Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsReallyAsif
Janus
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
107W - 116L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Laracadea
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,654 SR
Queue Stats
15W - 21L
1,431 Elo+
Solo
Achilles
Achilles
mark7725
Achilles
Level 147
God Stats
1W - 1L
1,790 SR
Queue Stats
27W - 25L
1,597 Elo+
Party 1
Chernobog
Chernobog
quincijtwpw
Chernobog
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Team Averages
Level 117
1,599 SR
1,515 Elo+

VS

Team Averages
Level 136
1,472 SR
1,542 Elo+
Neith
Neith
ByCamelas
Neith
Level 93
God Stats
3W - 3L
1,611 SR
Queue Stats
57W - 55L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
FuzzyHOBOS
Maman Brigitte
Level 148
God Stats
2W - 8L
1,287 SR
Queue Stats
509W - 481L
1,538 Elo+
Solo
Kali
Kali
Killerjunemuffn
Kali
Level 187
God Stats
4W - 3L
1,518 SR
Queue Stats
98W - 82L
1,534 Elo+
Solo
Anubis
Anubis
Mexicano_Loco36
Anubis
Level 115
God Stats
31W - 29L
1,564 SR
Queue Stats
81W - 76L
1,477 Elo+
Solo
Achilles
Achilles
Tropícana
Achilles
Level 139
God Stats
1W - 1L
1,380 SR
Queue Stats
62W - 31L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 4 / 1
5,915
455
5,525
8,953
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 3
6,176
475
5,751
6,585
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Laracadea
Morgan Le Fay
11
1 / 6 / 1
6,553
504
7,001
9,861
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
mark7725
Achilles
12
1 / 1 / 1
6,445
496
7,272
9,626
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
quincijtwpw
Chernobog
12
0 / 2 / 1
6,317
486
4,422
9,202
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByCamelas
Neith
14
1 / 1 / 2
7,486
576
6,494
7,354
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Maman Brigitte
FuzzyHOBOS
Maman Brigitte
13
2 / 1 / 5
7,343
565
3,714
11,988
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 0
8,044
619
5,103
12,985
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 2
7,432
572
4,845
9,130
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Tropícana
Achilles
13
8 / 0 / 2
8,333
641
12,365
14,701
15,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
16
16
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
W
Neith
ByCamelas
Neith
1
1
2
2
W
Maman Brigitte
FuzzyHOBOS
Maman Brigitte
2
1
5
4.5
L
1
3
3
0.83
W
2
1
0
2
L
Morgan Le Fay
Laracadea
Morgan Le Fay
1
6
1
0.25
W
3
2
2
2
W
Achilles
Tropícana
Achilles
8
0
2
9
L
Achilles
mark7725
Achilles
1
1
1
1.5
L
Chernobog
quincijtwpw
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
32,521
44,227
Taken
56,158
19,526
Mitigated
31,752
15,314
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,525
2,345
0
2,804
8,953
4,603
0
2,173
6,780
14,086
1,607
W
Neith
ByCamelas
Neith
6,494
1,461
0
2,828
7,354
2,599
971
1,474
5,880
0
69,319
W
Maman Brigitte
FuzzyHOBOS
Maman Brigitte
3,714
165
0
5,973
11,988
4,177
0
2,915
8,962
51,614
2,079
L
5,751
511
0
2,199
6,585
1,872
0
1,990
4,595
37,973
664
W
5,103
1,824
0
6,397
12,985
5,877
0
897
11,375
329
53,504
L
Morgan Le Fay
Laracadea
Morgan Le Fay
7,001
1,046
0
2,000
9,861
2,847
0
4,270
5,591
42,571
1,091
W
4,845
123
0
4,730
9,130
3,754
203
5,945
3,142
44,468
0
W
Achilles
Tropícana
Achilles
12,365
1,628
0
5,156
14,701
15,345
11
6,699
8,002
1,257
35,833
L
Achilles
mark7725
Achilles
7,272
933
0
3,654
9,626
7,115
0
1,218
8,408
0
36,314
L
Chernobog
quincijtwpw
Chernobog
4,422
2,575
0
4,657
9,202
3,089
0
198
9,004
0
51,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
38,638
343
Minions Killed
425
0
Camps Cleared
0
1,259,169
Distance Traveled
1,356,526
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,915
455
25
2
0
232,685
7
W
Neith
7,486
576
128
10
0
249,547
1
W
Maman Brigitte
7,343
565
93
7
0
335,319
0
L
Janus
6,176
475
72
6
0
259,324
2
W
Kali
8,044
619
88
7
0
242,106
0
L
Morgan Le Fay
6,553
504
76
6
0
247,675
2
W
Anubis
7,432
572
80
6
0
222,821
0
W
Achilles
8,333
641
36
3
0
306,733
0
L
Achilles
6,445
496
70
5
0
271,658
6
L
Chernobog
6,317
486
100
8
0
247,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role