Hachiman
11
1 / 2 / 1
5,534
1,107
3,004
3,187
887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
2 / 2 / 1
5,820
1,164
1,601
5,394
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,079
1,016
1,914
4,077
1,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
6
0 / 2 / 0
4,670
934
1,238
2,032
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Mafia Plague
Jing Wei
11
0 / 0 / 2
5,687
1,137
2,697
3,029
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
8
Kills
3
3
Deaths
8
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CrothFlar
Hachiman
1
2
1
0.75
W
The Morrigan
DRBLEACH
The Morrigan
3
0
3
4.5
L
Ravana
2
2
1
1.25
W
Bacchus
ImAFatKid
Bacchus
2
1
5
4.5
L
0
2
1
0.25
L
Anubis
0
2
0
0
L
Jing Wei
Mafia Plague
Jing Wei
0
0
2
1
W
Merlin
1
1
6
4
W
Kukulkan
Ronie Colemen
Kukulkan
1
0
7
4.5
W
Arachne
yeah71783
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
10,454
14,133
Taken
17,719
8,407
Mitigated
6,642
6,074
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CrothFlar
Hachiman
3,004
1,123
315
200
3,187
887
0
1,820
1,345
0
10,813
W
The Morrigan
DRBLEACH
The Morrigan
3,574
210
225
1,354
1,922
799
111
98
1,776
11,025
0
L
Ravana
1,601
132
681
690
5,394
2,690
0
3,909
1,485
0
8,301
W
Bacchus
ImAFatKid
Bacchus
2,191
121
101
408
3,880
4,000
316
300
3,542
4,977
0
L
1,914
340
511
1,092
4,077
1,342
0
3,849
228
0
4,974
L
Anubis
1,238
0
185
90
2,032
803
0
1,830
190
2,455
104
L
Jing Wei
Mafia Plague
Jing Wei
2,697
1,268
173
676
3,029
920
0
2,227
772
0
13,853
W
Merlin
3,640
114
244
724
2,611
1,017
296
303
2,220
12,658
0
W
Kukulkan
Ronie Colemen
Kukulkan
4,294
45
865
675
1,337
473
350
68
1,229
11,752
0
W
Arachne
yeah71783
Arachne
2,171
1,936
481
997
4,383
2,118
90
177
4,166
0
6,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
26,790
78
Minions Killed
73
0
Camps Cleared
0
579,299
Distance Traveled
467,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,534
1,107
19
4
0
87,085
0
W
The Morrigan
6,468
1,294
17
3
0
120,609
0
L
Ravana
5,820
1,164
18
4
0
124,436
0
W
Bacchus
6,135
1,227
3
1
0
113,828
0
L
Awilix
5,079
1,016
9
2
0
100,577
0
L
Anubis
4,670
934
3
1
0
56,076
0
L
Jing Wei
5,687
1,137
24
5
0
99,523
0
W
Merlin
6,242
1,248
24
5
0
115,481
0
W
Kukulkan
6,320
1,264
19
4
0
120,204
0
W
Arachne
6,293
1,259
15
3
0
109,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role