Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum IV
Lynz
Artemis
Platinum IV
Level 157
God Stats
11W - 9L
1,641 SR
Queue Stats
68W - 65L
1,598 MMR
Party 3
Ne Zha
Ne Zha
Gold II
Srd4rk
Ne Zha
Gold II
Level 92
God Stats
2W - 3L
1,565 SR
Queue Stats
280W - 274L
1,578 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,541 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,553 SR
1,575 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
All_in_AAKKQQJJ
Sylvanus
Gold IV
Level 85
God Stats
3W - 3L
1,586 SR
Queue Stats
159W - 172L
1,440 MMR
Party 2
Skadi
Skadi
Platinum II
LangDeVipere
Skadi
Platinum II
Level 80
God Stats
29W - 16L
1,680 SR
Queue Stats
312W - 304L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 2 / 3
3,577
715
1,322
2,008
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
 
Bacchus
5
0 / 1 / 0
3,370
674
1,689
4,789
2,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
 
Amaterasu
3
0 / 2 / 0
2,905
581
1,021
2,529
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Lynz
Artemis
5
0 / 2 / 2
3,257
651
2,748
3,788
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Srd4rk
Ne Zha
7
3 / 2 / 0
4,015
803
1,754
4,333
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixAo KuangMedusaTyrAthena

VS

Bans
DanzaburouThanatosJanusAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 0
4,798
960
1,794
3,296
1,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
8
1 / 0 / 2
4,355
871
902
2,922
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
 
Da Ji
6
2 / 1 / 1
3,893
779
1,820
3,544
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
6
1 / 1 / 1
3,439
688
2,328
4,184
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
2 / 1 / 1
3,752
750
3,544
2,653
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
9
9
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
3
0.75
L
Bacchus
 
Bacchus
0
1
0
0
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Hercules
 
Hercules
3
0
0
3
W
Chang'e
 
Chang'e
1
0
2
2
W
Da Ji
 
Da Ji
2
1
1
2.5
W
Sylvanus
1
1
1
1.5
W
2
1
1
2.5
L
Artemis
Lynz
Artemis
0
2
2
0.5
L
Ne Zha
Srd4rk
Ne Zha
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,534
Damage
10,388
17,447
Taken
16,599
5,899
Mitigated
5,897
5,942
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,322
84
0
250
2,008
492
0
539
1,469
11,196
0
L
Bacchus
 
Bacchus
1,689
229
0
1,658
4,789
2,525
0
1,104
3,487
11,278
0
L
Amaterasu
 
Amaterasu
1,021
693
0
720
2,529
924
0
0
2,411
0
5,776
W
Hercules
 
Hercules
1,794
751
0
1,376
3,296
1,284
0
0
3,296
0
24,666
W
Chang'e
 
Chang'e
902
42
160
1,328
2,922
672
0
738
2,184
20,605
0
W
Da Ji
 
Da Ji
1,820
248
0
1,508
3,544
833
0
277
3,267
0
12,055
W
Sylvanus
2,328
609
274
1,373
4,184
2,378
0
1,209
2,975
8,244
813
W
3,544
1,308
0
0
2,653
730
0
787
1,866
0
21,527
L
Artemis
Lynz
Artemis
2,748
765
0
1,086
3,788
869
0
858
2,806
0
14,255
L
Ne Zha
Srd4rk
Ne Zha
1,754
372
0
2,228
4,333
1,089
0
363
3,939
0
18,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,124
Gold Earned
20,237
126
Minions Killed
181
0
Camps Cleared
0
517,793
Distance Traveled
559,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,577
715
28
6
0
118,133
1
L
Bacchus
3,370
674
22
4
0
114,189
2
L
Amaterasu
2,905
581
13
3
0
41,425
0
W
Hercules
4,798
960
54
11
0
100,558
0
W
Chang'e
4,355
871
53
11
0
122,924
2
W
Da Ji
3,893
779
27
5
0
119,987
0
W
Sylvanus
3,439
688
12
2
0
107,743
0
W
Skadi
3,752
750
35
7
0
108,459
0
L
Artemis
3,257
651
23
5
0
103,233
0
L
Ne Zha
4,015
803
40
8
0
140,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role