Player Matchup

Xing Tian
Xing Tian
BlameLatency
Xing Tian
Level 125
God Stats
6W - 1L
2,012 SR
Queue Stats
98W - 102L
1,486 Elo+
Party 1
Anhur
Anhur
TallGuy_Theman
Anhur
Level 124
God Stats
10W - 21L
1,395 SR
Queue Stats
645W - 623L
1,496 Elo+
Solo
Camazotz
Camazotz
YFNSwerv
Camazotz
Level 173
God Stats
1W - 2L
1,547 SR
Queue Stats
271W - 280L
1,503 Elo+
Party 1
Anubis
Anubis
p00p thief69420
Anubis
Level 25
God Stats
2W - 2L
1,299 SR
Queue Stats
21W - 36L
1,374 Elo+
Party 1
Bake Kujira
Bake Kujira
wolfgamer772
Bake Kujira
Level 116
God Stats
374W - 251L
1,612 SR
Queue Stats
904W - 841L
1,545 Elo+
Solo
Team Averages
Level 113
1,573 SR
1,481 Elo+

VS

Team Averages
Level 108
1,527 SR
1,534 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AfroNutty
Achilles
Level 65
God Stats
2W - 1L
1,365 SR
Queue Stats
10W - 2L
1,778 Elo+
Solo
Cthulhu
Cthulhu
SmokeyTonkey
Cthulhu
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 57L
1,462 Elo+
Solo
Hercules
Hercules
oBanging-
Hercules
Level 125
God Stats
6W - 5L
1,704 SR
Queue Stats
154W - 163L
1,461 Elo+
Solo
Ra
Ra
smackimus85
Ra
Level 125
God Stats
120W - 102L
1,568 SR
Queue Stats
284W - 276L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlameLatency
Xing Tian
8
0 / 2 / 0
4,966
497
3,581
9,792
5,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,074
507
3,260
7,192
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
YFNSwerv
Camazotz
10
1 / 1 / 0
5,360
536
1,440
6,886
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
4,839
484
1,961
6,075
2,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
wolfgamer772
Bake Kujira
11
0 / 1 / 0
6,112
611
4,203
5,954
5,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 1 / 2
5,618
562
6,482
6,036
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
AfroNutty
Achilles
11
8 / 0 / 1
6,559
656
4,982
5,633
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SmokeyTonkey
Cthulhu
9
0 / 0 / 8
5,906
591
3,516
6,936
3,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
oBanging-
Hercules
11
0 / 0 / 1
5,904
590
2,733
8,191
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 2
7,250
725
4,983
3,239
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
2
3
W
Achilles
AfroNutty
Achilles
8
0
1
8.5
L
Xing Tian
BlameLatency
Xing Tian
0
2
0
0
W
Cthulhu
SmokeyTonkey
Cthulhu
0
0
8
4
L
0
5
0
0
L
Camazotz
YFNSwerv
Camazotz
1
1
0
1
W
Hercules
oBanging-
Hercules
0
0
1
0.5
L
0
6
0
0
W
5
0
2
6
L
Bake Kujira
wolfgamer772
Bake Kujira
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
22,696
35,899
Taken
30,035
16,649
Mitigated
12,806
8,662
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,482
3,091
0
1,773
6,036
1,519
464
1,299
4,737
0
37,014
W
Achilles
AfroNutty
Achilles
4,982
1,595
0
3,192
5,633
2,918
0
800
4,833
0
35,224
L
Xing Tian
BlameLatency
Xing Tian
3,581
183
213
1,174
9,792
5,335
0
1,939
7,747
13,545
1,045
W
Cthulhu
SmokeyTonkey
Cthulhu
3,516
331
1,586
2,420
6,936
3,348
150
2,392
4,544
21,845
0
L
3,260
1,596
0
1,398
7,192
1,977
0
1,185
6,007
0
36,833
L
Camazotz
YFNSwerv
Camazotz
1,440
204
0
2,577
6,886
2,245
0
707
6,095
0
32,385
W
Hercules
oBanging-
Hercules
2,733
886
0
2,277
8,191
3,878
0
3,147
5,044
0
43,701
L
1,961
84
0
1,095
6,075
2,085
0
4,027
1,626
26,686
0
W
4,983
152
482
1,515
3,239
1,143
0
973
2,266
61,180
1,622
L
Bake Kujira
wolfgamer772
Bake Kujira
4,203
1,184
0
2,205
5,954
5,007
0
0
5,954
43,939
2,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
31,237
289
Minions Killed
355
0
Camps Cleared
0
1,041,326
Distance Traveled
1,093,980
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,618
562
64
6
0
183,573
0
W
Achilles
6,559
656
75
8
0
260,987
0
L
Xing Tian
4,966
497
16
2
0
233,176
1
W
Cthulhu
5,906
591
20
2
0
201,642
0
L
Anhur
5,074
507
63
6
0
163,160
0
L
Camazotz
5,360
536
68
7
0
249,842
4
W
Hercules
5,904
590
84
8
0
208,291
0
L
Anubis
4,839
484
50
5
0
196,257
0
W
Ra
7,250
725
112
11
0
239,487
2
L
Bake Kujira
6,112
611
92
9
0
198,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role