Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BettaThanYou441
Danzaburou
Level 15
God Stats
8W - 4L
1,640 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1
Surtr
Surtr
ShlongLicka
Surtr
Level 28
God Stats
11W - 7L
1,554 SR
Queue Stats
14W - 13L
1,395 Elo+
Party 1
Anubis
Anubis
Taco888
Anubis
Level 146
God Stats
2W - 1L
1,454 SR
Queue Stats
164W - 159L
1,492 Elo+
Solo
Fenrir
Fenrir
catsazzz
Fenrir
Level 45
God Stats
12W - 7L
1,627 SR
Queue Stats
19W - 19L
1,399 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,440 Elo+

VS

Team Averages
Level 96
1,510 SR
1,388 Elo+
Chang'e
Chang'e
Clairebear92884
Chang'e
Level 154
God Stats
15W - 17L
1,506 SR
Queue Stats
616W - 656L
1,411 Elo+
Solo
Ullr
Ullr
Connman0721
Ullr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 70L
1,311 Elo+
Party 2
Set
Set
Deaths_Dealer97
Set
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 202L
1,459 Elo+
Solo
Anubis
Anubis
PikachuisaGod
Anubis
Level 98
God Stats
28W - 23L
1,543 SR
Queue Stats
52W - 46L
1,441 Elo+
Solo
Ares
Ares
PoppxnChxcks
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
12 / 1 / 1
9,038
695
12,541
11,811
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BettaThanYou441
Danzaburou
11
2 / 0 / 3
7,051
542
3,020
3,383
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
4 / 0 / 1
7,286
560
1,622
7,458
2,774
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Taco888
Anubis
13
1 / 2 / 0
7,368
567
3,531
5,470
2,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
catsazzz
Fenrir
11
1 / 3 / 8
6,795
523
7,340
9,275
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,505
500
2,575
7,603
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 2
5,336
410
2,272
8,336
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
6,248
481
5,286
9,599
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
3 / 3 / 0
6,672
513
6,262
7,559
2,511
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 5 / 2
6,484
499
3,052
11,678
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
12
1
1
12.5
W
Danzaburou
BettaThanYou441
Danzaburou
2
0
3
3.5
L
0
2
1
0.25
L
0
7
2
0.14
L
2
3
1
0.83
L
3
3
0
1
L
1
5
2
0.4
W
4
0
1
4.5
W
Anubis
Taco888
Anubis
1
2
0
0.5
W
Fenrir
catsazzz
Fenrir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
19,447
37,397
Taken
44,775
17,266
Mitigated
16,302
11,937
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,541
5,536
144
3,474
11,811
8,156
961
3,730
8,081
0
50,513
W
Danzaburou
BettaThanYou441
Danzaburou
3,020
1,727
0
1,062
3,383
1,037
2,895
664
2,713
0
34,778
L
2,575
405
560
4,107
7,603
2,185
386
67
7,536
31,829
816
L
2,272
832
0
576
8,336
1,717
0
0
8,043
0
22,691
L
5,286
2,067
0
985
9,599
3,644
0
681
8,768
0
38,499
L
6,262
322
60
2,300
7,559
2,511
0
2,246
5,313
40,832
907
L
3,052
781
0
2,000
11,678
6,245
0
671
10,751
18,106
0
W
1,622
428
0
3,221
7,458
2,774
827
1,190
6,122
336
27,537
W
Anubis
Taco888
Anubis
3,531
115
0
1,714
5,470
2,003
0
2,901
2,569
46,583
2,718
W
Fenrir
catsazzz
Fenrir
7,340
1,614
0
2,322
9,275
3,296
0
2,800
6,277
0
30,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
31,245
312
Minions Killed
256
0
Camps Cleared
0
1,206,134
Distance Traveled
1,144,148
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,038
695
88
7
0
245,758
0
W
Danzaburou
7,051
542
50
4
0
193,539
0
L
Chang'e
6,505
500
69
5
0
213,135
1
L
Ullr
5,336
410
31
2
0
232,182
0
L
Set
6,248
481
67
5
0
259,552
0
L
Anubis
6,672
513
69
5
0
245,880
0
L
Ares
6,484
499
20
2
0
193,399
2
W
Surtr
7,286
560
50
4
0
244,445
0
W
Anubis
7,368
567
85
7
0
226,059
0
W
Fenrir
6,795
523
39
3
0
296,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role